Kommisar Krit: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Iron Curtain|3.1 Iron Curtain]]
== Description ==
== Description ==
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* '''Name''': Kommisar Krit
* class: Heavy
* '''Class''': Heavy
* shortdescription: Slow Crit Minigun
* '''Role''': ZBOSS
* name: Kommisar Krit
* '''Subclass''': Hitscan
* deathtip: Kommisar Krit's walk speed is very slow, so use corners and range to your advantage
* '''Health''': 6800
* role: ZBOSS
* '''Health Bonus Per Human Player''': 100
* subclass: Hitscan
* '''Short Description''': Slow Crit Minigun
* tips: Crit Minigun
* '''Tips''': Crit Minigun
* health: 6800
* '''Death Tip''': Kommisar Krit's walk speed is very slow, so use corners and range to your advantage
* scale: 1.75
* '''Team Coins''': 1
* health_bonus_per_player: 100
* '''Robot Coins''': 50.0
* boss_cost: 2
* '''Scale''': 1.75
* rc_cost: 60.0
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Boss Model - Small head
=== player_conditions ===
* '''Player Conditions''': {'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'}
* 34: -1.0
 
* 5: 1.0
== Player Attributes ==
=== player_attributes ===
{| class="wikitable"
* move speed penalty: 0.5
! Attribute !! Value
* damage force reduction: 0.7
|-
* airblast vulnerability multiplier: 0.1
| Aiming Movespeed Increased || 2.0
* aiming movespeed increased: 2.0
|-
* ammo regen: 100.0
| Airblast Vulnerability Multiplier || 0.1
* cancel falling damage: 1.0
|-
* health from healers reduced: 0.0
| Ammo Regen || 100.0
* health from packs decreased: 0.0
|-
* hand scale: 1.3
| Cancel Falling Damage || 1.0
* cannot pick up intelligence: 1.0
|-
* override footstep sound set: 2.0
| Cannot Pick Up Intelligence || 1.0
* healing received penalty: 0.0
|-
* rage giving scale: 0.75
| Damage Force Reduction || 0.7
* increase player capture value: -1.0
|-
=== weapons ===
| Hand Scale || 1.3
|-
| Healing Received Penalty || 0.0
|-
| Health From Healers Reduced || 0.0
|-
| Health From Packs Decreased || 0.0
|-
| Increase Player Capture Value || -1.0
|-
| Move Speed Penalty || 0.5
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
 
=== Iron Curtain ===
=== Iron Curtain ===
* skin: 0
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* maxammo primary increased: 2.5
|-
* dmg penalty vs buildings: 0.5
| Dmg Penalty Vs Buildings || 0.5
* minigun spinup time decreased: 1.25
|-
* mod weapon blocks healing: 1.0
| Maxammo Primary Increased || 2.5
|-
| Minigun Spinup Time Decreased || 1.25
|-
| Mod Weapon Blocks Healing || 1.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role ZBOSS]]

Latest revision as of 15:36, 1 August 2024

Contents

Description

  • Name: Kommisar Krit
  • Class: Heavy
  • Role: ZBOSS
  • Subclass: Hitscan
  • Health: 6800
  • Health Bonus Per Human Player: 100
  • Short Description: Slow Crit Minigun
  • Tips: Crit Minigun
  • Death Tip: Kommisar Krit's walk speed is very slow, so use corners and range to your advantage
  • Team Coins: 1
  • Robot Coins: 50.0
  • Scale: 1.75
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Player Conditions: {'TFCond_CritCanteen': ' Crit-boost and doubles Sentry Gun fire-rate: Duration: Infinite duration', 'TFCond_Ubercharged': ' Invulnerability, removed when being healed or by another Uber effect: Duration: 1.0 second'}

Player Attributes

Attribute Value
Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.1
Ammo Regen 100.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.7
Hand Scale 1.3
Healing Received Penalty 0.0
Health From Healers Reduced 0.0
Health From Packs Decreased 0.0
Increase Player Capture Value -1.0
Move Speed Penalty 0.5
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Iron Curtain

Attribute Value
Dmg Penalty Vs Buildings 0.5
Maxammo Primary Increased 2.5
Minigun Spinup Time Decreased 1.25
Mod Weapon Blocks Healing 1.0


See also: