Uncle Dane: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Widowmaker|3.1 The Widowmaker]] | |||
** [[#Wrench (Renamed/Strange)|3.2 Wrench (Renamed/Strange)]] | |||
== Description == | == Description == | ||
* | * '''Name''': Uncle Dane | ||
* | * '''Class''': Engineer | ||
* | * '''Role''': Engineer | ||
* | * '''Subclass''': SingleClass | ||
* | * '''Health''': 1250 | ||
* | * '''Health Bonus Per Human Player''': 60 | ||
* | * '''Short Description''': Widowmaker, Wrench | ||
* | * '''Tips''': Buildings build and upgrade instantly when hit by a wrench\nBuild teamporters to teleport your team to the front lines | ||
* | * '''Death Tip''': Use explosive weapons to damage both engineers and their buildings at once | ||
* | * '''Scale''': 1.65 | ||
* | * '''Difficulty''': 2 | ||
* | * '''Model''': Robot Regular Model - Normal head | ||
== | |||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.3 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| Damage Force Reduction || 0.3 | |||
|- | |||
| Major Increased Jump Height || 1.25 | |||
|- | |||
| Metal Regen || 100.0 | |||
|- | |||
| Move Speed Penalty || 0.75 | |||
|- | |||
| Override Footstep Sound Set || 2.0 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
=== The Widowmaker === | === The Widowmaker === | ||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Add Onhit Addammo || 250 | |||
|- | |||
| Damage Bonus || 1.25 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.5 | |||
|- | |||
| Engineer Building Teleporting Pickup || 10.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Mod Ammo Per Shot || 30.0 | |||
|} | |||
=== Wrench (Renamed/Strange) === | === Wrench (Renamed/Strange) === | ||
{| class="wikitable" | |||
= | ! Attribute !! Value | ||
|- | |||
| Building Cost Reduction || 0.65 | |||
|- | |||
| Construction Rate Increased || 10.0 | |||
|- | |||
| Damage Bonus || 1.25 | |||
|- | |||
| Engineer Building Teleporting Pickup || 10.0 | |||
|- | |||
| Engy Building Health Bonus || 2.0 | |||
|- | |||
| Engy Dispenser Radius Increased || 6.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Maxammo Metal Increased || 1.25 | |||
|- | |||
| Melee Range Multiplier || 1.65 | |||
|- | |||
| Mod Teleporter Cost || 5.5 | |||
|- | |||
| Repair Rate Increased || 2.0 | |||
|- | |||
| Single Wep Deploy Time Increased || 1.8 | |||
|- | |||
| Upgrade Rate Decrease || 2.0 | |||
|} | |||
'''Custom Attributes Weapon''' | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Mod Building Health || teleporter=500 | |||
|- | |||
| Owned Building Phasing || sentry=1 dispenser=1 | |||
|- | |||
| Robot Engineer || sentry_scale=1.45 dispenser_scale=1.45 sentry_count=1 dispenser_count=1 remove_all_sappers=0 yeet=0 | |||
|} | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Engineer]] | |||
* [[Robot Overview by Subclass|Robots in Subclass SingleClass]] | |||
* [[Robot Overview by Role|Robots with Role Engineer]] |
Latest revision as of 18:15, 15 November 2024
Contents
Description
- Name: Uncle Dane
- Class: Engineer
- Role: Engineer
- Subclass: SingleClass
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Widowmaker, Wrench
- Tips: Buildings build and upgrade instantly when hit by a wrench\nBuild teamporters to teleport your team to the front lines
- Death Tip: Use explosive weapons to damage both engineers and their buildings at once
- Scale: 1.65
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.3 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.3 |
Major Increased Jump Height | 1.25 |
Metal Regen | 100.0 |
Move Speed Penalty | 0.75 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
The Widowmaker
Attribute | Value |
---|---|
Add Onhit Addammo | 250 |
Damage Bonus | 1.25 |
Dmg Penalty Vs Buildings | 0.5 |
Engineer Building Teleporting Pickup | 10.0 |
Killstreak Tier | 1.0 |
Mod Ammo Per Shot | 30.0 |
Wrench (Renamed/Strange)
Attribute | Value |
---|---|
Building Cost Reduction | 0.65 |
Construction Rate Increased | 10.0 |
Damage Bonus | 1.25 |
Engineer Building Teleporting Pickup | 10.0 |
Engy Building Health Bonus | 2.0 |
Engy Dispenser Radius Increased | 6.0 |
Killstreak Tier | 1.0 |
Maxammo Metal Increased | 1.25 |
Melee Range Multiplier | 1.65 |
Mod Teleporter Cost | 5.5 |
Repair Rate Increased | 2.0 |
Single Wep Deploy Time Increased | 1.8 |
Upgrade Rate Decrease | 2.0 |
Custom Attributes Weapon
Attribute | Value |
---|---|
Mod Building Health | teleporter=500 |
Owned Building Phasing | sentry=1 dispenser=1 |
Robot Engineer | sentry_scale=1.45 dispenser_scale=1.45 sentry_count=1 dispenser_count=1 remove_all_sappers=0 yeet=0 |
See also: