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	<id>https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=Manned_Machines_Human_Buffs%2Fpart4</id>
	<title>Manned Machines Human Buffs/part4 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=Manned_Machines_Human_Buffs%2Fpart4"/>
	<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part4&amp;action=history"/>
	<updated>2026-05-28T01:28:56Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part4&amp;diff=1370&amp;oldid=prev</id>
		<title>Higps: Bot: Updating chunk 4 of Manned_Machines_Human_Buffs</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part4&amp;diff=1370&amp;oldid=prev"/>
		<updated>2025-09-21T16:50:22Z</updated>

		<summary type="html">&lt;p&gt;Bot: Updating chunk 4 of Manned_Machines_Human_Buffs&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:50, 21 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;tration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;e&lt;/ins&gt;=1.15 only-bots=1 critType=1&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dmg-crit-vs-jumping-robots: damage&lt;/del&gt;=1.15 only-bots=1 critType=1&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l154&quot;&gt;Line 154:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 153:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Original&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| The Original&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Blast radius increased: 1.5&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Blast radius increased: 1.5&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| Rocket Launcher +50% larger explosion radius&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Primary +30% faster reload. +-85% splash damage bonu&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key higps_wiki:diff::1.12:old-1367:rev-1370 --&gt;
&lt;/table&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part4&amp;diff=1367&amp;oldid=prev</id>
		<title>Higps: Bot: Updating chunk 4 of Manned_Machines_Human_Buffs</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs/part4&amp;diff=1367&amp;oldid=prev"/>
		<updated>2025-09-21T16:39:02Z</updated>

		<summary type="html">&lt;p&gt;Bot: Updating chunk 4 of Manned_Machines_Human_Buffs&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;tration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
dmg-crit-vs-jumping-robots: damage=1.15 only-bots=1 critType=1&lt;br /&gt;
| Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Medic =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Syringe Gun&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| On Hit: Reduce robot damage by -15% for 4 second.&lt;br /&gt;
|-&lt;br /&gt;
| The Blutsauger&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| On Hit: Reduce Enemy healing by -65% for 1 second.&lt;br /&gt;
|-&lt;br /&gt;
| The Overdose&lt;br /&gt;
| overheal decay disabled: 1000.0&amp;lt;br&amp;gt;increased jump height from weapon: 1.6&lt;br /&gt;
&lt;br /&gt;
| No Overheal decay. While Active: +60% greater jump height bonus&lt;br /&gt;
|-&lt;br /&gt;
| Amputator&lt;br /&gt;
| dmg taken from crit reduced: 0.4&lt;br /&gt;
&lt;br /&gt;
| Provides +60% Passive critical resistance&lt;br /&gt;
|-&lt;br /&gt;
| The Solemn Vow&lt;br /&gt;
| healing mastery: 1.0&amp;lt;br&amp;gt;mod see enemy health: 1.0&lt;br /&gt;
&lt;br /&gt;
| Healing Mastery 1&lt;br /&gt;
|-&lt;br /&gt;
| The Vita-Saw&lt;br /&gt;
| dmg from melee increased: 0.4&lt;br /&gt;
heal-teammate: heal=40 uber-gain=0.015 crit-heal-cooldown=10 allow-overheal=0 addcond=97 cond-duration=2.0&lt;br /&gt;
| While Active: +60% Melee resistance Vita Saw: On Teammate hit: Apply Agility Rune for 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Crusader&amp;#039;s Crossbow&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| Protection Rune teammate for 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Bonesaw&lt;br /&gt;
| uber duration bonus: 1.0&lt;br /&gt;
&lt;br /&gt;
| +1 second longer uber duration.&lt;br /&gt;
|-&lt;br /&gt;
| The Quick-Fix&lt;br /&gt;
| generate rage on heal: 1.0&amp;lt;br&amp;gt;increase buff duration: 0.8&lt;br /&gt;
rage fill multiplier: 0.5&lt;br /&gt;
| Medic MvM Shield&lt;br /&gt;
|-&lt;br /&gt;
| The Vaccinator&lt;br /&gt;
| medigun bullet resist deployed: 0.85&amp;lt;br&amp;gt;medigun blast resist deployed: 0.85&amp;lt;br&amp;gt;medigun fire resist deployed: 0.85&lt;br /&gt;
&lt;br /&gt;
| +10% higher deployed resistances&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Spy =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Revolver&lt;br /&gt;
| projectile penetration: 1.0&lt;br /&gt;
tag last enemy hit: 8.0&lt;br /&gt;
| Projectile penetration bonus &amp;amp; Tags robots on hit for 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Knife&lt;br /&gt;
| &lt;br /&gt;
tag last enemy hit: 8.0&lt;br /&gt;
| Tags robots on hit for 8 seconds. Deals +10% bonus backstab damage&lt;br /&gt;
|-&lt;br /&gt;
| The Big Earner&lt;br /&gt;
| mult_player_movespeed_active: 1.15&lt;br /&gt;
&lt;br /&gt;
| Grants 15% movespeed while active&lt;br /&gt;
|-&lt;br /&gt;
| The Spy-cicle&lt;br /&gt;
| damage bonus: 2.0&lt;br /&gt;
&lt;br /&gt;
| On Backstab: Reduces enemy damage by -30% for 6 seconds. Deals -20% less backstab damage&lt;br /&gt;
|-&lt;br /&gt;
| Your Eternal Reward&lt;br /&gt;
| &lt;br /&gt;
&lt;br /&gt;
| On Backstab: Disguise as enemy spy&lt;br /&gt;
|-&lt;br /&gt;
| The Enforcer&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;last shot crits: 1.0&lt;br /&gt;
dmg-bonus-vs-sapped-buildings: damage=3.0&lt;br /&gt;
| Projectile penetration bonus &amp;amp; +200% Damage bonus vs sapped buildings &amp;amp; Last shot in the clip crits&lt;br /&gt;
|-&lt;br /&gt;
| The Ambassador&lt;br /&gt;
| crit_dmg_falloff: 0.0&lt;br /&gt;
&lt;br /&gt;
| No critical damage falloff&lt;br /&gt;
|-&lt;br /&gt;
| The Diamondback&lt;br /&gt;
| crit_dmg_falloff: 0.0&lt;br /&gt;
&lt;br /&gt;
| No critical damage falloff&lt;br /&gt;
|-&lt;br /&gt;
| L&amp;#039;Etranger&lt;br /&gt;
| &lt;br /&gt;
reduce-max-hp: damage_ratio=1.0&lt;br /&gt;
| On Hit: Reduce target max health by damage dealt&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Soldier =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| The Air Strike&lt;br /&gt;
| clipsize increase on kill: 8.0&amp;lt;br&amp;gt;rocketjump attackrate bonus: 0.25&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;br /&gt;
&lt;br /&gt;
| Gains additional clip by doing 250 damage to robots, +8 extra max bonus clip on kill. 75% faster firing speed while rocket jumping&lt;br /&gt;
Primary +30% faster reload. +-85% splash damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Black Box&lt;br /&gt;
| max health additive bonus: 20.0&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;br /&gt;
&lt;br /&gt;
| + 20 Bonus Max Health&lt;br /&gt;
Primary +30% faster reload. +-85% splash damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Beggar&amp;#039;s Bazooka&lt;br /&gt;
| clip size upgrade atomic: 3.0&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;br /&gt;
&lt;br /&gt;
| +3 clip size&lt;br /&gt;
Primary +30% faster reload. +-85% splash damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher&lt;br /&gt;
| Blast radius increased: 1.5&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;br /&gt;
&lt;br /&gt;
| Rocket Launcher +50% larger explosion radius&lt;br /&gt;
Primary +30% faster reload. +-85% splash damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Jumper&lt;br /&gt;
| Blast radius increased: 1.5&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;br /&gt;
&lt;br /&gt;
| Rocket Launcher +50% larger explosion radius&lt;br /&gt;
Primary +30% faster reload. +-85% splash damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Original&lt;br /&gt;
| Blast radius increased: 1.5&amp;lt;br&amp;gt;Reload time decreased: 0.7&amp;lt;br&amp;gt;dmg falloff decreased: 0.15&lt;/div&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
</feed>