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	<id>https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=Manned_Machines_Human_Buffs_Alpha_page</id>
	<title>Manned Machines Human Buffs Alpha page - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.bmod.tf/index.php?action=history&amp;feed=atom&amp;title=Manned_Machines_Human_Buffs_Alpha_page"/>
	<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;action=history"/>
	<updated>2026-05-28T01:28:55Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.40.0</generator>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=63&amp;oldid=prev</id>
		<title>Higps at 02:20, 12 March 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=63&amp;oldid=prev"/>
		<updated>2024-03-12T02:20:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 02:20, 12 March 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l80&quot;&gt;Line 80:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 80:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Bottle&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| Bottle&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| max health additive bonus: 20.0&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| +20 max health&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| The Pain Train&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| max health additive bonus: 20.0&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| max health additive bonus: 20.0&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key higps_wiki:diff::1.12:old-62:rev-63 --&gt;
&lt;/table&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=62&amp;oldid=prev</id>
		<title>Higps at 02:14, 12 March 2024</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=62&amp;oldid=prev"/>
		<updated>2024-03-12T02:14:12Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;amp;diff=62&amp;amp;oldid=60&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=60&amp;oldid=prev</id>
		<title>Higps: Higps moved page Manned Machunes Human Buffs to Manned Machines Human Buffs Alpha page</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=60&amp;oldid=prev"/>
		<updated>2024-03-12T01:10:39Z</updated>

		<summary type="html">&lt;p&gt;Higps moved page &lt;a href=&quot;/Manned_Machunes_Human_Buffs&quot; class=&quot;mw-redirect&quot; title=&quot;Manned Machunes Human Buffs&quot;&gt;Manned Machunes Human Buffs&lt;/a&gt; to &lt;a href=&quot;/Manned_Machines_Human_Buffs_Alpha_page&quot; title=&quot;Manned Machines Human Buffs Alpha page&quot;&gt;Manned Machines Human Buffs Alpha page&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:10, 12 March 2024&lt;/td&gt;
				&lt;/tr&gt;
&lt;!-- diff cache key higps_wiki:diff::1.12:old-59:rev-60 --&gt;
&lt;/table&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
	<entry>
		<id>https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=59&amp;oldid=prev</id>
		<title>Higps: Created page with &quot;= Pyro =  {|class=&quot;wikitable&quot; style=&quot;width:100%; text-align:left;&quot; ! Weapon ! Attributes ! Description |- | Class Buff | dmg taken from fire reduced: 0.85 | ; +15% fire resistance |- | The Third Degree | Custom Attribute | ; Crits players who are healed. Hits all players connected to the same heal source |- | The Axtinguisher | Custom Attribute | ; Provides 5 second speed boost and 5 seconds of Battalion Backup buff |- | The Powerjack | Custom Attribute | ; Provides 50 h...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.bmod.tf/index.php?title=Manned_Machines_Human_Buffs_Alpha_page&amp;diff=59&amp;oldid=prev"/>
		<updated>2024-03-12T01:09:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;= Pyro =  {|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot; ! Weapon ! Attributes ! Description |- | Class Buff | dmg taken from fire reduced: 0.85 | ; +15% fire resistance |- | The Third Degree | Custom Attribute | ; Crits players who are healed. Hits all players connected to the same heal source |- | The Axtinguisher | Custom Attribute | ; Provides 5 second speed boost and 5 seconds of Battalion Backup buff |- | The Powerjack | Custom Attribute | ; Provides 50 h...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;= Pyro =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Class Buff&lt;br /&gt;
| dmg taken from fire reduced: 0.85&lt;br /&gt;
| ; +15% fire resistance&lt;br /&gt;
|-&lt;br /&gt;
| The Third Degree&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Crits players who are healed. Hits all players connected to the same heal source&lt;br /&gt;
|-&lt;br /&gt;
| The Axtinguisher&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Provides 5 second speed boost and 5 seconds of Battalion Backup buff&lt;br /&gt;
|-&lt;br /&gt;
| The Powerjack&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Provides 50 heal on hit that overheals&lt;br /&gt;
|-&lt;br /&gt;
| Thermal Thruster&lt;br /&gt;
| falling_impact_radius_pushback: 0.0&lt;br /&gt;
| ; Deals no knockback when landing&lt;br /&gt;
|-&lt;br /&gt;
| The Back Scratcher&lt;br /&gt;
| bleeding duration: 20.0&amp;lt;br&amp;gt;health from healers reduced: 1.0&lt;br /&gt;
| ; On Hit: Bleed for 20 seconds, No healing penalty&lt;br /&gt;
|-&lt;br /&gt;
| The Reserve Shooter&lt;br /&gt;
| single wep deploy time decreased: 0.6&lt;br /&gt;
| ; +25% damage bonus vs jumping robots. +40% faster deploy speed&lt;br /&gt;
|-&lt;br /&gt;
| Pyro&amp;#039;s Shotgun&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DemoMan =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Demo Knight&lt;br /&gt;
| dmg taken from bullets reduced: 0.75&amp;lt;br&amp;gt;dmg taken from crit reduced: 0.75&amp;lt;br&amp;gt;dmg from melee increased: 0.75&amp;lt;br&amp;gt;fire rate bonus: 0.75&lt;br /&gt;
| ; Melee weapon +25% bullet, melee, crit damage resistance and attack speed bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Quickiebomb Launcher&lt;br /&gt;
| stickybomb_charge_damage_increase: 1.65&lt;br /&gt;
| ; +65% charge damage increase&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Bomber&lt;br /&gt;
| auto fires full clip all at once: 1.0&amp;lt;br&amp;gt;projectile spread angle penalty: 5.0&amp;lt;br&amp;gt;Reload time increased: 4.5&amp;lt;br&amp;gt;single wep deploy time increased: 1.5&lt;br /&gt;
| ; Fires full clip at once, &amp;amp; +350% slower reload rate% degrees less accurate,deploys 50% slower&lt;br /&gt;
|-&lt;br /&gt;
| The Claidheamh Mòr&lt;br /&gt;
| speed_boost_on_hit: 2.0&amp;lt;br&amp;gt;charge time increased: 2.0&lt;br /&gt;
| ; +200% charge time increase, +2 second speed boost on hit&lt;br /&gt;
|-&lt;br /&gt;
| Bottle&lt;br /&gt;
| max health additive bonus: 20.0&lt;br /&gt;
| ; +20 max health&lt;br /&gt;
|-&lt;br /&gt;
| The Pain Train&lt;br /&gt;
| max health additive bonus: 20.0&lt;br /&gt;
| ; +20 max health&lt;br /&gt;
|-&lt;br /&gt;
| Ullapool Caber&lt;br /&gt;
| damage bonus: 2.0&lt;br /&gt;
| ; 200% increased damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Scotsman&amp;#039;s Skullcutter&lt;br /&gt;
| damage bonus: 1.35&lt;br /&gt;
| ; 35% increased damage bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Eyelander&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Gain a head every hit vs robots&lt;br /&gt;
|-&lt;br /&gt;
| The Half-Zatoichi&lt;br /&gt;
| heal on hit for rapidfire: 25.0&lt;br /&gt;
| ; gains 25 HP on hit&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Heavy =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Natascha&lt;br /&gt;
| speed_boost_on_hit: 3.0&amp;lt;br&amp;gt;aiming movespeed increased: 1.2&lt;br /&gt;
| ; +3 second speed boost on hit +20 % faster movespeed while spun up&lt;br /&gt;
|-&lt;br /&gt;
| Tomislav&lt;br /&gt;
| minigun spinup time decreased: 0.4&amp;lt;br&amp;gt;closerange backattack minicrits: 1.0&lt;br /&gt;
| ; Mini-crits from behind. +40% faster rev up speed.&lt;br /&gt;
|-&lt;br /&gt;
| Fists&lt;br /&gt;
| maxammo primary increased: 1.5&amp;lt;br&amp;gt;maxammo secondary increased: 1.5&lt;br /&gt;
| ; +50% maxammo on all weapons&lt;br /&gt;
|-&lt;br /&gt;
| Warrior&amp;#039;s Spirit&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; +50 HP on hit against robots&lt;br /&gt;
|-&lt;br /&gt;
| The Killing Gloves of Boxing&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; +6 seconds of critical hits when landing a quick 3 hit combo vs robots&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&amp;#039;s Shotgun&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|-&lt;br /&gt;
| The Family Business&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Sniper =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| The Huntsman&lt;br /&gt;
| maxammo primary increased: 1.93&amp;lt;br&amp;gt;projectile penetration: 1.0&amp;lt;br&amp;gt;faster reload rate: 0.8&lt;br /&gt;
| ; Projectile penetration upgrade, +93% max ammo. +20% fire rate bonus&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Rifle&lt;br /&gt;
| explosive sniper shot: 1.0&lt;br /&gt;
| ; Explosive headshots upgrade&lt;br /&gt;
|-&lt;br /&gt;
| The Bazaar Bargain&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; On Headshot: +1 head , On Bodyshot: -2 heads&lt;br /&gt;
|-&lt;br /&gt;
| The Classic&lt;br /&gt;
| sniper no headshot without full charge: 0.0&lt;br /&gt;
| ; Headshot anytime&lt;br /&gt;
|-&lt;br /&gt;
| Kukri&lt;br /&gt;
| mult_player_movespeed_active: 1.15&lt;br /&gt;
| ; +15% move speed while active&lt;br /&gt;
|-&lt;br /&gt;
| The Shahanshah&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; On Hit: Self Knockback&lt;br /&gt;
|-&lt;br /&gt;
| SMG&lt;br /&gt;
| speed_boost_on_hit: 2.0&lt;br /&gt;
| ; On Hit: Speed boost for 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Cleaner&amp;#039;s Carbine&lt;br /&gt;
| minicrit_boost_when_charged: 16.0&lt;br /&gt;
| ; Increased duration to 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Tribalman&amp;#039;s Shiv&lt;br /&gt;
| bleeding duration: 20.0&lt;br /&gt;
| ; Bleed lasts 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Scout =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Class Buff&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Greatly reduced respawn time. All weapons penetrates robots and reloads +20% faster&lt;br /&gt;
|-&lt;br /&gt;
| Bat&lt;br /&gt;
| maxammo primary increased: 1.5&amp;lt;br&amp;gt;maxammo secondary increased: 1.5&amp;lt;br&amp;gt;max health additive bonus: 20.0&lt;br /&gt;
| ; All weapons gain +50% maxammo and +20% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| The Atomizer&lt;br /&gt;
| air dash count: 3.0&amp;lt;br&amp;gt;minicrits become crits: 1.0&lt;br /&gt;
| ; 3 Bonus Jumps. Crits when it would mini-crit&lt;br /&gt;
|-&lt;br /&gt;
| Scout&amp;#039;s Pistol&lt;br /&gt;
| speed_boost_on_hit: 2.0&lt;br /&gt;
| ; On Hit: Speed boost for 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Sun-on-a-Stick&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Fire ball spell&lt;br /&gt;
|-&lt;br /&gt;
| The Candy Cane&lt;br /&gt;
| health from packs increased: 1.33&amp;lt;br&amp;gt;health regen: 4.0&lt;br /&gt;
| ; +33% more health from healthpacks. +4 health regenerated per second&lt;br /&gt;
|-&lt;br /&gt;
| Mad Milk&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Mad milk has less duration vs robots&lt;br /&gt;
|-&lt;br /&gt;
| Crit-a-Cola&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Applies 2 second crits when used&lt;br /&gt;
|-&lt;br /&gt;
| The Winger&lt;br /&gt;
| increased jump height: 1.50&lt;br /&gt;
| ; +50% additional passive jump height bonus&lt;br /&gt;
|-&lt;br /&gt;
| The Sandman&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Knock robots dizzy&lt;br /&gt;
|-&lt;br /&gt;
| The Wrap Assassin&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Reduce robots heal rate for 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Flying Guillotine&lt;br /&gt;
| bleeding duration: 10.0&lt;br /&gt;
| ; On Hit: Bleed for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Flying Guillotine (Genuine)&lt;br /&gt;
| bleeding duration: 10.0&lt;br /&gt;
| ; On Hit: Bleed for 10 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Engineer =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&amp;#039;s Pistol&lt;br /&gt;
| clip size bonus: 2.0&lt;br /&gt;
| ; +100% clip size&lt;br /&gt;
|-&lt;br /&gt;
| The Southern Hospitality&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; No upgrade penalty&lt;br /&gt;
|-&lt;br /&gt;
| The Gunslinger&lt;br /&gt;
| engineer sentry build rate multiplier: 8.0&lt;br /&gt;
| ; +700% faster sentry build speed&lt;br /&gt;
|-&lt;br /&gt;
| The Short Circuit&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration&lt;br /&gt;
|-&lt;br /&gt;
| The Pomson 6000&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration&lt;br /&gt;
|-&lt;br /&gt;
| Engineer&amp;#039;s Shotgun&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Medic =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Syringe Gun&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; On Hit: Reduce robot damage by -15% for 1 second.&lt;br /&gt;
|-&lt;br /&gt;
| The Blutsauger&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; On Hit: Reduce Enemy healing by -65% for 1 second.&lt;br /&gt;
|-&lt;br /&gt;
| The Overdose&lt;br /&gt;
| overheal decay disabled: 1000.0&amp;lt;br&amp;gt;increased jump height from weapon: 1.6&lt;br /&gt;
| ; No Overheal decay. While Active: +60% greater jump height bonus&lt;br /&gt;
|-&lt;br /&gt;
| Amputator&lt;br /&gt;
| dmg taken from crit reduced: 0.4&lt;br /&gt;
| ; Provides +60% Passive critical resistance&lt;br /&gt;
|-&lt;br /&gt;
| The Solemn Vow&lt;br /&gt;
| healing mastery: 1.0&amp;lt;br&amp;gt;mod see enemy health: 1.0&lt;br /&gt;
| ; Healing Mastery 1&lt;br /&gt;
|-&lt;br /&gt;
| The Vita-Saw&lt;br /&gt;
| dmg from melee increased: 0.4&lt;br /&gt;
| ; While Active: +60% Melee resistance Vita Saw: On Teammate hit: Apply Agility Rune for 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Crusader&amp;#039;s Crossbow&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Protection Rune teammate for 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Bonesaw&lt;br /&gt;
| uber duration bonus: 1.0&lt;br /&gt;
| ; +1 second longer uber duration.&lt;br /&gt;
|-&lt;br /&gt;
| The Quick-Fix&lt;br /&gt;
| generate rage on heal: 1.0&amp;lt;br&amp;gt;increase buff duration: 0.8&lt;br /&gt;
| ; Medic MvM Shield&lt;br /&gt;
|-&lt;br /&gt;
| The Vaccinator&lt;br /&gt;
| medigun bullet resist deployed: 0.85&amp;lt;br&amp;gt;medigun blast resist deployed: 0.85&amp;lt;br&amp;gt;medigun fire resist deployed: 0.85&lt;br /&gt;
| ; +10% higher deployed resistances&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Spy =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| Revolver&lt;br /&gt;
| projectile penetration: 1.0&lt;br /&gt;
| ; Projectile penetration bonus &amp;amp; Tags robots on hit for 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Knife&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Tags robots on hit for 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Big Earner&lt;br /&gt;
| mult_player_movespeed_active: 1.15&lt;br /&gt;
| ; Grants 15% movespeed while actove&lt;br /&gt;
|-&lt;br /&gt;
| The Spy-cicle&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; On Backstab: Slows enemy attack speed by -30% for 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| The Enforcer&lt;br /&gt;
| projectile penetration: 1.0&lt;br /&gt;
| ; Projectile penetration bonus &amp;amp; 200% Damage bonus vs sapped buildings&lt;br /&gt;
|-&lt;br /&gt;
| The Ambassador&lt;br /&gt;
| crit_dmg_falloff: 0.0&lt;br /&gt;
| ; No critical damage falloff&lt;br /&gt;
|-&lt;br /&gt;
| The Diamondback&lt;br /&gt;
| crit_dmg_falloff: 0.0&lt;br /&gt;
| ; No critical damage falloff&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Soldier =&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width:100%; text-align:left;&amp;quot;&lt;br /&gt;
! Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| The Air Strike&lt;br /&gt;
| clipsize increase on kill: 8.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&lt;br /&gt;
| ; Gains additional clip by doing 250 damage to robots, +4 extra bonus clip; Primary +20% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| The Black Box&lt;br /&gt;
| heal on hit for rapidfire: 30.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&lt;br /&gt;
| ; On Hit: Up to 30 bonus health; Primary +20% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| The Beggar&amp;#039;s Bazooka&lt;br /&gt;
| clip size upgrade atomic: 3.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&lt;br /&gt;
| ; +3 clip size; Primary +20% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Launcher&lt;br /&gt;
| Reload time decreased: 0.8&amp;lt;br&amp;gt;Blast radius increased: 1.5&lt;br /&gt;
| ; Primary +20% faster reload; Rocket Launcher +50% larger explosion radius&lt;br /&gt;
|-&lt;br /&gt;
| The Direct Hit&lt;br /&gt;
| Reload time decreased: 0.8&lt;br /&gt;
| ; Primary +20% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Jumper&lt;br /&gt;
| Reload time decreased: 0.8&amp;lt;br&amp;gt;Blast radius increased: 1.5&lt;br /&gt;
| ; Primary +20% faster reload; Rocket Launcher +50% larger explosion radius&lt;br /&gt;
|-&lt;br /&gt;
| The Liberty Launcher&lt;br /&gt;
| clip size bonus: 1.6&lt;br /&gt;
| +60% clip&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:center;&amp;quot; | &amp;#039;&amp;#039;&amp;#039;The Liberty Launcher&amp;#039;&amp;#039;&amp;#039; Enhances these weapons:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin-left:auto; margin-right:auto; width:98%;&amp;quot;&lt;br /&gt;
! Enhanced Weapon&lt;br /&gt;
! Attributes&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| IsShotGun&lt;br /&gt;
| clip size bonus: 1.5&lt;br /&gt;
| Shotgun: +50% Bonus Clip on Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| IsBison&lt;br /&gt;
| faster reload rate: 0.65&lt;br /&gt;
| Bison: +35% faster reload&lt;br /&gt;
|-&lt;br /&gt;
| IsBaseJumper&lt;br /&gt;
| max health additive bonus: 25.0&lt;br /&gt;
| Base Jumper: +25 max hp&lt;br /&gt;
|-&lt;br /&gt;
| Gunboats&lt;br /&gt;
| rocket jump damage reduction: 0.1&lt;br /&gt;
| -90% rocket jump damage reduction&lt;br /&gt;
|-&lt;br /&gt;
| The Mantreads&lt;br /&gt;
| move speed bonus: 1.3&lt;br /&gt;
| +30% faster move speed&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| The Cow Mangler 5000&lt;br /&gt;
| Reload time decreased: 0.8&lt;br /&gt;
| ; Primary +20% faster reload; Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration&lt;br /&gt;
|-&lt;br /&gt;
| The Original&lt;br /&gt;
| Reload time decreased: 0.8&amp;lt;br&amp;gt;Blast radius increased: 1.5&lt;br /&gt;
| ; Primary +20% faster reload; Rocket Launcher +50% larger explosion radius&lt;br /&gt;
|-&lt;br /&gt;
| The Equalizer&lt;br /&gt;
| mod rage on hit bonus: 20.0&lt;br /&gt;
| ; 1900% increased rage build&lt;br /&gt;
|-&lt;br /&gt;
| The Market Gardener&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; +50% damage bonus while rocket jumping&lt;br /&gt;
|-&lt;br /&gt;
| The Half-Zatoichi&lt;br /&gt;
| heal on hit for rapidfire: 25.0&lt;br /&gt;
| ; gains 25 HP on hit&lt;br /&gt;
|-&lt;br /&gt;
| The Righteous Bison&lt;br /&gt;
| Custom Attribute&lt;br /&gt;
| ; Your electric weapons reduce robot heal rate for 5.0 seconds on hit. Shortens Enemy MvM shield duration&lt;br /&gt;
|-&lt;br /&gt;
| The Reserve Shooter&lt;br /&gt;
| single wep deploy time decreased: 0.6&lt;br /&gt;
| ; +25% damage bonus vs jumping robots. +40% faster deploy speed&lt;br /&gt;
|-&lt;br /&gt;
| Soldier&amp;#039;s Shotgun&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|-&lt;br /&gt;
| Panic Attack&lt;br /&gt;
| projectile penetration: 1.0&amp;lt;br&amp;gt;Reload time decreased: 0.8&amp;lt;br&amp;gt;fire rate bonus: 0.8&lt;br /&gt;
| ; Penetrates &amp;amp; +20% faster firing and reload speed, +15% dmg bonus + minicrit vs jumping robots&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Higps</name></author>
	</entry>
</feed>