Robo-Knight: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Chargin' Targe|3.1 The Chargin' Targe]]
** [[#The Eyelander|3.2 The Eyelander]]
== Description ==
== Description ==
* model: models/bots/demo/bot_demo.mdl
* '''Name''': Robo-Knight
* class: Demoman
* '''Class''': Demoman
* shortdescription: Eyelander, Chargin' Targe
* '''Role''': Damage
* name: Robo-Knight
* '''Subclass''': Melee
* deathtip: This robot is weak to airblast
* '''Health''': 2200
* role: Damage
* '''Health Bonus Per Human Player''': 100
* subclass: Melee
* '''Short Description''': Eyelander, Chargin' Targe
* tips: Longer charge\nBetter turn control\n20% charge refill on hit
* '''Tips''': Longer charge\nBetter turn control\n20% charge refill on hit
* health: 2200
* '''Death Tip''': This robot is weak to airblast
* health_bonus_per_player: 100
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* damage force reduction: 0.5
== Player Attributes ==
* move speed penalty: 0.85
{| class="wikitable"
* airblast vulnerability multiplier: 0.8
! Attribute !! Value
* cancel falling damage: 1.0
|-
* charge impact damage increased: 1.5
| Airblast Vulnerability Multiplier || 0.8
* rage giving scale: 0.75
|-
* head scale: 0.85
| Cancel Falling Damage || 1.0
=== custom_attributes_player ===
|-
* ChargeSpeed: speed=1550
| Charge Impact Damage Increased || 1.5
=== weapons ===
|-
| Damage Force Reduction || 0.5
|-
| Head Scale || 0.85
|-
| Move Speed Penalty || 0.85
|-
| Rage Giving Scale || 0.75
|}
'''Custom Attributes Player'''
{| class="wikitable"
! Attribute !! Value
|-
| Charge Speed || speed=1550
|}
 
=== The Chargin' Targe ===
{| class="wikitable"
! Attribute !! Value
|-
| Lose Demo Charge On Damage When Charging || 0.0
|-
| Major Increased Jump Height || 1.5
|}
 
=== The Eyelander ===
=== The Eyelander ===
=== attributes ===
{| class="wikitable"
* major increased jump height: 1.5
! Attribute !! Value
* lose demo charge on damage when charging: 0.0
|-
=== The Chargin' Targe ===
| Charge Impact Damage Increased || 1.5
|-
| Charge Meter On Hit || 0.2
|-
| Charge Time Increased || 5.0
|-
| Damage Bonus || 1.25
|-
| Dmg Penalty Vs Buildings || 0.25
|-
| Fire Rate Bonus || 0.9
|-
| Full Charge Turn Control || 0.5
|-
| Killstreak Tier || 1.0
|-
| No Charge Impact Range || 100.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Demoman]]
* [[Robot Overview by Subclass|Robots in Subclass Melee]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 18:16, 19 March 2024

Contents

Description

  • Name: Robo-Knight
  • Class: Demoman
  • Role: Damage
  • Subclass: Melee
  • Health: 2200
  • Health Bonus Per Human Player: 100
  • Short Description: Eyelander, Chargin' Targe
  • Tips: Longer charge\nBetter turn control\n20% charge refill on hit
  • Death Tip: This robot is weak to airblast
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.8
Cancel Falling Damage 1.0
Charge Impact Damage Increased 1.5
Damage Force Reduction 0.5
Head Scale 0.85
Move Speed Penalty 0.85
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Charge Speed speed=1550

The Chargin' Targe

Attribute Value
Lose Demo Charge On Damage When Charging 0.0
Major Increased Jump Height 1.5

The Eyelander

Attribute Value
Charge Impact Damage Increased 1.5
Charge Meter On Hit 0.2
Charge Time Increased 5.0
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.25
Fire Rate Bonus 0.9
Full Charge Turn Control 0.5
Killstreak Tier 1.0
No Charge Impact Range 100.0


See also: