Backscatter: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Back Scatter|3.1 The Back Scatter]]
== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
* '''Name''': Backscatter
* class: Scout
* '''Class''': Scout
* shortdescription: Rapid Fire Backscatter
* '''Role''': Damage
* name: Backscatter
* '''Subclass''': Hitscan
* deathtip: Vaccinator and Battalions Backup counters this robot
* '''Health''': 1750
* role: Damage
* '''Health Bonus Per Human Player''': 120
* subclass: Hitscan
* '''Short Description''': Mini-Crits on conditions
* health: 2000
* '''Death Tip''': Vaccinator and Battalions Backup counters this robot
* health_bonus_per_player: 60
* '''Robot Coins''': 20.0
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 20.0
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
* '''Rc On Death''': 0
* ammo regen: 100.0
 
* move speed penalty: 1.3
== Player Attributes ==
* airblast vulnerability multiplier: 0.5
{| class="wikitable"
* airblast vertical vulnerability multiplier: 0.5
! Attribute !! Value
* cancel falling damage: 1.0
|-
* increased jump height: 1.25
| Airblast Vertical Vulnerability Multiplier || 1.0
* rage giving scale: 0.75
|-
* head scale: 0.85
| Airblast Vulnerability Multiplier || 0.65
=== weapons ===
|-
| Ammo Regen || 100.0
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 1.5
|-
| Head Scale || 0.85
|-
| Increased Jump Height || 1.25
|-
| Move Speed Penalty || 0.95
|-
| Rage Giving Scale || 0.75
|-
| Self Dmg Push Force Increased || 3.0
|}
 
=== The Back Scatter ===
=== The Back Scatter ===
* skin: 217
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* killstreak tier: 1.0
|-
* reload time increased hidden: 0.75
| Clip Size Penalty || 1.4
* weapon spread bonus: 0.7
|-
* heal on kill: 200.0
| Dmg Penalty Vs Buildings || 0.5
* dmg penalty vs buildings: 0.5
|-
* fire rate bonus: 0.8
| Dmg Penalty Vs Players || 1.25
|-
| Killstreak Tier || 1.0
|-
| Minicrit Vs Burning Player || 1.0
|-
| Minicritboost On Kill || 4.0
|-
| Mod Mini-Crit Airborne || 1.0
|-
| Reload Time Increased Hidden || 0.7
|-
| Weapon Spread Bonus || 0.9
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Scout]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 22:31, 10 July 2025

Contents

Description

  • Name: Backscatter
  • Class: Scout
  • Role: Damage
  • Subclass: Hitscan
  • Health: 1750
  • Health Bonus Per Human Player: 120
  • Short Description: Mini-Crits on conditions
  • Death Tip: Vaccinator and Battalions Backup counters this robot
  • Robot Coins: 20.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 0

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 0.65
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.5
Head Scale 0.85
Increased Jump Height 1.25
Move Speed Penalty 0.95
Rage Giving Scale 0.75
Self Dmg Push Force Increased 3.0

The Back Scatter

Attribute Value
Clip Size Penalty 1.4
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Killstreak Tier 1.0
Minicrit Vs Burning Player 1.0
Minicritboost On Kill 4.0
Mod Mini-Crit Airborne 1.0
Reload Time Increased Hidden 0.7
Weapon Spread Bonus 0.9


See also: