Gotham Protector: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Fists|3.1 Fists]]
== Description ==
== Description ==
* model: models/bots/heavy/bot_heavy.mdl
* '''Name''': Gotham Protector
* class: Heavy
* '''Class''': Heavy
* shortdescription: Gain buffs on class punch. Immune to tickle and Uberchain
* '''Role''': Tank
* name: Gotham Protector
* '''Subclass''': Tank
* deathtip: GP cannot be tickled or Uberchained\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Health''': 5000
* role: Tank
* '''Health Bonus Per Human Player''': 75
* subclass: Tank
* '''Short Description''': Gain buffs on class punch. Immune to tickle and Uberchain
* tips: Immune to tickles\nBecomes ubered briefly when hit by an ubercharged medic's ubersaw\nYou can't contest objectives
* '''Tips''': Immune to tickles\nBecomes ubered briefly when hit by an ubercharged medic's ubersaw\nYou can't contest objectives
* health: 5000
* '''Death Tip''': GP cannot be tickled or Uberchained\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* health_bonus_per_player: 75
* '''Difficulty''': 2
* difficulty: 1
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* airblast vulnerability multiplier: 0.1
== Player Attributes ==
* cancel falling damage: 1.0
{| class="wikitable"
* rage giving scale: 0.75
! Attribute !! Value
* cannot pick up intelligence: 1.0
|-
* increase player capture value: -1.0
| Airblast Vulnerability Multiplier || 0.1
* head scale: 0.95
|-
* damage force reduction: 0.0
| Attach Particle Effect || 35.0
* dmg from melee increased: 2.0
|-
* attach particle effect: 35.0
| Cancel Falling Damage || 1.0
=== weapons ===
|-
| Cannot Pick Up Intelligence || 1.0
|-
| Damage Force Reduction || 0.0
|-
| Dmg From Melee Increased || 2.0
|-
| Head Scale || 0.95
|-
| Increase Player Capture Value || -1.0
|-
| Rage Giving Scale || 0.75
|}
 
=== Fists ===
=== Fists ===
* skin: 0
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* killstreak tier: 1.0
|-
* damage bonus: 1.15
| Damage Bonus || 1.15
* fire rate bonus: 1.2
|-
* melee range multiplier: 1.35
| Dmg Penalty Vs Buildings || 0.35
* move speed penalty: 0.9
|-
* dmg penalty vs buildings: 0.35
| Fire Rate Bonus || 1.2
=== custom_attributes_weapon ===
|-
* shake on step: amplitude=2.5 frequency=1.0 range=400.0
| Killstreak Tier || 1.0
* shake on hit: amplitude=10.0 frequency=2.0 duration=0.5
|-
| Melee Range Multiplier || 1.35
|-
| Move Speed Penalty || 0.9
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
|-
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Latest revision as of 14:02, 4 July 2024

Contents

Description

  • Name: Gotham Protector
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: Gain buffs on class punch. Immune to tickle and Uberchain
  • Tips: Immune to tickles\nBecomes ubered briefly when hit by an ubercharged medic's ubersaw\nYou can't contest objectives
  • Death Tip: GP cannot be tickled or Uberchained\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Head Scale 0.95
Increase Player Capture Value -1.0
Rage Giving Scale 0.75

Fists

Attribute Value
Damage Bonus 1.15
Dmg Penalty Vs Buildings 0.35
Fire Rate Bonus 1.2
Killstreak Tier 1.0
Melee Range Multiplier 1.35
Move Speed Penalty 0.9

Custom Attributes Weapon

Attribute Value
Shake On Hit amplitude=10.0 frequency=2.0 duration=0.5
Shake On Step amplitude=2.5 frequency=1.0 range=400.0


See also: