Wrangler Bill: Difference between revisions

From bmod
(Updating robot details for Wrangler Bill)
 
m (Updating robot details for Wrangler Bill)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Gigar Counter|3.1 The Gigar Counter]]
** [[#The Gunslinger|3.2 The Gunslinger]]
== Description ==
== Description ==
* model: models/bots/engineer/bot_engineer.mdl
* '''Name''': Wrangler Bill
* class: Engineer
* '''Class''': Engineer
* shortdescription: Wrangler, Rapid Fire mini-sentries, Teamporter
* '''Role''': Engineer
* name: Wrangler Bill
* '''Subclass''': SingleClass
* deathtip: Bill has rapid fire mini sentry\nUse explosive weapons to damage both engineers and their buildings at once
* '''Health''': 1250
* role: Engineer
* '''Health Bonus Per Human Player''': 60
* subclass: SingleClass
* '''Short Description''': Wrangler, Rapid Fire mini-sentries, Teamporter
* tips: Build teamporters to teleport your team to the front lines
* '''Tips''': Build teamporters to teleport your team to the front lines
* health: 1250
* '''Death Tip''': Bill has rapid fire mini sentry\nUse explosive weapons to damage both engineers and their buildings at once
* health_bonus_per_player: 60
* '''Scale''': 1.65
* difficulty: 2
* '''Difficulty''': 2
* scale: 1.65
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* move speed penalty: 0.75
== Player Attributes ==
* damage force reduction: 0.3
{| class="wikitable"
* airblast vulnerability multiplier: 0.3
! Attribute !! Value
* cancel falling damage: 1.0
|-
* override footstep sound set: 2.0
| Airblast Vulnerability Multiplier || 0.3
* maxammo metal increased: 2.5
|-
* metal regen: 200.0
| Cancel Falling Damage || 1.0
* mod teleporter cost: 10.0
|-
* major increased jump height: 1.25
| Damage Force Reduction || 0.3
* rage giving scale: 0.75
|-
* deploy time decreased: 0.25
| Deploy Time Decreased || 0.25
=== weapons ===
|-
| Major Increased Jump Height || 1.25
|-
| Maxammo Metal Increased || 2.5
|-
| Metal Regen || 200.0
|-
| Mod Teleporter Cost || 10.0
|-
| Move Speed Penalty || 0.75
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
 
=== The Gigar Counter ===
=== The Gigar Counter ===
* skin: 0
 
=== The Gunslinger ===
=== The Gunslinger ===
* skin: 0
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* fire rate bonus: 0.85
|-
* damage bonus: 1.5
| Construction Rate Increased || 10.0
* Construction rate increased: 10.0
|-
* killstreak tier: 1.0
| Damage Bonus || 1.5
* melee range multiplier: 1.65
|-
* Repair rate increased: 2.0
| Engineer Building Teleporting Pickup || 10.0
* engineer sentry build rate multiplier: 5.0
|-
* engineer building teleporting pickup: 10.0
| Engineer Sentry Build Rate Multiplier || 5.0
* engy building health bonus: 1.75
|-
* engy dispenser radius increased: 3.0
| Engy Building Health Bonus || 1.75
* upgrade rate decrease: 8.0
|-
* engy sentry fire rate increased: 0.6
| Engy Dispenser Radius Increased || 3.0
=== custom_attributes_weapon ===
|-
* mod building health: teleporter=500
| Engy Sentry Fire Rate Increased || 0.6
* owned building phasing: sentry=1 dispenser=1
|-
* robot engineer: sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=1 remove_all_sappers=1 yeet=0
| Fire Rate Bonus || 0.85
* multi-building: sentries=4 dispensers=1
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.65
|-
| Repair Rate Increased || 2.0
|-
| Upgrade Rate Decrease || 8.0
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Mod Building Health || teleporter=500
|-
| Multi-Building || sentries=4 dispensers=1
|-
| Owned Building Phasing || sentry=1 dispenser=1
|-
| Robot Engineer || sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=1 remove_all_sappers=1 yeet=0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Engineer]]
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]]
* [[Robot Overview by Role|Robots with Role Engineer]]

Latest revision as of 18:20, 19 March 2024

Contents

Description

  • Name: Wrangler Bill
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 1250
  • Health Bonus Per Human Player: 60
  • Short Description: Wrangler, Rapid Fire mini-sentries, Teamporter
  • Tips: Build teamporters to teleport your team to the front lines
  • Death Tip: Bill has rapid fire mini sentry\nUse explosive weapons to damage both engineers and their buildings at once
  • Scale: 1.65
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Deploy Time Decreased 0.25
Major Increased Jump Height 1.25
Maxammo Metal Increased 2.5
Metal Regen 200.0
Mod Teleporter Cost 10.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Gigar Counter

The Gunslinger

Attribute Value
Construction Rate Increased 10.0
Damage Bonus 1.5
Engineer Building Teleporting Pickup 10.0
Engineer Sentry Build Rate Multiplier 5.0
Engy Building Health Bonus 1.75
Engy Dispenser Radius Increased 3.0
Engy Sentry Fire Rate Increased 0.6
Fire Rate Bonus 0.85
Killstreak Tier 1.0
Melee Range Multiplier 1.65
Repair Rate Increased 2.0
Upgrade Rate Decrease 8.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Multi-Building sentries=4 dispensers=1
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=1 remove_all_sappers=1 yeet=0


See also: