Samureye: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Half-Zatoichi|3.1 The Half-Zatoichi]] | |||
** [[#The Splendid Screen|3.2 The Splendid Screen]] | |||
== Description == | == Description == | ||
* | * '''Name''': Samureye | ||
* | * '''Class''': Demoman | ||
* | * '''Role''': Disruptor | ||
* | * '''Subclass''': Disruptor | ||
* | * '''Health''': 650 | ||
* | * '''Health Bonus Per Human Player''': 15 | ||
* | * '''Short Description''': Half-Zatoichi, Splendid Screen | ||
* | * '''Tips''': Samurai Anti Mann\nCharge refill on hit | ||
* '''Death Tip''': Samureye. can still be one-shot by the Half Zatoichi | |||
* '''Scale''': 1.5 | |||
* '''Difficulty''': 2 | |||
== | * '''Model''': Robot Regular Model - Normal head | ||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 1.15 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| Damage Force Reduction || 1.25 | |||
|- | |||
| Move Speed Penalty || 0.9 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
=== The Half-Zatoichi === | === The Half-Zatoichi === | ||
= | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |||
| Charge Meter On Hit || 1.0 | |||
|- | |||
| Charge Time Increased || 3.0 | |||
|- | |||
| Damage Bonus || 1.25 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.8 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Mult Charge Turn Control || 10.0 | |||
|- | |||
| Restore Health On Kill || 10.0 | |||
|} | |||
=== The Splendid Screen === | === The Splendid Screen === | ||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Attack Not Cancel Charge || 1.0 | |||
|- | |||
| Bot Custom Jump Particle || 1.0 | |||
|- | |||
| Dmg Taken From Blast Reduced || 1.0 | |||
|- | |||
| Dmg Taken From Fire Reduced || 1.0 | |||
|- | |||
| Lose Demo Charge On Damage When Charging || 0.0 | |||
|- | |||
| Major Increased Jump Height || 2.3 | |||
|} | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Demoman]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Disruptor]] | |||
* [[Robot Overview by Role|Robots with Role Disruptor]] |
Latest revision as of 20:03, 17 December 2024
Contents
Description
- Name: Samureye
- Class: Demoman
- Role: Disruptor
- Subclass: Disruptor
- Health: 650
- Health Bonus Per Human Player: 15
- Short Description: Half-Zatoichi, Splendid Screen
- Tips: Samurai Anti Mann\nCharge refill on hit
- Death Tip: Samureye. can still be one-shot by the Half Zatoichi
- Scale: 1.5
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 1.15 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 1.25 |
Move Speed Penalty | 0.9 |
Rage Giving Scale | 0.75 |
The Half-Zatoichi
Attribute | Value |
---|---|
Charge Meter On Hit | 1.0 |
Charge Time Increased | 3.0 |
Damage Bonus | 1.25 |
Dmg Penalty Vs Buildings | 0.8 |
Killstreak Tier | 1.0 |
Mult Charge Turn Control | 10.0 |
Restore Health On Kill | 10.0 |
The Splendid Screen
Attribute | Value |
---|---|
Attack Not Cancel Charge | 1.0 |
Bot Custom Jump Particle | 1.0 |
Dmg Taken From Blast Reduced | 1.0 |
Dmg Taken From Fire Reduced | 1.0 |
Lose Demo Charge On Damage When Charging | 0.0 |
Major Increased Jump Height | 2.3 |
See also: