Sultan: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Persian Persuader|3.1 The Persian Persuader]]
** [[#The Splendid Screen|3.2 The Splendid Screen]]
== Description ==
== Description ==
* model: models/bots/demo/bot_demo.mdl
* '''Name''': Sultan
* class: Demoman
* '''Class''': Demoman
* shortdescription: Persian Persuader, Splendid Screen
* '''Role''': Damage
* name: Sultan
* '''Subclass''': Melee
* deathtip: This robot is weak to airblast
* '''Health''': 3800
* role: Damage
* '''Health Bonus Per Human Player''': 75
* subclass: Melee
* '''Short Description''': Persian Persuader, Splendid Screen
* tips: Short Charge Range\nRapid charge refill\nHigh Jumps
* '''Tips''': Short Charge Range\nRapid charge refill\nHigh Jumps
* health: 3800
* '''Death Tip''': This robot is weak to airblast
* health_bonus_per_player: 75
* '''Robot Coins''': 20.0
* difficulty: 3
* '''Difficulty''': 3
* rc_cost: 20.0
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* damage force reduction: 0.5
== Player Attributes ==
* move speed penalty: 0.85
{| class="wikitable"
* airblast vulnerability multiplier: 0.8
! Attribute !! Value
* cancel falling damage: 1.0
|-
* charge impact damage increased: 1.5
| Airblast Vulnerability Multiplier || 0.8
* rage giving scale: 0.75
|-
* head scale: 0.85
| Cancel Falling Damage || 1.0
=== custom_attributes_player ===
|-
* ChargeSpeed: speed=750
| Charge Impact Damage Increased || 1.5
=== weapons ===
|-
| Damage Force Reduction || 0.5
|-
| Head Scale || 0.85
|-
| Move Speed Penalty || 0.85
|-
| Rage Giving Scale || 0.75
|}
'''Custom Attributes Player'''
{| class="wikitable"
! Attribute !! Value
|-
| Charge Speed || speed=750
|}
 
=== The Persian Persuader ===
{| class="wikitable"
! Attribute !! Value
|-
| Charge Impact Damage Increased || 3.0
|-
| Charge Recharge Rate Increased || 2.5
|-
| Charge Time Increased || -0.5
|-
| Damage Bonus || 1.25
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Fire Rate Bonus || 0.9
|-
| Full Charge Turn Control || 50.0
|-
| Killstreak Tier || 1.0
|}
 
=== The Splendid Screen ===
=== The Splendid Screen ===
=== attributes ===
{| class="wikitable"
* killstreak tier: 1.0
! Attribute !! Value
* charge time increased: -0.5
|-
* damage bonus: 1.25
| Dmg Taken From Blast Reduced || 1.0
* fire rate bonus: 0.9
|-
* charge recharge rate increased: 2.5
| Dmg Taken From Fire Reduced || 1.0
* charge impact damage increased: 3.0
|-
* full charge turn control: 50.0
| Lose Demo Charge On Damage When Charging || 0.0
* dmg penalty vs buildings: 0.5
|-
=== The Persian Persuader ===
| Major Increased Jump Height || 1.5
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Demoman]]
* [[Robot Overview by Subclass|Robots in Subclass Melee]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 18:19, 19 March 2024

Contents

Description

  • Name: Sultan
  • Class: Demoman
  • Role: Damage
  • Subclass: Melee
  • Health: 3800
  • Health Bonus Per Human Player: 75
  • Short Description: Persian Persuader, Splendid Screen
  • Tips: Short Charge Range\nRapid charge refill\nHigh Jumps
  • Death Tip: This robot is weak to airblast
  • Robot Coins: 20.0
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.8
Cancel Falling Damage 1.0
Charge Impact Damage Increased 1.5
Damage Force Reduction 0.5
Head Scale 0.85
Move Speed Penalty 0.85
Rage Giving Scale 0.75

Custom Attributes Player

Attribute Value
Charge Speed speed=750

The Persian Persuader

Attribute Value
Charge Impact Damage Increased 3.0
Charge Recharge Rate Increased 2.5
Charge Time Increased -0.5
Damage Bonus 1.25
Dmg Penalty Vs Buildings 0.5
Fire Rate Bonus 0.9
Full Charge Turn Control 50.0
Killstreak Tier 1.0

The Splendid Screen

Attribute Value
Dmg Taken From Blast Reduced 1.0
Dmg Taken From Fire Reduced 1.0
Lose Demo Charge On Damage When Charging 0.0
Major Increased Jump Height 1.5


See also: