Blood Bandit: Difference between revisions

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(Updating robot details for Blood Bandit)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Medi Gun(Renamed/Strange)|3.1 Medi Gun(Renamed/Strange)]]
** [[#The Overdose|3.2 The Overdose]]
== Description ==
== Description ==
* model: models/bots/medic/bot_medic.mdl
* '''Name''': Blood Bandit
* class: Medic
* '''Class''': Medic
* shortdescription: Vampire Uber
* '''Role''': Healer
* name: Blood Bandit
* '''Subclass''': Healer
* deathtip: Separate this robot from his team and rush him down
* '''Health''': 1800
* role: Healer
* '''Health Bonus Per Human Player''': 60
* subclass: Healer
* '''Short Description''': Vampire Uber
* tips: Uber builds fasts, lasts short and removes all debuffs
* '''Tips''': Uber builds fasts, lasts short and removes all debuffs
* health: 1800
* '''Death Tip''': Separate this robot from his team and rush him down
* health_bonus_per_player: 60
* '''Robot Coins''': 20.0
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 20.0
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 0.8
== Player Attributes ==
* damage force reduction: 0.8
{| class="wikitable"
* airblast vulnerability multiplier: 1.8
! Attribute !! Value
* cancel falling damage: 1.0
|-
* health regen: 20.0
| Airblast Vulnerability Multiplier || 1.8
* head scale: 0.75
|-
* rage giving scale: 0.75
| Cancel Falling Damage || 1.0
=== weapons ===
|-
| Damage Force Reduction || 0.8
|-
| Head Scale || 0.75
|-
| Health Regen || 20.0
|-
| Move Speed Penalty || 0.8
|-
| Rage Giving Scale || 0.75
|}
 
=== Medi Gun(Renamed/Strange) ===
{| class="wikitable"
! Attribute !! Value
|-
| Heal Rate Bonus || 2.0
|-
| Killstreak Tier || 1.0
|-
| Overheal Penalty || 0.01
|-
| Ubercharge Rate Penalty || 1.6
|}
'''Warpaint Id:''' Skull Cracked
 
=== The Overdose ===
=== The Overdose ===
=== attributes ===
{| class="wikitable"
* killstreak tier: 1.0
! Attribute !! Value
* overheal penalty: 0.01
|-
* ubercharge rate penalty: 1.6
| Fire Rate Bonus || 0.75
* heal rate bonus: 2.0
|-
=== custom_attributes_weapon ===
| Killstreak Tier || 1.0
* medigun charge is cond: cond=94 duration=6.0
|}
=== Medi Gun(Renamed/Strange) ===
'''Custom Attributes Weapon'''
* warpaint_id: 286
{| class="wikitable"
! Attribute !! Value
|-
| Medigun Charge Is Cond || cond=94 duration=6.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Medic]]
* [[Robot Overview by Subclass|Robots in Subclass Healer]]
* [[Robot Overview by Role|Robots with Role Healer]]

Latest revision as of 18:04, 19 March 2024

Contents

Description

  • Name: Blood Bandit
  • Class: Medic
  • Role: Healer
  • Subclass: Healer
  • Health: 1800
  • Health Bonus Per Human Player: 60
  • Short Description: Vampire Uber
  • Tips: Uber builds fasts, lasts short and removes all debuffs
  • Death Tip: Separate this robot from his team and rush him down
  • Robot Coins: 20.0
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.8
Cancel Falling Damage 1.0
Damage Force Reduction 0.8
Head Scale 0.75
Health Regen 20.0
Move Speed Penalty 0.8
Rage Giving Scale 0.75

Medi Gun(Renamed/Strange)

Attribute Value
Heal Rate Bonus 2.0
Killstreak Tier 1.0
Overheal Penalty 0.01
Ubercharge Rate Penalty 1.6

Warpaint Id: Skull Cracked

The Overdose

Attribute Value
Fire Rate Bonus 0.75
Killstreak Tier 1.0

Custom Attributes Weapon

Attribute Value
Medigun Charge Is Cond cond=94 duration=6.0


See also: