Survivor: Difference between revisions
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| Airblast Vulnerability Multiplier || 0.8 | | Airblast Vulnerability Multiplier || 0.8 | ||
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| Cancel Falling Damage || 1.0 | | Cancel Falling Damage || 1.0 | ||
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| Melee Range Multiplier || 1.4 | | Melee Range Multiplier || 1.4 | ||
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| Rocket Jump Damage Reduction || 0.00 | |||
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Latest revision as of 11:13, 14 June 2026
Contents
Description
- Name: Survivor
- Class: Soldier
- Role: Damage
- Subclass: Melee
- Health: 2750
- Health Bonus Per Human Player: 100
- Short Description: Ham, Level Up To Gain Auto Fire Projectiles
- Tips: Level up by staying alive
- Death Tip: The robot only target the closest player
- Scale: 1.75
- Difficulty: 2
- Model: Robot Regular Model - Normal head
- Rc On Death: 10
Player Attributes
| Attribute | Value |
|---|---|
| Airblast Vulnerability Multiplier | 0.8 |
| Cancel Falling Damage | 1.0 |
| Damage Force Reduction | 0.5 |
| Head Scale | 0.75 |
| Move Speed Penalty | 1.15 |
| Override Footstep Sound Set | 2.0 |
| Rage Giving Scale | 0.75 |
The Ham Shank
| Attribute | Value |
|---|---|
| Dmg Bonus Vs Buildings | 0.5 |
| Fire Rate Penalty | 0.85 |
| Melee Range Multiplier | 1.4 |
| Rocket Jump Damage Reduction | 0.00 |
See also: