Barricade: Difference between revisions
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| Ammo Regen || 100.0 | | Ammo Regen || 100.0 | ||
|- | |- | ||
| Cancel Falling Damage || 1.0 | | Cancel Falling Damage || 1.0 | ||
Line 36: | Line 34: | ||
| Major Increased Jump Height || 1.25 | | Major Increased Jump Height || 1.25 | ||
|- | |- | ||
| Metal Regen || 100.0 | |||
| Metal Regen || | |||
|- | |- | ||
| Move Speed Penalty || 0.75 | | Move Speed Penalty || 0.75 | ||
Line 85: | Line 79: | ||
! Attribute !! Value | ! Attribute !! Value | ||
|- | |- | ||
| | | Building Cost Reduction || 0.65 | ||
|- | |- | ||
| Damage Bonus || 1.25 | | Damage Bonus || 1.25 | ||
Line 98: | Line 92: | ||
|- | |- | ||
| Killstreak Tier || 1.0 | | Killstreak Tier || 1.0 | ||
|- | |||
| Maxammo Metal Increased || 1.25 | |||
|- | |- | ||
| Melee Range Multiplier || 1.65 | | Melee Range Multiplier || 1.65 | ||
|- | |||
| Mod Teleporter Cost || 5.5 | |||
|- | |- | ||
| Repair Rate Increased || 2.0 | | Repair Rate Increased || 2.0 | ||
|- | |- | ||
| Upgrade Rate Decrease || | | Upgrade Rate Decrease || 2.0 | ||
|} | |} | ||
Latest revision as of 18:00, 15 November 2024
Contents
Description
- Name: Barricade
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Barricade Buildings, Weak LVL 3 sentry, Shotgun, Southern Hospitality
- Tips: Build teamporters to easily teleport your team to the front lines
- Death Tip: Barricade's sentry has very small range and shoots slowly
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.3 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.3 |
Major Increased Jump Height | 1.25 |
Metal Regen | 100.0 |
Move Speed Penalty | 0.75 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
Custom Attributes Player
Attribute | Value |
---|---|
Robot Engineer | sentry_scale=1.35 dispenser_scale=1.5 infinite_ammo=0 sentries=1 dispensers=1 remove_all_sappers=0 yeet=0 |
Shotgun (Renamed/Strange)
Attribute | Value |
---|---|
Dmg Penalty Vs Buildings | 0.5 |
Engineer Building Teleporting Pickup | 10.0 |
Faster Reload Rate | 1.85 |
Fire Rate Bonus | 0.8 |
Killstreak Tier | 1.0 |
Custom Attributes Weapon
Attribute | Value |
---|---|
Mod Building Health | teleporter=500 dispenser=1000 |
Owned Building Phasing | sentry=1 dispenser=1 |
Robot Engineer | dispenser_scale=2.5 upgrade_level_dispenser=3 sentry_scale=2.5 |
Warpaint Id: Team Serviced
The Southern Hospitality
Attribute | Value |
---|---|
Building Cost Reduction | 0.65 |
Damage Bonus | 1.25 |
Engineer Building Teleporting Pickup | 10.0 |
Engy Building Health Bonus | 5.6 |
Engy Dispenser Radius Increased | 10.0 |
Engy Sentry Damage Bonus | 0.4 |
Killstreak Tier | 1.0 |
Maxammo Metal Increased | 1.25 |
Melee Range Multiplier | 1.65 |
Mod Teleporter Cost | 5.5 |
Repair Rate Increased | 2.0 |
Upgrade Rate Decrease | 2.0 |
See also: