Carbine Cassidy: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Cleaner'S Carbine|3.1 The Cleaner'S Carbine]]
== Description ==
== Description ==
* model: models/bots/Sniper/bot_Sniper.mdl
https://www.bmod.tf/assets/images/mm/cropped/carbine_cassidy.webp
* class: Sniper
''Image source: [https://www.bmod.tf/assets/images/mm/cropped/carbine_cassidy.webp Carbine Cassidy]''
* shortdescription: Headshotting Carbine
* '''Name''': Carbine Cassidy
* name: Carbine Cassidy
* '''Class''': Sniper
* deathtip: Carbine Cassidy is weak to any kind of flinching
* '''Role''': Sniper
* role: Sniper
* '''Subclass''': Sniper
* subclass: Sniper
* '''Health''': 2000
* tips: Carbine crits on headshot
* '''Health Bonus Per Human Player''': 30
* health: 1250
* '''Short Description''': Headshot Carbine (very difficult)
* health_bonus_per_player: 60
* '''Tips''': Carbine crits on headshon\nUse sm_fov command to alter your scope\nBinding is recomended
* difficulty: 3
* '''Death Tip''': Carbine Cassidy is weak to any kind of flinching
=== player_attributes ===
* '''Difficulty''': 3
* move speed penalty: 0.7
* '''Model''': Robot Regular Model - Normal head
* damage force reduction: 1.0
* '''Rc On Death''': 10
* airblast vulnerability multiplier: 1.0
 
* cancel falling damage: 1.0
== Player Attributes ==
* override footstep sound set: 2.0
{| class="wikitable"
* ammo regen: 100.0
! Attribute !! Value
* head scale: 0.8
|-
* rage giving scale: 0.75
| Airblast Vulnerability Multiplier || 1.0
=== weapons ===
|-
=== The Cleaner's Carbine ===
| Ammo Regen || 100.0
* skin: 0
|-
=== attributes ===
| Cancel Falling Damage || 1.0
* killstreak tier: 1.0
|-
* fire rate bonus: 0.65
| Damage Force Reduction || 1.0
* clip size bonus: 0.3
|-
* lunchbox adds minicrits: 1.0
| Head Scale || 0.8
* hidden secondary max ammo penalty: 2.0
|-
* dmg penalty vs buildings: 0.5
| Move Speed Penalty || 0.75
* weapon spread bonus: 0.0
|-
* headshot damage increase: 2.0
| Override Footstep Sound Set || 2.0
* crit_dmg_falloff: 0.0
|-
* dmg penalty vs players: 1.8
| Rage Giving Scale || 0.75
* Reload time increased: 1.5
|}
 
=== The Cleaner'S Carbine ===
{| class="wikitable"
! Attribute !! Value
|-
| Clip Size Bonus || 0.4
|-
| Crit Dmg Falloff || 0.0
|-
| Dmg Penalty Vs Buildings || 0.5
|-
| Dmg Penalty Vs Players || 1.4
|-
| Fire Rate Bonus || 1.1
|-
| Headshot Damage Increase || 2.0
|-
| Heal On Kill || 100.0
|-
| Hidden Secondary Max Ammo Penalty || 2.0
|-
| Killstreak Tier || 1.0
|-
| Lunchbox Adds Minicrits || 1.0
|-
| Reload Time Increased || 1.5
|-
| Weapon Spread Bonus || 0.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Sniper]]
* [[Robot Overview by Subclass|Robots in Subclass Sniper]]
* [[Robot Overview by Role|Robots with Role Sniper]]

Latest revision as of 16:14, 3 August 2026

Contents

Description

https://www.bmod.tf/assets/images/mm/cropped/carbine_cassidy.webp Image source: Carbine Cassidy

  • Name: Carbine Cassidy
  • Class: Sniper
  • Role: Sniper
  • Subclass: Sniper
  • Health: 2000
  • Health Bonus Per Human Player: 30
  • Short Description: Headshot Carbine (very difficult)
  • Tips: Carbine crits on headshon\nUse sm_fov command to alter your scope\nBinding is recomended
  • Death Tip: Carbine Cassidy is weak to any kind of flinching
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.0
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.0
Head Scale 0.8
Move Speed Penalty 0.75
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Cleaner'S Carbine

Attribute Value
Clip Size Bonus 0.4
Crit Dmg Falloff 0.0
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.4
Fire Rate Bonus 1.1
Headshot Damage Increase 2.0
Heal On Kill 100.0
Hidden Secondary Max Ammo Penalty 2.0
Killstreak Tier 1.0
Lunchbox Adds Minicrits 1.0
Reload Time Increased 1.5
Weapon Spread Bonus 0.0


See also: