Ivory: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#Rocket Launcher (Renamed/Strange)|3.1 Rocket Launcher (Renamed/Strange)]] | |||
== Description == | == Description == | ||
* | * '''Name''': Ivory | ||
* | * '''Class''': Soldier | ||
* | * '''Role''': Damage | ||
* | * '''Subclass''': Rockets | ||
* | * '''Health''': 3500 | ||
* | * '''Health Bonus Per Human Player''': 40 | ||
* | * '''Short Description''': MIRV Rocket Launcher | ||
* | * '''Tips''': Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes | ||
* | * '''Death Tip''': Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge | ||
* | * '''Difficulty''': 3 | ||
* | * '''Model''': Robot Boss Model - Small head | ||
== | |||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vertical Vulnerability Multiplier || 0.1 | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.4 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| Damage Force Reduction || 0.4 | |||
|- | |||
| Head Scale || 0.75 | |||
|- | |||
| Move Speed Penalty || 0.5 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|- | |||
| Self Dmg Push Force Increased || 2.0 | |||
|} | |||
=== Rocket Launcher (Renamed/Strange) === | === Rocket Launcher (Renamed/Strange) === | ||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Clip Size Upgrade Atomic || 2.0 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.25 | |||
|- | |||
| Dmg Penalty Vs Players || 0.8 | |||
|- | |||
| Faster Reload Rate || 2.0 | |||
= | |- | ||
| Fire Rate Bonus || 0.7 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Maxammo Primary Increased || 2.5 | |||
|- | |||
| Rocket Jump Damage Reduction || 2.0 | |||
|} | |||
'''Custom Attributes Weapon''' | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Reload Full Clip At Once || 1.0 | |||
|} | |||
'''Warpaint Id:''' Hazard Warning | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Soldier]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Rockets]] | |||
* [[Robot Overview by Role|Robots with Role Damage]] |
Latest revision as of 20:35, 6 June 2024
Contents
Description
- Name: Ivory
- Class: Soldier
- Role: Damage
- Subclass: Rockets
- Health: 3500
- Health Bonus Per Human Player: 40
- Short Description: MIRV Rocket Launcher
- Tips: Use M2 to trigger MIRV, use +use or +attack3 to change MIRV modes
- Death Tip: Rockets split differently depending on the mode\nMortar rockets split downward\nConverge rockets split wide & converge
- Difficulty: 3
- Model: Robot Boss Model - Small head
Player Attributes
Attribute | Value |
---|---|
Airblast Vertical Vulnerability Multiplier | 0.1 |
Airblast Vulnerability Multiplier | 0.4 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.4 |
Head Scale | 0.75 |
Move Speed Penalty | 0.5 |
Rage Giving Scale | 0.75 |
Self Dmg Push Force Increased | 2.0 |
Rocket Launcher (Renamed/Strange)
Attribute | Value |
---|---|
Clip Size Upgrade Atomic | 2.0 |
Dmg Penalty Vs Buildings | 0.25 |
Dmg Penalty Vs Players | 0.8 |
Faster Reload Rate | 2.0 |
Fire Rate Bonus | 0.7 |
Killstreak Tier | 1.0 |
Maxammo Primary Increased | 2.5 |
Rocket Jump Damage Reduction | 2.0 |
Custom Attributes Weapon
Attribute | Value |
---|---|
Reload Full Clip At Once | 1.0 |
Warpaint Id: Hazard Warning
See also: