Samureye: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Half-Zatoichi|3.1 The Half-Zatoichi]]
** [[#The Splendid Screen|3.2 The Splendid Screen]]
== Description ==
== Description ==
* model: models/bots/demo_boss/bot_demo_boss.mdl
* '''Name''': Samureye
* class: Demoman
* '''Class''': Demoman
* shortdescription: Half-Zatoichi, Splendid Screen
* '''Role''': Disruptor
* name: Samureye
* '''Subclass''': Disruptor
* deathtip: Samureye. can still be one-shot by the Half Zatoichi
* '''Health''': 2175
* role: Disruptor
* '''Health Bonus Per Human Player''': 50
* subclass: Disruptor
* '''Short Description''': Half-Zatoichi, Splendid Screen
* tips: Samurai Anti Mann\nCharge refill on hit
* '''Tips''': Samurai Anti Mann\nCharge refill on hit
* health: 2175
* '''Death Tip''': Samureye. can still be one-shot by the Half Zatoichi
* health_bonus_per_player: 50
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* damage force reduction: 1.25
== Player Attributes ==
* move speed penalty: 0.6
{| class="wikitable"
* airblast vulnerability multiplier: 1.15
! Attribute !! Value
* cancel falling damage: 1.0
|-
* rage giving scale: 0.75
| Airblast Vulnerability Multiplier || 1.15
=== weapons ===
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 1.25
|-
| Move Speed Penalty || 0.6
|-
| Rage Giving Scale || 0.75
|}
 
=== The Half-Zatoichi ===
=== The Half-Zatoichi ===
=== attributes ===
{| class="wikitable"
* major increased jump height: 1.65
! Attribute !! Value
* lose demo charge on damage when charging: 0.0
|-
* dmg taken from fire reduced: 1.0
| Charge Meter On Hit || 1.0
* dmg taken from blast reduced: 1.0
|-
| Charge Time Increased || 3.0
|-
| Damage Bonus || 1.25
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Killstreak Tier || 1.0
|-
| Mult Charge Turn Control || 10.0
|-
| Restore Health On Kill || 10.0
|}
 
=== The Splendid Screen ===
=== The Splendid Screen ===
{| class="wikitable"
! Attribute !! Value
|-
| Dmg Taken From Blast Reduced || 1.0
|-
| Dmg Taken From Fire Reduced || 1.0
|-
| Lose Demo Charge On Damage When Charging || 0.0
|-
| Major Increased Jump Height || 1.65
|}
See also:
* [[Robot Overview by Class|Robots in Class Demoman]]
* [[Robot Overview by Subclass|Robots in Subclass Disruptor]]
* [[Robot Overview by Role|Robots with Role Disruptor]]

Latest revision as of 18:16, 19 March 2024

Contents

Description

  • Name: Samureye
  • Class: Demoman
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 2175
  • Health Bonus Per Human Player: 50
  • Short Description: Half-Zatoichi, Splendid Screen
  • Tips: Samurai Anti Mann\nCharge refill on hit
  • Death Tip: Samureye. can still be one-shot by the Half Zatoichi
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.15
Cancel Falling Damage 1.0
Damage Force Reduction 1.25
Move Speed Penalty 0.6
Rage Giving Scale 0.75

The Half-Zatoichi

Attribute Value
Charge Meter On Hit 1.0
Charge Time Increased 3.0
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.8
Killstreak Tier 1.0
Mult Charge Turn Control 10.0
Restore Health On Kill 10.0

The Splendid Screen

Attribute Value
Dmg Taken From Blast Reduced 1.0
Dmg Taken From Fire Reduced 1.0
Lose Demo Charge On Damage When Charging 0.0
Major Increased Jump Height 1.65


See also: