Theory-Y: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#Crusader'S Crossbow|3.1 Crusader'S Crossbow]] | |||
** [[#The Vaccinator|3.2 The Vaccinator]] | |||
== Description == | == Description == | ||
* | * '''Name''': Theory-Y | ||
* | * '''Class''': Medic | ||
* | * '''Role''': Healer | ||
* | * '''Subclass''': Healer | ||
* | * '''Health''': 1250 | ||
* | * '''Health Bonus Per Human Player''': 60 | ||
* | * '''Short Description''': Multi-Banner Vaccinator | ||
* | * '''Tips''': Bullet charge = mini-crits\nExplosive charge = Conch buff\nFire charge = Battalions Buff | ||
* | * '''Death Tip''': Use Airblast to separate from the rest of his team | ||
* | * '''Difficulty''': 2 | ||
* | * '''Model''': Robot Regular Model - Normal head | ||
== | |||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 0.5 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
=== | | Cancel Falling Damage || 1.0 | ||
|- | |||
| Damage Force Reduction || 0.8 | |||
|- | |||
| Head Scale || 0.8 | |||
|- | |||
| Health Regen || 20.0 | |||
|- | |||
| Move Speed Penalty || 0.8 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|} | |||
=== Crusader'S Crossbow === | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Dmg Bonus Vs Buildings || 0.25 | |||
|- | |||
| Hidden Primary Max Ammo Bonus || 2.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Maxammo Primary Increased || 2.5 | |||
|} | |||
=== The Vaccinator === | === The Vaccinator === | ||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Heal Rate Bonus || 2.0 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
* | | Medigun Blast Resist Deployed || 0.35 | ||
|- | |||
| Medigun Blast Resist Passive || 0.15 | |||
|- | |||
| Medigun Bullet Resist Deployed || 0.35 | |||
|- | |||
| Medigun Bullet Resist Passive || 0.15 | |||
|- | |||
| Medigun Fire Resist Deployed || 0.35 | |||
|- | |||
| Medigun Fire Resist Passive || 0.15 | |||
|- | |||
| Overheal Penalty || 0.01 | |||
|- | |||
| Uber Duration Bonus || 1.0 | |||
|- | |||
| Ubercharge Overheal Rate Penalty || 1.0 | |||
|- | |||
| Ubercharge Rate Penalty || 0.85 | |||
|} | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Medic]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Healer]] | |||
* [[Robot Overview by Role|Robots with Role Healer]] |
Latest revision as of 14:10, 4 July 2024
Contents
Description
- Name: Theory-Y
- Class: Medic
- Role: Healer
- Subclass: Healer
- Health: 1250
- Health Bonus Per Human Player: 60
- Short Description: Multi-Banner Vaccinator
- Tips: Bullet charge = mini-crits\nExplosive charge = Conch buff\nFire charge = Battalions Buff
- Death Tip: Use Airblast to separate from the rest of his team
- Difficulty: 2
- Model: Robot Regular Model - Normal head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.5 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.8 |
Head Scale | 0.8 |
Health Regen | 20.0 |
Move Speed Penalty | 0.8 |
Rage Giving Scale | 0.75 |
Crusader'S Crossbow
Attribute | Value |
---|---|
Dmg Bonus Vs Buildings | 0.25 |
Hidden Primary Max Ammo Bonus | 2.0 |
Killstreak Tier | 1.0 |
Maxammo Primary Increased | 2.5 |
The Vaccinator
Attribute | Value |
---|---|
Heal Rate Bonus | 2.0 |
Killstreak Tier | 1.0 |
Medigun Blast Resist Deployed | 0.35 |
Medigun Blast Resist Passive | 0.15 |
Medigun Bullet Resist Deployed | 0.35 |
Medigun Bullet Resist Passive | 0.15 |
Medigun Fire Resist Deployed | 0.35 |
Medigun Fire Resist Passive | 0.15 |
Overheal Penalty | 0.01 |
Uber Duration Bonus | 1.0 |
Ubercharge Overheal Rate Penalty | 1.0 |
Ubercharge Rate Penalty | 0.85 |
See also: