Executioner: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Scotsman'S Skullcutter|3.1 The Scotsman'S Skullcutter]]
== Description ==
== Description ==
* '''Name''': EXEcutioner
* '''Name''': EXEcutioner
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* '''Tips''': High Damage Axe\nIncreased melee range\nYou can't contest objectives
* '''Tips''': High Damage Axe\nIncreased melee range\nYou can't contest objectives
* '''Death Tip''': Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Death Tip''': Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Difficulty''': 1
* '''Difficulty''': 2
* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head


'''Player Attributes'''
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Airblast Vulnerability Multiplier || 0.1
| Airblast Vulnerability Multiplier || 0.1
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|}
|}


'''Weapons'''
=== The Scotsman'S Skullcutter ===
{| class="wikitable"
|-
| '''The Scotsman'S Skullcutter'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Dmg Penalty Vs Buildings || 0.35
| Dmg Penalty Vs Buildings || 0.35
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| Melee Range Multiplier || 1.15
| Melee Range Multiplier || 1.15
|}
|}
|-
'''Custom Attributes Weapon'''
| '''Custom Attributes Weapon'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Shake On Hit || amplitude=20.0 frequency=5.0 duration=1.0
| Shake On Hit || amplitude=20.0 frequency=5.0 duration=1.0
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| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
|}
|-
 
| Skin || 0
 
|}
See also:
|}
* [[Robot Overview by Class|Robots in Class Demoman]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Latest revision as of 14:01, 4 July 2024

Contents

Description

  • Name: EXEcutioner
  • Class: Demoman
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: High Damage Skull Cutter
  • Tips: High Damage Axe\nIncreased melee range\nYou can't contest objectives
  • Death Tip: Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Hand Scale 1.5
Increase Player Capture Value -1.0
Move Speed Penalty 0.65
Rage Giving Scale 0.75

The Scotsman'S Skullcutter

Attribute Value
Dmg Penalty Vs Buildings 0.35
Dmg Penalty Vs Players 2.5
Killstreak Tier 1.0
Melee Range Multiplier 1.15

Custom Attributes Weapon

Attribute Value
Shake On Hit amplitude=20.0 frequency=5.0 duration=1.0
Shake On Step amplitude=2.5 frequency=1.0 range=400.0


See also: