Big Chief: Difference between revisions

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m (Updating robot details for Big Chief)
m (Updating robot details for Big Chief)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Warrior'S Spirit|3.1 Warrior'S Spirit]]
== Description ==
== Description ==
* Name: Big Chief
* '''Name''': Big Chief
* Class: Heavy
* '''Class''': Heavy
* Role: Tank
* '''Role''': Tank
* Subclass: Tank
* '''Subclass''': Tank
* Health: 5000
* '''Health''': 5000
* Health Bonus Per Human Player: 150
* '''Health Bonus Per Human Player''': 75
* Short Description: High Heal on Kill
* '''Short Description''': High Heal on Kill
* Tips: Run up and punch players
* '''Tips''': Run up and punch players
* Death Tip: Don't get hit
* '''Death Tip''': Don't get hit
* Robot Coins: 12
* '''Robot Coins''': 0
* Difficulty: 1
* '''Difficulty''': 2
* Model: Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head
=== Player Attributes ===
 
* Airblast Vulnerability Multiplier: 0.5
== Player Attributes ==
* Attach Particle Effect: 35.0
{| class="wikitable"
* Cancel Falling Damage: 1.0
! Attribute !! Value
* Cannot Pick Up Intelligence: 1.0
|-
* Damage Force Reduction: 0.0
| Airblast Vulnerability Multiplier || 0.5
* Dmg From Melee Increased: 2.0
|-
* Dmg Taken From Crit Reduced: 0.75
| Attach Particle Effect || 35.0
* Increase Player Capture Value: -1.0
|-
* Move Speed Penalty: 0.75
| Cancel Falling Damage || 1.0
* Rage Giving Scale: 0.75
|-
=== Weapons ===
| Cannot Pick Up Intelligence || 1.0
|-
| Damage Force Reduction || 0.0
|-
| Dmg From Melee Increased || 2.0
|-
| Dmg Taken From Crit Reduced || 0.75
|-
| Increase Player Capture Value || -1.0
|-
| Move Speed Penalty || 0.9
|-
| Rage Giving Scale || 0.75
|}
 
=== Warrior'S Spirit ===
=== Warrior'S Spirit ===
=== Attributes ===
{| class="wikitable"
* Dmg Penalty Vs Buildings: 0.5
! Attribute !! Value
* Dmg Penalty Vs Players: 1.25
|-
* Dmg Taken Increased: 1.0
| Dmg Penalty Vs Buildings || 0.5
* Heal On Kill: 1500.0
|-
* Killstreak Tier: 1.0
| Dmg Penalty Vs Players || 1.25
* Melee Range Multiplier: 1.25
|-
* Skin: 0
| Dmg Taken Increased || 1.0
|-
| Heal On Hit For Rapidfire || 75.0
|-
| Heal On Kill || 500.0
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.25
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Latest revision as of 22:00, 29 October 2024

Contents

Description

  • Name: Big Chief
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: High Heal on Kill
  • Tips: Run up and punch players
  • Death Tip: Don't get hit
  • Robot Coins: 0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.5
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Dmg Taken From Crit Reduced 0.75
Increase Player Capture Value -1.0
Move Speed Penalty 0.9
Rage Giving Scale 0.75

Warrior'S Spirit

Attribute Value
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Dmg Taken Increased 1.0
Heal On Hit For Rapidfire 75.0
Heal On Kill 500.0
Killstreak Tier 1.0
Melee Range Multiplier 1.25


See also: