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	<id>https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=EXEcutioner</id>
	<title>EXEcutioner - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=EXEcutioner"/>
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	<updated>2026-04-17T15:05:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.bmod.tf/index.php?title=EXEcutioner&amp;diff=121&amp;oldid=prev</id>
		<title>Higps: Updating robot details for EXEcutioner</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=EXEcutioner&amp;diff=121&amp;oldid=prev"/>
		<updated>2024-03-17T13:53:45Z</updated>

		<summary type="html">&lt;p&gt;Updating robot details for EXEcutioner&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Description ==&lt;br /&gt;
* model: models/bots/demo_boss/bot_demo_boss.mdl&lt;br /&gt;
* class: Demoman&lt;br /&gt;
* shortdescription: High Damage Skull Cutter&lt;br /&gt;
* name: EXEcutioner&lt;br /&gt;
* deathtip: Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage&lt;br /&gt;
* role: Tank&lt;br /&gt;
* subclass: Tank&lt;br /&gt;
* tips: High Damage Axe\nIncreased melee range\nYou can&amp;#039;t contest objectives&lt;br /&gt;
* health: 5000&lt;br /&gt;
* health_bonus_per_player: 75&lt;br /&gt;
* difficulty: 1&lt;br /&gt;
=== player_attributes ===&lt;br /&gt;
* move speed penalty: 0.65&lt;br /&gt;
* airblast vulnerability multiplier: 0.1&lt;br /&gt;
* cancel falling damage: 1.0&lt;br /&gt;
* rage giving scale: 0.75&lt;br /&gt;
* hand scale: 1.5&lt;br /&gt;
* damage force reduction: 0.0&lt;br /&gt;
* cannot pick up intelligence: 1.0&lt;br /&gt;
* dmg from melee increased: 2.0&lt;br /&gt;
* increase player capture value: -1.0&lt;br /&gt;
* attach particle effect: 35.0&lt;br /&gt;
=== weapons ===&lt;br /&gt;
=== The Scotsman&amp;#039;s Skullcutter ===&lt;br /&gt;
* skin: 0&lt;br /&gt;
=== attributes ===&lt;br /&gt;
* killstreak tier: 1.0&lt;br /&gt;
* dmg penalty vs players: 2.5&lt;br /&gt;
* melee range multiplier: 1.15&lt;br /&gt;
* dmg penalty vs buildings: 0.35&lt;br /&gt;
=== custom_attributes_weapon ===&lt;br /&gt;
* shake on step: amplitude=2.5 frequency=1.0 range=400.0&lt;br /&gt;
* shake on hit: amplitude=20.0 frequency=5.0 duration=1.0&lt;/div&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
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