Rust Repair: Difference between revisions

From bmod
m (Updating robot details for Rust Repair)
m (Updating robot details for Rust Repair)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Vita-Saw|3.1 The Vita-Saw]]
== Description ==
== Description ==
* '''Name''': Rust Repair
* '''Name''': Rust Repair
Line 4: Line 10:
* '''Role''': Healer
* '''Role''': Healer
* '''Subclass''': Healer
* '''Subclass''': Healer
* '''Health''': 1250
* '''Health''': 1750
* '''Health Bonus Per Human Player''': 60
* '''Health Bonus Per Human Player''': 60
* '''Short Description''': Vita-Saw Medic Healer
* '''Short Description''': Vita-Saw Medic Healer
* '''Tips''': Each organ gives 0.5 additional self-buff duration\nMini-Crit Injection grants speed and mini-crits
* '''Tips''': Each organ gives 0.5 additional self-buff duration\nMini-Crit Injection grants speed and mini-crits
* '''Death Tip''': Use airblast to push this robot away from his teammates
* '''Death Tip''': Use airblast to push this robot away from his teammates\nTakes 25%%% more damage from explosions
* '''Difficulty''': 3
* '''Difficulty''': 3
* '''Model''': Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head


'''Player Attributes'''
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Airblast Vulnerability Multiplier || 0.8
| Airblast Vulnerability Multiplier || 0.8
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|-
|-
| Damage Force Reduction || 0.8
| Damage Force Reduction || 0.8
|-
| Dmg Taken From Blast Increased || 1.25
|-
|-
| Head Scale || 0.75
| Head Scale || 0.75
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| Health Regen || 20.0
| Health Regen || 20.0
|-
|-
| Move Speed Penalty || 0.9
| Move Speed Penalty || 1.1
|-
|-
| Rage Giving Scale || 0.75
| Rage Giving Scale || 0.75
|}
|}


'''Weapons'''
=== The Vita-Saw ===
{| class="wikitable"
|-
| '''The Vita-Saw'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Damage Bonus || 1.3
| Dmg Penalty Vs Buildings || 0.5
|-
|-
| Dmg Penalty Vs Buildings || 0.8
| Dmg Penalty Vs Players || 1.15
|-
|-
| Fire Rate Bonus || 1.25
| Fire Rate Bonus || 1.2
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0
|}
|}
|-
'''Custom Attributes Weapon'''
| '''Custom Attributes Weapon'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Heal-Teammate || heal=40 allow-overheal=0 extingiush=0 remove-ailments=0 remove-liquids=0
| Heal-Teammate || heal=100 allow-overheal=1 extingiush=0 remove-ailments=0 remove-liquids=0
|}
|-
| Skin || 0
|}
|}
|}
See also:
* [[Robot Overview by Class|Robots in Class Medic]]
* [[Robot Overview by Subclass|Robots in Subclass Healer]]
* [[Robot Overview by Role|Robots with Role Healer]]

Latest revision as of 23:37, 1 January 2025

Contents

Description

  • Name: Rust Repair
  • Class: Medic
  • Role: Healer
  • Subclass: Healer
  • Health: 1750
  • Health Bonus Per Human Player: 60
  • Short Description: Vita-Saw Medic Healer
  • Tips: Each organ gives 0.5 additional self-buff duration\nMini-Crit Injection grants speed and mini-crits
  • Death Tip: Use airblast to push this robot away from his teammates\nTakes 25%%% more damage from explosions
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.8
Cancel Falling Damage 1.0
Damage Force Reduction 0.8
Dmg Taken From Blast Increased 1.25
Head Scale 0.75
Health Regen 20.0
Move Speed Penalty 1.1
Rage Giving Scale 0.75

The Vita-Saw

Attribute Value
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.15
Fire Rate Bonus 1.2
Killstreak Tier 1.0

Custom Attributes Weapon

Attribute Value
Heal-Teammate heal=100 allow-overheal=1 extingiush=0 remove-ailments=0 remove-liquids=0


See also: