Firewall: Difference between revisions

From bmod
m (Updating robot details for Firewall)
m (Updating robot details for Firewall)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Huo-Long Heater|3.1 The Huo-Long Heater]]
== Description ==
== Description ==
* '''Name''': Firewall
* '''Name''': Firewall
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* '''Health''': 4920
* '''Health''': 4920
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 60
* '''Short Description''': Overheating Heavy
* '''Short Description''': Overheating + Resistance Piercing Heavy
* '''Tips''': Overheat % = damage bonus\nDon't let it fully overheat!
* '''Tips''': Overheat % = damage bonus\nDon't let it fully overheat!
* '''Death Tip''': Firewall deals more damage the longer he has been firing
* '''Death Tip''': Firewall deals more damage the longer he has been firing
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* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head


'''Player Attributes'''
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Aiming Movespeed Increased || 2.0
| Aiming Movespeed Increased || 2.0
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|}
|}


'''Weapons'''
=== The Huo-Long Heater ===
{| class="wikitable"
|-
| '''The Huo-Long Heater'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Crit Vs Burning Players || 1.0
| Crit Vs Burning Players || 1.0
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|-
|-
| Dmg Penalty Vs Buildings || 0.5
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Pierces Resists Absorbs || 1.0
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0
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| Ring Of Fire While Aiming || 45.0
| Ring Of Fire While Aiming || 45.0
|}
|}
|-
'''Custom Attributes Weapon'''
| '''Custom Attributes Weapon'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Weapon Overheat || heat_rate=0.0035 heat_rate_alt=0.0015 cooldown=3.0 decay_time=0.1 decay_rate=0.2 overheat_dmg_scale=3.0
| Weapon Overheat || heat_rate=0.0035 heat_rate_alt=0.0015 cooldown=3.0 decay_time=0.1 decay_rate=0.2 overheat_dmg_scale=3.0
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| Weapon Overheat Sound || weapons/bumper_car_decelerate.wav
| Weapon Overheat Sound || weapons/bumper_car_decelerate.wav
|}
|}
|-
 
| Skin || 204
 
|}
See also:
|}
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 17:41, 25 June 2024

Contents

Description

  • Name: Firewall
  • Class: Heavy
  • Role: Damage
  • Subclass: Hitscan
  • Health: 4920
  • Health Bonus Per Human Player: 60
  • Short Description: Overheating + Resistance Piercing Heavy
  • Tips: Overheat % = damage bonus\nDon't let it fully overheat!
  • Death Tip: Firewall deals more damage the longer he has been firing
  • Robot Coins: 30.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.2
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Move Speed Penalty 0.5
Rage Giving Scale 0.75

The Huo-Long Heater

Attribute Value
Crit Vs Burning Players 1.0
Damage Bonus Vs Burning 0.5
Dmg Penalty Vs Buildings 0.5
Dmg Pierces Resists Absorbs 1.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Minigun Spinup Time Increased 1.8
Ring Of Fire While Aiming 45.0

Custom Attributes Weapon

Attribute Value
Weapon Overheat heat_rate=0.0035 heat_rate_alt=0.0015 cooldown=3.0 decay_time=0.1 decay_rate=0.2 overheat_dmg_scale=3.0
Weapon Overheat Sound weapons/bumper_car_decelerate.wav


See also: