Skymin Slash: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Solemn Vow|3.1 The Solemn Vow]]
** [[#The Vaccinator|3.2 The Vaccinator]]
== Description ==
== Description ==
* model: models/bots/medic/bot_medic.mdl
* '''Name''': Skymin Slash
* class: Medic
* '''Class''': Medic
* shortdescription: Dmg Reflect Vaccinator
* '''Role''': Healer
* name: Skymin Slash
* '''Subclass''': Healer
* deathtip: Be mindful when shooting while the reflect is active\nWait for the reflect to be over to continue shooting
* '''Health''': 1800
* role: Healer
* '''Health Bonus Per Human Player''': 60
* subclass: Healer
* '''Short Description''': Dmg Reflect Vaccinator
* tips: 15%%%% passive resist\n35%%%% resistance when deployed\nUber provides the reflect rune
* '''Tips''': 15%%%% passive resist\n35%%%% resistance when deployed\nUber provides the reflect rune
* health: 1800
* '''Death Tip''': Be mindful when shooting while the reflect is active\nWait for the reflect to be over to continue shooting
* health_bonus_per_player: 60
* '''Robot Coins''': 20.0
* difficulty: 1
* '''Difficulty''': 1
* rc_cost: 20.0
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* damage force reduction: 0.8
== Player Attributes ==
* airblast vulnerability multiplier: 0.5
{| class="wikitable"
* cancel falling damage: 1.0
! Attribute !! Value
* ammo regen: 100.0
|-
* move speed penalty: 0.8
| Airblast Vulnerability Multiplier || 0.5
* health regen: 20.0
|-
* head scale: 0.8
| Ammo Regen || 100.0
* rage giving scale: 0.75
|-
=== weapons ===
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.8
|-
| Head Scale || 0.8
|-
| Health Regen || 20.0
|-
| Move Speed Penalty || 0.8
|-
| Rage Giving Scale || 0.75
|}
 
=== The Solemn Vow ===
{| class="wikitable"
! Attribute !! Value
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Killstreak Tier || 1.0
|}
 
=== The Vaccinator ===
=== The Vaccinator ===
* skin: 0
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* killstreak tier: 1.0
|-
* dmg penalty vs buildings: 0.8
| Heal Rate Bonus || 2.0
=== The Solemn Vow ===
|-
* skin: 0
| Killstreak Tier || 1.0
|-
| Medigun Blast Resist Deployed || 0.35
|-
| Medigun Blast Resist Passive || 0.15
|-
| Medigun Bullet Resist Deployed || 0.35
|-
| Medigun Bullet Resist Passive || 0.15
|-
| Medigun Fire Resist Deployed || 0.35
|-
| Medigun Fire Resist Passive || 0.15
|-
| Overheal Penalty || 0.01
|-
| Uber Duration Bonus || 1.0
|-
| Ubercharge Overheal Rate Penalty || 1.0
|-
| Ubercharge Rate Penalty || 1.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Medic]]
* [[Robot Overview by Subclass|Robots in Subclass Healer]]
* [[Robot Overview by Role|Robots with Role Healer]]

Latest revision as of 18:17, 19 March 2024

Contents

Description

  • Name: Skymin Slash
  • Class: Medic
  • Role: Healer
  • Subclass: Healer
  • Health: 1800
  • Health Bonus Per Human Player: 60
  • Short Description: Dmg Reflect Vaccinator
  • Tips: 15%%%% passive resist\n35%%%% resistance when deployed\nUber provides the reflect rune
  • Death Tip: Be mindful when shooting while the reflect is active\nWait for the reflect to be over to continue shooting
  • Robot Coins: 20.0
  • Difficulty: 1
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.5
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.8
Head Scale 0.8
Health Regen 20.0
Move Speed Penalty 0.8
Rage Giving Scale 0.75

The Solemn Vow

Attribute Value
Dmg Penalty Vs Buildings 0.8
Killstreak Tier 1.0

The Vaccinator

Attribute Value
Heal Rate Bonus 2.0
Killstreak Tier 1.0
Medigun Blast Resist Deployed 0.35
Medigun Blast Resist Passive 0.15
Medigun Bullet Resist Deployed 0.35
Medigun Bullet Resist Passive 0.15
Medigun Fire Resist Deployed 0.35
Medigun Fire Resist Passive 0.15
Overheal Penalty 0.01
Uber Duration Bonus 1.0
Ubercharge Overheal Rate Penalty 1.0
Ubercharge Rate Penalty 1.0


See also: