Gnome: Difference between revisions
m (Updating robot details for Gnome) |
m (Updating robot details for Gnome) |
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* '''Class''': Engineer | * '''Class''': Engineer | ||
* '''Role''': Engineer | * '''Role''': Engineer | ||
* '''Subclass''': | * '''Subclass''': Engineer | ||
* '''Health''': | * '''Health''': 3000 | ||
* '''Health Bonus Per Human Player''': 60 | * '''Health Bonus Per Human Player''': 60 | ||
* '''Short Description''': Throw your buildings, Frontier Justice | * '''Short Description''': Throw your buildings, Frontier Justice | ||
| Line 37: | Line 37: | ||
| Metal Regen || 100.0 | | Metal Regen || 100.0 | ||
|- | |- | ||
| Move Speed Penalty || 0. | | Move Speed Penalty || 0.85 | ||
|- | |- | ||
| Override Footstep Sound Set || 2.0 | | Override Footstep Sound Set || 2.0 | ||
| Line 94: | Line 94: | ||
|- | |- | ||
| Mod Building Health || teleporter=500 | | Mod Building Health || teleporter=500 | ||
|- | |||
| Multi-Building || sentries=2 dispensers=2 | |||
|- | |- | ||
| Owned Building Phasing || sentry=1 dispenser=1 enemies=1 | | Owned Building Phasing || sentry=1 dispenser=1 enemies=1 | ||
| Line 103: | Line 105: | ||
See also: | See also: | ||
* [[Robot Overview by Class|Robots in Class Engineer]] | * [[Robot Overview by Class|Robots in Class Engineer]] | ||
* [[Robot Overview by Subclass|Robots in Subclass | * [[Robot Overview by Subclass|Robots in Subclass Engineer]] | ||
* [[Robot Overview by Role|Robots with Role Engineer]] | * [[Robot Overview by Role|Robots with Role Engineer]] | ||
Revision as of 23:31, 1 January 2025
Contents
Description
- Name: Gnome
- Class: Engineer
- Role: Engineer
- Subclass: Engineer
- Health: 3000
- Health Bonus Per Human Player: 60
- Short Description: Throw your buildings, Frontier Justice
- Tips: Reload to throw buildings\nBuild teamporters to easily teleport your team to the front lines
- Death Tip: Use explosive weapons to damage both engineers and their buildings at once
- Robot Coins: 12
- Scale: 1.65
- Difficulty: 3
- Model: Robot Regular Model - Normal head
Player Attributes
| Attribute | Value |
|---|---|
| Airblast Vulnerability Multiplier | 0.3 |
| Cancel Falling Damage | 1.0 |
| Damage Force Reduction | 0.3 |
| Head Scale | 0.85 |
| Major Increased Jump Height | 1.25 |
| Metal Regen | 100.0 |
| Move Speed Penalty | 0.85 |
| Override Footstep Sound Set | 2.0 |
| Rage Giving Scale | 0.75 |
The Frontier Justice
| Attribute | Value |
|---|---|
| Clip Size Penalty | 1.0 |
| Damage Bonus | 1.25 |
| Dmg Penalty Vs Buildings | 0.5 |
| Engineer Building Teleporting Pickup | 10.0 |
| Killstreak Tier | 1.0 |
| Mod Sentry Killed Revenge | 1.0 |
Wrench
| Attribute | Value |
|---|---|
| Building Cost Reduction | 0.65 |
| Construction Rate Increased | 10.0 |
| Damage Bonus | 1.25 |
| Engineer Building Teleporting Pickup | 10.0 |
| Engy Building Health Bonus | 2.32 |
| Engy Dispenser Radius Increased | 3.0 |
| Killstreak Tier | 1.0 |
| Maxammo Metal Increased | 1.25 |
| Melee Range Multiplier | 1.65 |
| Mod Teleporter Cost | 4.0 |
| Repair Rate Increased | 2.0 |
| Upgrade Rate Decrease | 4.0 |
Custom Attributes Weapon
| Attribute | Value |
|---|---|
| Mod Building Health | teleporter=500 |
| Multi-Building | sentries=2 dispensers=2 |
| Owned Building Phasing | sentry=1 dispenser=1 enemies=1 |
| Robot Engineer | sentry_scale=1.25 dispenser_scale=1.25 infinite_ammo=0 remove_all_sappers=0 yeet=1 |
See also: