Zonical: Difference between revisions

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m (Updating robot details for Zonical)
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* [[#Player Attributes|2 Player Attributes]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
* [[#Weapons|3 Weapons]]
** [[#Engineer'S Pistol|3.1 Engineer'S Pistol]]
** [[#The Gunslinger|3.1 The Gunslinger]]
** [[#The Gunslinger|3.2 The Gunslinger]]
** [[#Vintage Lugermorph|3.2 Vintage Lugermorph]]


== Description ==
== Description ==
https://www.bmod.tf/assets/images/mm/cropped/zonical.webp?image.png
''Image source: [https://www.bmod.tf/assets/images/mm/cropped/zonical.webp?image.png Zonical]''
* '''Name''': Zonical
* '''Name''': Zonical
* '''Class''': Engineer
* '''Class''': Engineer
* '''Role''': Engineer
* '''Role''': Engineer
* '''Subclass''': SingleClass
* '''Subclass''': Engineer
* '''Health''': 1250
* '''Health''': 2250
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 20
* '''Short Description''': Quick-draw Pistol, Gunslinger
* '''Short Description''': Quick-draw Pistol, Mini-Crit Deploy, Fan the hammer, Gunslinger
* '''Tips''': Gain Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines
* '''Tips''': Dealing damage builds minicrit deploy\nActivate Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines
* '''Death Tip''': Zonical's pistol mini-crits when pulled out\nUse explosive weapons to damage both engineers and their buildings at once
* '''Death Tip''': Zonical's pistol mini-crits when pulled out\nUse explosive weapons to damage both engineers and their buildings at once
* '''Scale''': 1.65
* '''Scale''': 1.65
* '''Difficulty''': 3
* '''Difficulty''': 3
* '''Model''': Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head
* '''Rc On Death''': 10


== Player Attributes ==
== Player Attributes ==
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|-
|-
| Damage Force Reduction || 0.3
| Damage Force Reduction || 0.3
|-
| Deploy Time Decreased || 0.3
|-
|-
| Major Increased Jump Height || 1.25
| Major Increased Jump Height || 1.25
|-
|-
| Metal Regen || 65.0
| Metal Regen || 100.0
|-
|-
| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.85
|-
|-
| Override Footstep Sound Set || 2.0
| Override Footstep Sound Set || 2.0
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|}
|}


=== Engineer'S Pistol ===
=== The Gunslinger ===
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
! Attribute !! Value
|-
|-
| Damage Bonus || 1.25
| Building Cost Reduction || 0.65
|-
| Engineer Building Teleporting Pickup || 10.0
|-
| Killstreak Tier || 1.0
|}
 
=== The Gunslinger ===
{| class="wikitable"
! Attribute !! Value
|-
|-
| Construction Rate Increased || 10.0
| Construction Rate Increased || 10.0
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| Melee Range Multiplier || 1.15
| Melee Range Multiplier || 1.15
|-
|-
| Mod Teleporter Cost || 8.0
| Mod Teleporter Cost || 5.5
|-
|-
| Repair Rate Increased || 2.0
| Repair Rate Increased || 2.0
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|-
|-
| Owned Building Phasing || sentry=1 dispenser=1
| Owned Building Phasing || sentry=1 dispenser=1
|}
=== Vintage Lugermorph ===
{| class="wikitable"
! Attribute !! Value
|-
| Damage Bonus || 1.5
|-
| Engineer Building Teleporting Pickup || 10.0
|-
| Killstreak Tier || 1.0
|-
| Reload Time Increased || 1.3
|-
| Weapon Spread Bonus || 0.75
|}
|}


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See also:
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]]
* [[Robot Overview by Subclass|Robots in Subclass Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Latest revision as of 19:34, 16 September 2026

Contents

Description

zonical.webp?image.png Image source: Zonical

  • Name: Zonical
  • Class: Engineer
  • Role: Engineer
  • Subclass: Engineer
  • Health: 2250
  • Health Bonus Per Human Player: 20
  • Short Description: Quick-draw Pistol, Mini-Crit Deploy, Fan the hammer, Gunslinger
  • Tips: Dealing damage builds minicrit deploy\nActivate Minicrits by switching to your pistol\nBuild teamporters to easily teleport your team to the front lines
  • Death Tip: Zonical's pistol mini-crits when pulled out\nUse explosive weapons to damage both engineers and their buildings at once
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Deploy Time Decreased 0.3
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.85
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Robot Engineer sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0

The Gunslinger

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Engineer Building Teleporting Pickup 10.0
Engy Building Health Bonus 1.6
Engy Dispenser Radius Increased 6.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.15
Mod Teleporter Cost 5.5
Repair Rate Increased 2.0
Upgrade Rate Decrease 8.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500 dispenser=750
Owned Building Phasing sentry=1 dispenser=1

Vintage Lugermorph

Attribute Value
Damage Bonus 1.5
Engineer Building Teleporting Pickup 10.0
Killstreak Tier 1.0
Reload Time Increased 1.3
Weapon Spread Bonus 0.75


See also: