Big Chief: Difference between revisions
m (Updating robot details for Big Chief) |
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* [[#Player Attributes|2 Player Attributes]] | * [[#Player Attributes|2 Player Attributes]] | ||
* [[#Weapons|3 Weapons]] | * [[#Weapons|3 Weapons]] | ||
** [[#Warrior'S Spirit|3. | ** [[#Warrior'S Spirit|3.1 Warrior'S Spirit]] | ||
== Description == | == Description == | ||
Line 11: | Line 11: | ||
* '''Subclass''': Tank | * '''Subclass''': Tank | ||
* '''Health''': 5000 | * '''Health''': 5000 | ||
* '''Health Bonus Per Human Player''': | * '''Health Bonus Per Human Player''': 75 | ||
* '''Short Description''': High Heal on Kill | * '''Short Description''': High Heal on Kill | ||
* '''Tips''': Run up and punch players | * '''Tips''': Run up and punch players | ||
* '''Death Tip''': Don't get hit | * '''Death Tip''': Don't get hit | ||
* '''Robot Coins''': | * '''Robot Coins''': 0 | ||
* '''Difficulty''': | * '''Difficulty''': 2 | ||
* '''Model''': Robot Boss Model - Small head | * '''Model''': Robot Boss Model - Small head | ||
== Player Attributes == | == Player Attributes == | ||
{| class="wikitable" | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |- | ||
| Airblast Vulnerability Multiplier || 0.5 | | Airblast Vulnerability Multiplier || 0.5 | ||
Line 38: | Line 39: | ||
| Increase Player Capture Value || -1.0 | | Increase Player Capture Value || -1.0 | ||
|- | |- | ||
| Move Speed Penalty || 0. | | Move Speed Penalty || 0.9 | ||
|- | |- | ||
| Rage Giving Scale || 0.75 | | Rage Giving Scale || 0.75 | ||
|} | |} | ||
=== Warrior'S Spirit === | === Warrior'S Spirit === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |- | ||
| Dmg Penalty Vs Buildings || 0.5 | | Dmg Penalty Vs Buildings || 0.5 | ||
Line 53: | Line 54: | ||
| Dmg Taken Increased || 1.0 | | Dmg Taken Increased || 1.0 | ||
|- | |- | ||
| Heal On Kill || | | Heal On Hit For Rapidfire || 75.0 | ||
|- | |||
| Heal On Kill || 500.0 | |||
|- | |- | ||
| Killstreak Tier || 1.0 | | Killstreak Tier || 1.0 | ||
Line 59: | Line 62: | ||
| Melee Range Multiplier || 1.25 | | Melee Range Multiplier || 1.25 | ||
|} | |} | ||
See also: | |||
* [[Robot Overview by Class|Robots in Class Heavy]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Tank]] | |||
* [[Robot Overview by Role|Robots with Role Tank]] |
Latest revision as of 22:00, 29 October 2024
Contents
Description
- Name: Big Chief
- Class: Heavy
- Role: Tank
- Subclass: Tank
- Health: 5000
- Health Bonus Per Human Player: 75
- Short Description: High Heal on Kill
- Tips: Run up and punch players
- Death Tip: Don't get hit
- Robot Coins: 0
- Difficulty: 2
- Model: Robot Boss Model - Small head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.5 |
Attach Particle Effect | 35.0 |
Cancel Falling Damage | 1.0 |
Cannot Pick Up Intelligence | 1.0 |
Damage Force Reduction | 0.0 |
Dmg From Melee Increased | 2.0 |
Dmg Taken From Crit Reduced | 0.75 |
Increase Player Capture Value | -1.0 |
Move Speed Penalty | 0.9 |
Rage Giving Scale | 0.75 |
Warrior'S Spirit
Attribute | Value |
---|---|
Dmg Penalty Vs Buildings | 0.5 |
Dmg Penalty Vs Players | 1.25 |
Dmg Taken Increased | 1.0 |
Heal On Hit For Rapidfire | 75.0 |
Heal On Kill | 500.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.25 |
See also: