Skeeter: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Classic|3.1 The Classic]] | |||
== Description == | == Description == | ||
* | * '''Name''': Skeeter | ||
* | * '''Class''': Sniper | ||
* | * '''Role''': Sniper | ||
* | * '''Subclass''': Sniper | ||
* | * '''Health''': 1750 | ||
* | * '''Health Bonus Per Human Player''': 30 | ||
* | * '''Short Description''': Rapid Knockback Sniper, Heal Team for 80% of damage dealt | ||
* | * '''Tips''': Your shots deal knockback on target\nCharge rifle for greater knockback\nDefend yourself with your secondary | ||
* | * '''Death Tip''': Skeeter's shots knock you back depending on damage\nCounter-snipe or backstab sniper bots while they are distracted | ||
* | * '''Scale''': 1.65 | ||
* | * '''Difficulty''': 3 | ||
* | * '''Model''': Robot Regular Model - Normal head | ||
== | * '''Rc On Death''': 10 | ||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 1.0 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| Damage Force Reduction || 1.0 | |||
|- | |||
| Head Scale || 0.8 | |||
|- | |||
| Move Speed Penalty || 0.9 | |||
|- | |||
| Override Footstep Sound Set || 2.0 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
=== The Classic === | === The Classic === | ||
* | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |||
| Aiming No Flinch || 1.0 | |||
|- | |||
| Apply Z Velocity On Damage || 450.0 | |||
|- | |||
| Damage Penalty On Bodyshot || 0.5 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.5 | |||
|- | |||
| Faster Reload Rate || 0.275 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Lunchbox Adds Minicrits || 3.0 | |||
|- | |||
| Sniper Aiming Movespeed Decreased || 0.01 | |||
|- | |||
| Sniper Charge Per Sec || 2.0 | |||
|- | |||
| Sniper Fires Tracer Hidden || 1.0 | |||
|} | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Sniper]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Sniper]] | |||
* [[Robot Overview by Role|Robots with Role Sniper]] | |||
Latest revision as of 04:39, 8 November 2025
Contents
Description
- Name: Skeeter
- Class: Sniper
- Role: Sniper
- Subclass: Sniper
- Health: 1750
- Health Bonus Per Human Player: 30
- Short Description: Rapid Knockback Sniper, Heal Team for 80% of damage dealt
- Tips: Your shots deal knockback on target\nCharge rifle for greater knockback\nDefend yourself with your secondary
- Death Tip: Skeeter's shots knock you back depending on damage\nCounter-snipe or backstab sniper bots while they are distracted
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
- Rc On Death: 10
Player Attributes
| Attribute | Value |
|---|---|
| Airblast Vulnerability Multiplier | 1.0 |
| Ammo Regen | 100.0 |
| Cancel Falling Damage | 1.0 |
| Damage Force Reduction | 1.0 |
| Head Scale | 0.8 |
| Move Speed Penalty | 0.9 |
| Override Footstep Sound Set | 2.0 |
| Rage Giving Scale | 0.75 |
The Classic
| Attribute | Value |
|---|---|
| Aiming No Flinch | 1.0 |
| Apply Z Velocity On Damage | 450.0 |
| Damage Penalty On Bodyshot | 0.5 |
| Dmg Penalty Vs Buildings | 0.5 |
| Faster Reload Rate | 0.275 |
| Killstreak Tier | 1.0 |
| Lunchbox Adds Minicrits | 3.0 |
| Sniper Aiming Movespeed Decreased | 0.01 |
| Sniper Charge Per Sec | 2.0 |
| Sniper Fires Tracer Hidden | 1.0 |
See also: