Barricade: Difference between revisions

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m (Updating robot details for Barricade)
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Shotgun (Renamed/Strange)|3.1 Shotgun (Renamed/Strange)]]
** [[#The Southern Hospitality|3.2 The Southern Hospitality]]
== Description ==
== Description ==
* Name: Barricade
https://www.bmod.tf/assets/images/mm/cropped/barricade.webp
* Class: Engineer
''Image source: [https://www.bmod.tf/assets/images/mm/cropped/barricade.webp Barricade]''
* Role: Engineer
* '''Name''': Barricade
* Subclass: SingleClass
* '''Class''': Engineer
* Health: 1250
* '''Role''': Engineer
* Health Bonus Per Human Player: 60
* '''Subclass''': Engineer
* Short Description: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
* '''Health''': 2250
* Tips: Build teamporters to easily teleport your team to the front lines
* '''Health Bonus Per Human Player''': 20
* Death Tip: Barricade's sentry has very small range and shoots slowly
* '''Short Description''': High Health Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
* Difficulty: 3
* '''Tips''': Build teamporters to easily teleport your team to the front lines
* Model: Robot Regular Model - Normal head
* '''Death Tip''': Barricade's sentry has very small range and shoots slowly
=== Player Attributes ===
* '''Scale''': 1.65
* Airblast Vulnerability Multiplier: 0.3
* '''Difficulty''': 3
* Ammo Regen: 100.0
* '''Model''': Robot Regular Model - Normal head
* Building Cost Reduction: 0.5
* '''Rc On Death''': 10
* Cancel Falling Damage: 1.0
 
=== Custom Attributes Player ===
== Player Attributes ==
* Robot Engineer: sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0
{| class="wikitable"
* Damage Force Reduction: 0.3
! Attribute !! Value
* Major Increased Jump Height: 1.25
|-
* Maxammo Metal Increased: 2.5
| Airblast Vulnerability Multiplier || 0.3
* Metal Regen: 200.0
|-
* Mod Teleporter Cost: 18.0
| Ammo Regen || 100.0
* Move Speed Penalty: 0.75
|-
* Override Footstep Sound Set: 2.0
| Cancel Falling Damage || 1.0
* Rage Giving Scale: 0.75
|-
* Scale: 1.65
| Damage Force Reduction || 0.3
=== Weapons ===
|-
| Major Increased Jump Height || 1.25
|-
| Metal Regen || 100.0
|-
| Move Speed Penalty || 0.85
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
'''Custom Attributes Player'''
{| class="wikitable"
! Attribute !! Value
|-
| Robot Engineer || sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0
|}
 
=== Shotgun (Renamed/Strange) ===
=== Shotgun (Renamed/Strange) ===
=== Attributes ===
{| class="wikitable"
* Construction Rate Increased: 10.0
! Attribute !! Value
* Damage Bonus: 1.25
|-
* Engineer Building Teleporting Pickup: 10.0
| Dmg Penalty Vs Buildings || 0.5
* Engy Building Health Bonus: 5.6
|-
* Engy Dispenser Radius Increased: 10.0
| Engineer Building Teleporting Pickup || 10.0
* Engy Sentry Damage Bonus: 0.4
|-
* Killstreak Tier: 1.0
| Faster Reload Rate || 1.85
* Melee Range Multiplier: 1.65
|-
* Repair Rate Increased: 2.0
| Fire Rate Bonus || 0.8
* Upgrade Rate Decrease: 8.0
|-
=== Custom Attributes Weapon ===
| Killstreak Tier || 1.0
* Mod Building Health: teleporter=500 dispenser=1000
|}
* Owned Building Phasing: sentry=1 dispenser=1
'''Custom Attributes Weapon'''
* Robot Engineer: dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5
{| class="wikitable"
* Warpaint Id: Team Serviced
! Attribute !! Value
|-
| Mod Building Health || teleporter=500 dispenser=1000
|-
| Owned Building Phasing || sentry=1 dispenser=1
|-
| Robot Engineer || dispenser_scale=2.5 upgrade_level_dispenser=3 upgrade_level_sentry=2 sentry_scale=2.0
|}
'''Warpaint Id:''' Team Serviced
 
=== The Southern Hospitality ===
=== The Southern Hospitality ===
* Skin: 0
{| class="wikitable"
! Attribute !! Value
|-
| Building Cost Reduction || 0.65
|-
| Damage Bonus || 1.25
|-
| Engineer Building Teleporting Pickup || 10.0
|-
| Engy Building Health Bonus || 5.6
|-
| Engy Dispenser Radius Increased || 10.0
|-
| Engy Sentry Damage Bonus || 0.4
|-
| Killstreak Tier || 1.0
|-
| Maxammo Metal Increased || 1.25
|-
| Melee Range Multiplier || 1.65
|-
| Mod Teleporter Cost || 5.5
|-
| Repair Rate Increased || 2.0
|-
| Upgrade Rate Decrease || 2.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Latest revision as of 15:05, 10 August 2026

Contents

Description

https://www.bmod.tf/assets/images/mm/cropped/barricade.webp Image source: Barricade

  • Name: Barricade
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 2250
  • Health Bonus Per Human Player: 20
  • Short Description: High Health Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
  • Tips: Build teamporters to easily teleport your team to the front lines
  • Death Tip: Barricade's sentry has very small range and shoots slowly
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Robot Engineer sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0

Shotgun (Renamed/Strange)

Attribute Value
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Faster Reload Rate 1.85
Fire Rate Bonus 0.8
Killstreak Tier 1.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500 dispenser=1000
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer dispenser_scale=2.5 upgrade_level_dispenser=3 upgrade_level_sentry=2 sentry_scale=2.0

Warpaint Id: Team Serviced

The Southern Hospitality

Attribute Value
Building Cost Reduction 0.65
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 5.6
Engy Dispenser Radius Increased 10.0
Engy Sentry Damage Bonus 0.4
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 5.5
Repair Rate Increased 2.0
Upgrade Rate Decrease 2.0


See also: