Robo-Knight: Difference between revisions

From bmod
m (Updating robot details for Robo-Knight)
m (Updating robot details for Robo-Knight)
 
Line 12: Line 12:
* '''Subclass''': Melee
* '''Subclass''': Melee
* '''Health''': 2200
* '''Health''': 2200
* '''Health Bonus Per Human Player''': 100
* '''Health Bonus Per Human Player''': 25
* '''Short Description''': Eyelander, Chargin' Targe
* '''Short Description''': Eyelander, Chargin' Targe
* '''Tips''': Longer charge\nBetter turn control\n20% charge refill on hit
* '''Tips''': Longer charge\nBetter turn control\n20% charge refill on hit
Line 48: Line 48:
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
! Attribute !! Value
|-
| Dmg Taken From Blast Reduced || 1.0
|-
| Dmg Taken From Fire Reduced || 1.0
|-
|-
| Lose Demo Charge On Damage When Charging || 0.0
| Lose Demo Charge On Damage When Charging || 0.0
Line 64: Line 68:
| Charge Time Increased || 5.0
| Charge Time Increased || 5.0
|-
|-
| Damage Bonus || 1.25
| Damage Bonus || 1.1
|-
|-
| Dmg Penalty Vs Buildings || 0.25
| Dmg Penalty Vs Buildings || 0.25
|-
|-
| Fire Rate Bonus || 0.9
| Fire Rate Bonus || 1.0
|-
|-
| Full Charge Turn Control || 0.5
| Full Charge Turn Control || 0.5

Latest revision as of 11:10, 14 June 2026

Contents

Description

  • Name: Robo-Knight
  • Class: Demoman
  • Role: Damage
  • Subclass: Melee
  • Health: 2200
  • Health Bonus Per Human Player: 25
  • Short Description: Eyelander, Chargin' Targe
  • Tips: Longer charge\nBetter turn control\n20% charge refill on hit
  • Death Tip: This robot is weak to airblast
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.15
Cancel Falling Damage 1.0
Charge Impact Damage Increased 1.5
Damage Force Reduction 0.5
Head Scale 0.85
Move Speed Penalty 0.85
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Charge Speed speed=1550

The Chargin' Targe

Attribute Value
Dmg Taken From Blast Reduced 1.0
Dmg Taken From Fire Reduced 1.0
Lose Demo Charge On Damage When Charging 0.0
Major Increased Jump Height 1.5

The Eyelander

Attribute Value
Charge Impact Damage Increased 1.5
Charge Meter On Hit 0.2
Charge Time Increased 5.0
Damage Bonus 1.1
Dmg Penalty Vs Buildings 0.25
Fire Rate Bonus 1.0
Full Charge Turn Control 0.5
Killstreak Tier 1.0
No Charge Impact Range 100.0


See also: