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	<id>https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=Manned_Machines_Human_Buffs%2Fpart1</id>
	<title>Manned Machines Human Buffs/part1 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=Manned_Machines_Human_Buffs%2Fpart1"/>
	<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part1&amp;action=history"/>
	<updated>2026-05-28T00:39:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part1&amp;diff=1364&amp;oldid=prev</id>
		<title>Higps: Bot: Updating chunk 1 of Manned_Machines_Human_Buffs</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part1&amp;diff=1364&amp;oldid=prev"/>
		<updated>2025-09-21T16:37:00Z</updated>

		<summary type="html">&lt;p&gt;Bot: Updating chunk 1 of Manned_Machines_Human_Buffs&lt;/p&gt;
&lt;a href=&quot;https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part1&amp;amp;diff=1364&amp;amp;oldid=1361&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part1&amp;diff=1361&amp;oldid=prev</id>
		<title>Higps: Bot: Updating chunk 1 of Manned_Machines_Human_Buffs</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part1&amp;diff=1361&amp;oldid=prev"/>
		<updated>2025-09-21T16:34:30Z</updated>

		<summary type="html">&lt;p&gt;Bot: Updating chunk 1 of Manned_Machines_Human_Buffs&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Scout =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Class Buff&lt;br /&gt;
| &lt;br /&gt;
faster-respawn: respawn=8.0&lt;br /&gt;
| Greatly reduced respawn time. All weapons penetrates robots and reloads +20% faster&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| maxammo primary increased: 1.5&amp;lt;br&amp;gt;maxammo secondary increased: 1.5&amp;lt;br&amp;gt;max health additive bonus: 20.0&lt;br /&gt;
&lt;br /&gt;
| All weapons gain +50% maxammo and +20% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| The Atomizer&lt;br /&gt;
| air dash count: 3.0&amp;lt;br&amp;gt;minicrits become crits: 1.0&lt;br /&gt;
&lt;br /&gt;
| 3 Bonus Jumps. Crits when it would mini-crit&lt;br /&gt;
|-&lt;br /&gt;
| Scout&amp;#039;s Pistol&lt;br /&gt;
| speed_boost_on_hit: 2.0&lt;br /&gt;
damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15&lt;br /&gt;
| On Hit: Speed boost for 2 seconds, Increased +15% damage bonus vs robots below 30% HP&lt;br /&gt;
|-&lt;br /&gt;
| Force-A-Nature&lt;br /&gt;
| apply z velocity on damage: 40.0&lt;br /&gt;
&lt;br /&gt;
| On Penetration Hit:+ 40% increased robot knockback bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Back Scatter&lt;br /&gt;
| &lt;br /&gt;
tag last enemy hit: 8.0&lt;br /&gt;
| On Hit: Tag enemies for 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Candy Cane&lt;br /&gt;
| health from packs increased: 1.33&amp;lt;br&amp;gt;health regen: 4.0&lt;br /&gt;
&lt;br /&gt;
| +33% more health from healthpacks. +4 health regenerated per second&lt;br /&gt;
|-&lt;br /&gt;
| Mad Milk&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Mad milk has less duration vs robots&lt;br /&gt;
|-&lt;br /&gt;
| Crit-a-Cola&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Applies 2 second crits when used&lt;br /&gt;
|-&lt;br /&gt;
| The Winger&lt;br /&gt;
| increased jump height: 1.50&amp;lt;br&amp;gt;cancel falling damage : 1.0&lt;br /&gt;
&lt;br /&gt;
| +50% additional passive jump height bonus. Wearer takes no falling damage&lt;br /&gt;
|-&lt;br /&gt;
| The Sandman&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Knock robots dizzy&lt;br /&gt;
|-&lt;br /&gt;
| The Wrap Assassin&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Reduce robots heal rate for 5 seconds Bleed On Hit: +50% more melee dmg taken for 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Flying Guillotine&lt;br /&gt;
| bleeding duration: 10.0&lt;br /&gt;
&lt;br /&gt;
| On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Flying Guillotine (Genuine)&lt;br /&gt;
| bleeding duration: 10.0&lt;br /&gt;
&lt;br /&gt;
| On Hit: Bleed for 10 seconds. Bleed On Hit: +50% more melee dmg taken for 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Sun-on-a-Stick&lt;br /&gt;
| &lt;br /&gt;
Spell-Caster: Spell=0 Cooldown=40.0&lt;br /&gt;
| Fire ball spell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Engineer =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&amp;#039;s Pistol&lt;br /&gt;
| bidirectional teleport: 1.0&lt;br /&gt;
damage-based-on-remaining-hp: target_hp_ratio=0.3 damage_modifier=1.15&lt;br /&gt;
| Increased +15% damage bonus vs robots below 30% HP TF2Attrib_RemoveByName(Weapon2,speed_boost_on_hit TF2Attrib_RemoveByName(Weapon2,speed_boost_on_hit&lt;br /&gt;
|-&lt;br /&gt;
| The Southern Hospitality&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| No upgrade penalty&lt;br /&gt;
|-&lt;br /&gt;
| The Gunslinger&lt;br /&gt;
| deploy time decreased: 0.75&lt;br /&gt;
&lt;br /&gt;
| +25% faster weapon switch speed&lt;br /&gt;
|-&lt;br /&gt;
| The Short Circuit&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration&lt;br /&gt;
|-&lt;br /&gt;
| The Pomson 6000&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&amp;#039;s Shotgun&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1&lt;br /&gt;
| Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1&lt;br /&gt;
| Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Medic =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Syringe Gun&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| On Hit: Reduce robot damage by -15% for 4 second.&lt;br /&gt;
|-&lt;br /&gt;
| The Blutsauger&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| On Hit: Reduce Enemy healing by -65% for 1 second.&lt;br /&gt;
|-&lt;br /&gt;
| The Overdose&lt;br /&gt;
| overheal decay disabled: 1000.0&amp;lt;br&amp;gt;increased jump height from weapon: 1.6&lt;br /&gt;
&lt;br /&gt;
| No Overheal decay. While Active: +60% greater jump height bonus&lt;br /&gt;
|-&lt;br /&gt;
| Amputator&lt;br /&gt;
| dmg taken from crit reduced: 0.4&lt;br /&gt;
&lt;br /&gt;
| Provides +60% Passive critical resistance&lt;br /&gt;
|-&lt;br /&gt;
| The Solemn Vow&lt;br /&gt;
| healing mastery: 1.0&amp;lt;br&amp;gt;mod see enemy health: 1.0&lt;br /&gt;
&lt;br /&gt;
| Healing Mastery 1&lt;br /&gt;
|-&lt;br /&gt;
| The Vita-Saw&lt;br /&gt;
| dmg from melee increased: 0.4&lt;br /&gt;
heal-teammate: heal=40 uber-gain=0.015 crit-heal-cooldown=10 allow-overheal=0 addcond=97 cond-duration=2.0&lt;br /&gt;
| While Active: +60% Melee resistance Vit&lt;/div&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
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