Megaton: Difference between revisions

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(Updating robot details for Megaton)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Fists Of Steel|3.1 Fists Of Steel]]
== Description ==
== Description ==
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* '''Name''': Megaton
* class: Heavy
* '''Class''': Heavy
* shortdescription: Knockback Fists of Steel
* '''Role''': Tank
* name: Megaton
* '''Subclass''': Tank
* deathtip: Tanks can be stunned by shields and stomps\nMegaton has severe melee damage vulnerability
* '''Health''': 5000
* role: Tank
* '''Health Bonus Per Human Player''': 75
* subclass: Tank
* '''Short Description''': Knockback Fists of Steel
* tips: Push enemies by punching them!\nYou have melee vulnerability\nYou can't contest objectives
* '''Tips''': Push enemies by punching them!\nYou have melee vulnerability\nYou can't contest objectives
* health: 5000
* '''Death Tip''': Tanks can be stunned by shields and stomps\nMegaton has severe melee damage vulnerability
* health_bonus_per_player: 75
* '''Difficulty''': 2
* difficulty: 1
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* move speed penalty: 0.9
== Player Attributes ==
* damage force reduction: 0.0
{| class="wikitable"
* airblast vulnerability multiplier: 0.1
! Attribute !! Value
* aiming movespeed increased: 2.0
|-
* cancel falling damage: 1.0
| Aiming Movespeed Increased || 2.0
* rage giving scale: 0.75
|-
* hand scale: 1.35
| Airblast Vulnerability Multiplier || 0.1
* head scale: 0.8
|-
* cannot pick up intelligence: 1.0
| Attach Particle Effect || 35.0
* dmg from melee increased: 2.0
|-
* increase player capture value: -1.0
| Cancel Falling Damage || 1.0
* attach particle effect: 35.0
|-
=== weapons ===
| Cannot Pick Up Intelligence || 1.0
=== Fists of Steel ===
|-
* skin: 0
| Damage Force Reduction || 0.0
=== attributes ===
|-
* killstreak tier: 1.0
| Dmg From Melee Increased || 2.0
* dmg penalty vs players: 1.6
|-
* dmg penalty vs buildings: 0.35
| Hand Scale || 1.35
* fire rate penalty: 1.3
|-
* reduced_healing_from_medics: 1.0
| Head Scale || 0.8
* damage causes airblast: 1.0
|-
* dmg from ranged reduced: 0.9
| Increase Player Capture Value || -1.0
* dmg from melee increased: 1.1
|-
* melee range multiplier: 1.6
| Move Speed Penalty || 0.9
* apply z velocity on damage: 350.0
|-
=== custom_attributes_weapon ===
| Rage Giving Scale || 0.75
* knockback modifier: 20.0
|}
* shake on step: amplitude=2.5 frequency=1.0 range=400.0
 
* shake on hit: amplitude=10.0 frequency=2.0 duration=0.5
=== Fists Of Steel ===
{| class="wikitable"
! Attribute !! Value
|-
| Apply Z Velocity On Damage || 350.0
|-
| Damage Causes Airblast || 1.0
|-
| Dmg From Melee Increased || 1.1
|-
| Dmg From Ranged Reduced || 0.9
|-
| Dmg Penalty Vs Buildings || 0.35
|-
| Dmg Penalty Vs Players || 1.6
|-
| Fire Rate Penalty || 1.3
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.6
|-
| Reduced Healing From Medics || 1.0
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Knockback Modifier || 20.0
|-
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
|-
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Latest revision as of 14:06, 4 July 2024

Contents

Description

  • Name: Megaton
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: Knockback Fists of Steel
  • Tips: Push enemies by punching them!\nYou have melee vulnerability\nYou can't contest objectives
  • Death Tip: Tanks can be stunned by shields and stomps\nMegaton has severe melee damage vulnerability
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Hand Scale 1.35
Head Scale 0.8
Increase Player Capture Value -1.0
Move Speed Penalty 0.9
Rage Giving Scale 0.75

Fists Of Steel

Attribute Value
Apply Z Velocity On Damage 350.0
Damage Causes Airblast 1.0
Dmg From Melee Increased 1.1
Dmg From Ranged Reduced 0.9
Dmg Penalty Vs Buildings 0.35
Dmg Penalty Vs Players 1.6
Fire Rate Penalty 1.3
Killstreak Tier 1.0
Melee Range Multiplier 1.6
Reduced Healing From Medics 1.0

Custom Attributes Weapon

Attribute Value
Knockback Modifier 20.0
Shake On Hit amplitude=10.0 frequency=2.0 duration=0.5
Shake On Step amplitude=2.5 frequency=1.0 range=400.0


See also: