Big Chief: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#Warrior'S Spirit|3.1 Warrior'S Spirit]] | |||
== Description == | == Description == | ||
* | * '''Name''': Big Chief | ||
* | * '''Class''': Heavy | ||
* | * '''Role''': Tank | ||
* | * '''Subclass''': Tank | ||
* | * '''Health''': 5000 | ||
* | * '''Health Bonus Per Human Player''': 75 | ||
* | * '''Short Description''': High Heal on Kill | ||
* | * '''Tips''': Run up and punch players | ||
* | * '''Death Tip''': Don't get hit | ||
* | * '''Robot Coins''': 0 | ||
* | * '''Difficulty''': 2 | ||
* | * '''Model''': Robot Boss Model - Small head | ||
== | |||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.5 | |||
|- | |||
| Attach Particle Effect || 35.0 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| Cannot Pick Up Intelligence || 1.0 | |||
=== Warrior' | |- | ||
| Damage Force Reduction || 0.0 | |||
|- | |||
| Dmg From Melee Increased || 2.0 | |||
|- | |||
| Dmg Taken From Crit Reduced || 0.75 | |||
* | |- | ||
* | | Increase Player Capture Value || -1.0 | ||
* | |- | ||
| Move Speed Penalty || 0.9 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
=== Warrior'S Spirit === | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.5 | |||
|- | |||
| Dmg Penalty Vs Players || 1.25 | |||
|- | |||
| Dmg Taken Increased || 1.0 | |||
|- | |||
| Heal On Hit For Rapidfire || 75.0 | |||
|- | |||
| Heal On Kill || 500.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Melee Range Multiplier || 1.25 | |||
|} | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Heavy]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Tank]] | |||
* [[Robot Overview by Role|Robots with Role Tank]] |
Latest revision as of 22:00, 29 October 2024
Contents
Description
- Name: Big Chief
- Class: Heavy
- Role: Tank
- Subclass: Tank
- Health: 5000
- Health Bonus Per Human Player: 75
- Short Description: High Heal on Kill
- Tips: Run up and punch players
- Death Tip: Don't get hit
- Robot Coins: 0
- Difficulty: 2
- Model: Robot Boss Model - Small head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.5 |
Attach Particle Effect | 35.0 |
Cancel Falling Damage | 1.0 |
Cannot Pick Up Intelligence | 1.0 |
Damage Force Reduction | 0.0 |
Dmg From Melee Increased | 2.0 |
Dmg Taken From Crit Reduced | 0.75 |
Increase Player Capture Value | -1.0 |
Move Speed Penalty | 0.9 |
Rage Giving Scale | 0.75 |
Warrior'S Spirit
Attribute | Value |
---|---|
Dmg Penalty Vs Buildings | 0.5 |
Dmg Penalty Vs Players | 1.25 |
Dmg Taken Increased | 1.0 |
Heal On Hit For Rapidfire | 75.0 |
Heal On Kill | 500.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.25 |
See also: