Robo-Knight: Difference between revisions
m (Updating robot details for Robo-Knight) |
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! Attribute !! Value | ! Attribute !! Value | ||
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| Airblast Vulnerability Multiplier || 0. | | Airblast Vulnerability Multiplier || 0.5 | ||
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| Cancel Falling Damage || 1.0 | | Cancel Falling Damage || 1.0 |
Latest revision as of 23:37, 1 January 2025
Contents
Description
- Name: Robo-Knight
- Class: Demoman
- Role: Damage
- Subclass: Melee
- Health: 2200
- Health Bonus Per Human Player: 100
- Short Description: Eyelander, Chargin' Targe
- Tips: Longer charge\nBetter turn control\n20% charge refill on hit
- Death Tip: This robot is weak to airblast
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.5 |
Cancel Falling Damage | 1.0 |
Charge Impact Damage Increased | 1.5 |
Damage Force Reduction | 0.5 |
Head Scale | 0.85 |
Move Speed Penalty | 0.85 |
Rage Giving Scale | 0.75 |
Custom Attributes Player
Attribute | Value |
---|---|
Charge Speed | speed=1550 |
The Chargin' Targe
Attribute | Value |
---|---|
Lose Demo Charge On Damage When Charging | 0.0 |
Major Increased Jump Height | 1.5 |
The Eyelander
Attribute | Value |
---|---|
Charge Impact Damage Increased | 1.5 |
Charge Meter On Hit | 0.2 |
Charge Time Increased | 5.0 |
Damage Bonus | 1.25 |
Dmg Penalty Vs Buildings | 0.25 |
Fire Rate Bonus | 0.9 |
Full Charge Turn Control | 0.5 |
Killstreak Tier | 1.0 |
No Charge Impact Range | 100.0 |
See also: