Brainiac: Difference between revisions

From bmod
m (Updating robot details for Brainiac)
m (Updating robot details for Brainiac)
 
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| Major Increased Jump Height || 1.25
| Major Increased Jump Height || 1.25
|-
|-
| Maxammo Metal Increased || 2.5
| Metal Regen || 100.0
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| Metal Regen || 200.0
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| Mod Teleporter Cost || 9.0
|-
|-
| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.75
Line 53: Line 49:
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
! Attribute !! Value
|-
| Building Cost Reduction || 0.65
|-
|-
| Construction Rate Increased || 10.0
| Construction Rate Increased || 10.0
Line 63: Line 61:
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0
|-
| Maxammo Metal Increased || 1.25
|-
|-
| Melee Range Multiplier || 1.65
| Melee Range Multiplier || 1.65
|-
| Mod Teleporter Cost || 4.0
|-
|-
| Mod Wrench Builds Minisentry || 0.0
| Mod Wrench Builds Minisentry || 0.0

Latest revision as of 18:03, 15 November 2024

Contents

Description

  • Name: Brainiac
  • Class: Engineer
  • Role: Engineer
  • Subclass: SingleClass
  • Health: 2000
  • Health Bonus Per Human Player: 60
  • Short Description: MatePorter ability, Upgrading Rescue Ranger, Eureka Effect
  • Tips: Use +use or special attack to open MatePort menu to teleport to teammates
  • Death Tip: Brainiac can warp to any of his teammates\nUse explosive weapons to damage both engineers and their buildings at once
  • Robot Coins: 20.0
  • Scale: 1.65
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.3
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.3
Head Scale 0.85
Major Increased Jump Height 1.25
Metal Regen 100.0
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Eureka Effect

Attribute Value
Building Cost Reduction 0.65
Construction Rate Increased 10.0
Damage Bonus 1.25
Engineer Building Teleporting Pickup 10.0
Engy Dispenser Radius Increased 3.0
Killstreak Tier 1.0
Maxammo Metal Increased 1.25
Melee Range Multiplier 1.65
Mod Teleporter Cost 4.0
Mod Wrench Builds Minisentry 0.0
Repair Rate Increased 2.0
Upgrade Rate Decrease 4.0

The Rescue Ranger

Attribute Value
Damage Bonus 1.75
Dmg Penalty Vs Buildings 0.5
Engineer Building Teleporting Pickup 10.0
Faster Reload Rate 0.25
Fire Rate Bonus 0.75
Killstreak Tier 1.0

Custom Attributes Weapon

Attribute Value
Mod Building Health teleporter=500
Owned Building Phasing sentry=1 dispenser=1
Robot Engineer sentry_scale=1.15 dispenser_scale=1.15 infinite_ammo=0 sentries=1 dispensers=2 remove_all_sappers=1 yeet=0


See also: