Backscatter: Difference between revisions

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m (Updating robot details for Backscatter)
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Back Scatter|3.1 The Back Scatter]]
== Description ==
== Description ==
* '''Name''': Backscatter
* '''Name''': Backscatter
Line 4: Line 10:
* '''Role''': Damage
* '''Role''': Damage
* '''Subclass''': Hitscan
* '''Subclass''': Hitscan
* '''Health''': 2000
* '''Health''': 1750
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 120
* '''Short Description''': Rapid Fire Backscatter
* '''Short Description''': Mini-Crits on all mini-crit conditions
* '''Death Tip''': Vaccinator and Battalions Backup counters this robot
* '''Death Tip''': Vaccinator and Battalions Backup counters this robot
* '''Robot Coins''': 20.0
* '''Robot Coins''': 20.0
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* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head


'''Player Attributes'''
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Airblast Vertical Vulnerability Multiplier || 0.5
| Airblast Vertical Vulnerability Multiplier || 1.0
|-
|-
| Airblast Vulnerability Multiplier || 0.5
| Airblast Vulnerability Multiplier || 0.65
|-
|-
| Ammo Regen || 100.0
| Ammo Regen || 100.0
|-
|-
| Cancel Falling Damage || 1.0
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 1.5
|-
|-
| Head Scale || 0.85
| Head Scale || 0.85
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| Increased Jump Height || 1.25
| Increased Jump Height || 1.25
|-
|-
| Move Speed Penalty || 1.3
| Move Speed Penalty || 0.95
|-
|-
| Rage Giving Scale || 0.75
| Rage Giving Scale || 0.75
|-
| Self Dmg Push Force Increased || 3.0
|}
|}


'''Weapons'''
=== The Back Scatter ===
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| '''The Back Scatter'''
| Clip Size Penalty || 1.4
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
|-
|-
| Dmg Penalty Vs Buildings || 0.5
| Dmg Penalty Vs Buildings || 0.5
|-
|-
| Fire Rate Bonus || 0.8
| Dmg Penalty Vs Players || 1.25
|-
|-
| Heal On Kill || 200.0
| Killstreak Tier || 1.0
|-
|-
| Killstreak Tier || 1.0
| Minicrit Vs Burning Player || 1.0
|-
| Minicritboost On Kill || 4.0
|-
|-
| Reload Time Increased Hidden || 0.75
| Mod Mini-Crit Airborne || 1.0
|-
|-
| Weapon Spread Bonus || 0.7
| Reload Time Increased Hidden || 0.7
|}
|-
|-
| Skin || 217
| Weapon Spread Bonus || 0.9
|}
|}
|}
See also:
* [[Robot Overview by Class|Robots in Class Scout]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 23:26, 1 January 2025

Contents

Description

  • Name: Backscatter
  • Class: Scout
  • Role: Damage
  • Subclass: Hitscan
  • Health: 1750
  • Health Bonus Per Human Player: 120
  • Short Description: Mini-Crits on all mini-crit conditions
  • Death Tip: Vaccinator and Battalions Backup counters this robot
  • Robot Coins: 20.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 0.65
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.5
Head Scale 0.85
Increased Jump Height 1.25
Move Speed Penalty 0.95
Rage Giving Scale 0.75
Self Dmg Push Force Increased 3.0

The Back Scatter

Attribute Value
Clip Size Penalty 1.4
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Killstreak Tier 1.0
Minicrit Vs Burning Player 1.0
Minicritboost On Kill 4.0
Mod Mini-Crit Airborne 1.0
Reload Time Increased Hidden 0.7
Weapon Spread Bonus 0.9


See also: