Agro: Difference between revisions

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m (Updating robot details for Agro)
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Degreaser|3.1 The Degreaser]]
** [[#The Maul|3.2 The Maul]]
** [[#The Scorch Shot|3.3 The Scorch Shot]]
== Description ==
== Description ==
* Name: Agro
https://www.bmod.tf/assets/images/mm/cropped/agro.webp?image.png
* Class: Pyro
''Image source: [https://www.bmod.tf/assets/images/mm/cropped/agro.webp?image.png Agro]''
* Role: Damage
* '''Name''': Agro
* Subclass: Flames
* '''Class''': Pyro
* Health: 3000
* '''Role''': Damage
* Health Bonus Per Human Player: 28
* '''Subclass''': Flames
* Short Description: Degreaser, Scorch shot, Maul
* '''Health''': 1750
* Tips: You have 3 weapons\nHeal 200 on extinguish
* '''Health Bonus Per Human Player''': 100
* Death Tip: Agro's Scorch Shot homes in on burning players
* '''Short Description''': Degreaser, Scorch shot, Maul
* Difficulty: 1
* '''Tips''': You have 3 weapons\nHeal 200 on extinguish
* Model: Robot Boss Model - Small head
* '''Death Tip''': Agro's Scorch Shot has massive knockback
=== Player Attributes ===
* '''Scale''': 1.75
* Airblast Vulnerability Multiplier: 0.8
* '''Difficulty''': 1
* Ammo Regen: 100.0
* '''Model''': Robot Boss Model - Small head
* Cancel Falling Damage: 1.0
* '''Rc On Death''': 10
* Damage Force Reduction: 0.5
 
* Head Scale: 0.75
== Player Attributes ==
* Move Speed Penalty: 0.65
{| class="wikitable"
* Override Footstep Sound Set: 2.0
! Attribute !! Value
* Rage Giving Scale: 0.75
|-
* Scale: 1.75
| Airblast Vulnerability Multiplier || 0.8
=== Weapons ===
|-
| Ammo Regen || 100.0
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.5
|-
| Head Scale || 0.75
|-
| Move Speed Penalty || 0.65
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
 
=== The Degreaser ===
=== The Degreaser ===
=== Attributes ===
{| class="wikitable"
* Dmg Bonus Vs Buildings: 3.25
! Attribute !! Value
* Fire Rate Penalty: 1.2
|-
* Melee Range Multiplier: 1.4
| Airblast Cost Increased || 5.25
|-
| Attach Particle Effect || 4.0
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Extinguish Restores Health || 200.0
|-
| Flame Size Bonus || 1.6
|-
| Flame Speed || 3600.0
|-
| Flame Spread Degree || 5.0
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Single Wep Deploy Time Decreased || 0.4
|-
| Switch From Wep Deploy Time Decreased || 0.7
|-
| Weapon Burn Dmg Reduced || 1.0
|}
 
=== The Maul ===
=== The Maul ===
{| class="wikitable"
! Attribute !! Value
|-
| Dmg Bonus Vs Buildings || 1.5
|-
| Fire Rate Penalty || 1.2
|-
| Melee Range Multiplier || 1.4
|}
=== The Scorch Shot ===
=== The Scorch Shot ===
{| class="wikitable"
! Attribute !! Value
|-
| Damage Causes Airblast || 1.0
|-
| Projectile Speed Decreased || 0.6
|}
See also:
* [[Robot Overview by Class|Robots in Class Pyro]]
* [[Robot Overview by Subclass|Robots in Subclass Flames]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 16:49, 1 September 2026

Contents

Description

agro.webp?image.png Image source: Agro

  • Name: Agro
  • Class: Pyro
  • Role: Damage
  • Subclass: Flames
  • Health: 1750
  • Health Bonus Per Human Player: 100
  • Short Description: Degreaser, Scorch shot, Maul
  • Tips: You have 3 weapons\nHeal 200 on extinguish
  • Death Tip: Agro's Scorch Shot has massive knockback
  • Scale: 1.75
  • Difficulty: 1
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.8
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Head Scale 0.75
Move Speed Penalty 0.65
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Degreaser

Attribute Value
Airblast Cost Increased 5.25
Attach Particle Effect 4.0
Dmg Penalty Vs Buildings 0.8
Extinguish Restores Health 200.0
Flame Size Bonus 1.6
Flame Speed 3600.0
Flame Spread Degree 5.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Single Wep Deploy Time Decreased 0.4
Switch From Wep Deploy Time Decreased 0.7
Weapon Burn Dmg Reduced 1.0

The Maul

Attribute Value
Dmg Bonus Vs Buildings 1.5
Fire Rate Penalty 1.2
Melee Range Multiplier 1.4

The Scorch Shot

Attribute Value
Damage Causes Airblast 1.0
Projectile Speed Decreased 0.6


See also: