Kristianma: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Axtinguisher|3.1 The Axtinguisher]] | |||
** [[#The Detonator|3.2 The Detonator]] | |||
== Description == | == Description == | ||
* | * '''Name''': Kristianma | ||
* | * '''Class''': Pyro | ||
* | * '''Role''': Disruptor | ||
* | * '''Subclass''': Disruptor | ||
* '''Health''': 1750 | |||
* | * '''Health Bonus Per Human Player''': 50 | ||
* '''Short Description''': Detonator, Axtinguisher | |||
* '''Death Tip''': Blast jumpers can be countered heavily by the Reserve Shooter | |||
* | * '''Scale''': 1.65 | ||
* | * '''Difficulty''': 2 | ||
* '''Model''': Robot Regular Model - Normal head | |||
== | |||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vertical Vulnerability Multiplier || 1.5 | |||
|- | |||
| Airblast Vulnerability Multiplier || 1.5 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
= | | Boots Falling Stomp || 1.0 | ||
|- | |||
=== | | Damage Force Reduction || 0.5 | ||
|- | |||
| Deploy Time Decreased || 0.75 | |||
|- | |||
| Head Scale || 0.75 | |||
|- | |||
| Move Speed Penalty || 0.9 | |||
|- | |||
| Override Footstep Sound Set || 2.0 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
'''Custom Attributes Player''' | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Fall-Damage || static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0 | |||
|} | |||
=== The Axtinguisher === | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.8 | |||
|- | |||
| Dmg Penalty Vs Players || 1.4 | |||
|- | |||
| Fire Rate Penalty || 1.2 | |||
|- | |||
| Is Australium Item || 1.0 | |||
|- | |||
| Item Style Override || 1.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Melee Range Multiplier || 1.4 | |||
|} | |||
=== The Detonator === | === The Detonator === | ||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Blast Radius Increased || 1.75 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.8 | |||
|- | |||
* | | Dmg Penalty Vs Players || 0.5 | ||
* | |- | ||
| Fire Rate Bonus || 0.35 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Maxammo Secondary Increased || 2.5 | |||
|- | |||
| Self Dmg Push Force Increased || 12.0 | |||
|} | |||
'''Warpaint Id:''' Dragon Slayer | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Pyro]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Disruptor]] | |||
* [[Robot Overview by Role|Robots with Role Disruptor]] |
Latest revision as of 18:12, 19 March 2024
Contents
Description
- Name: Kristianma
- Class: Pyro
- Role: Disruptor
- Subclass: Disruptor
- Health: 1750
- Health Bonus Per Human Player: 50
- Short Description: Detonator, Axtinguisher
- Death Tip: Blast jumpers can be countered heavily by the Reserve Shooter
- Scale: 1.65
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vertical Vulnerability Multiplier | 1.5 |
Airblast Vulnerability Multiplier | 1.5 |
Ammo Regen | 100.0 |
Boots Falling Stomp | 1.0 |
Damage Force Reduction | 0.5 |
Deploy Time Decreased | 0.75 |
Head Scale | 0.75 |
Move Speed Penalty | 0.9 |
Override Footstep Sound Set | 2.0 |
Rage Giving Scale | 0.75 |
Custom Attributes Player
Attribute | Value |
---|---|
Fall-Damage | static-damage=1 static-damage-stomp=1 fall-damage=100.0 stomp-damage=125.0 |
The Axtinguisher
Attribute | Value |
---|---|
Dmg Penalty Vs Buildings | 0.8 |
Dmg Penalty Vs Players | 1.4 |
Fire Rate Penalty | 1.2 |
Is Australium Item | 1.0 |
Item Style Override | 1.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.4 |
The Detonator
Attribute | Value |
---|---|
Blast Radius Increased | 1.75 |
Dmg Penalty Vs Buildings | 0.8 |
Dmg Penalty Vs Players | 0.5 |
Fire Rate Bonus | 0.35 |
Killstreak Tier | 1.0 |
Maxammo Secondary Increased | 2.5 |
Self Dmg Push Force Increased | 12.0 |
Warpaint Id: Dragon Slayer
See also: