Megaton: Difference between revisions

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(Updating robot details for Megaton)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Fists Of Steel|3.1 Fists Of Steel]]
== Description ==
== Description ==
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* '''Name''': Megaton
* class: Heavy
* '''Class''': Heavy
* shortdescription: Knockback Fists of Steel
* '''Role''': Tank
* name: Megaton
* '''Subclass''': Tank
* deathtip: Tanks can be stunned by shields and stomps\nMegaton has severe melee damage vulnerability
* '''Health''': 5000
* role: Tank
* '''Health Bonus Per Human Player''': 75
* subclass: Tank
* '''Short Description''': Knockback Fists of Steel. Increase Max HP to self on damage done. Bonus Damage based off enemy HP
* tips: Push enemies by punching them!\nYou have melee vulnerability\nYou can't contest objectives
* '''Tips''': Push enemies by punching them!\nYou have melee vulnerability\nYou can't contest objectives
* health: 5000
* '''Death Tip''': Tanks can be stunned by shields and stomps\nMegaton has severe melee damage vulnerability
* health_bonus_per_player: 75
* '''Difficulty''': 2
* difficulty: 1
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
* '''Rc On Death''': 10
* move speed penalty: 0.9
 
* damage force reduction: 0.0
== Player Attributes ==
* airblast vulnerability multiplier: 0.1
{| class="wikitable"
* aiming movespeed increased: 2.0
! Attribute !! Value
* cancel falling damage: 1.0
|-
* rage giving scale: 0.75
| Aiming Movespeed Increased || 2.0
* hand scale: 1.35
|-
* head scale: 0.8
| Airblast Vulnerability Multiplier || 0.1
* cannot pick up intelligence: 1.0
|-
* dmg from melee increased: 2.0
| Attach Particle Effect || 35.0
* increase player capture value: -1.0
|-
* attach particle effect: 35.0
| Cancel Falling Damage || 1.0
=== weapons ===
|-
=== Fists of Steel ===
| Cannot Pick Up Intelligence || 1.0
* skin: 0
|-
=== attributes ===
| Damage Force Reduction || 0.0
* killstreak tier: 1.0
|-
* dmg penalty vs players: 1.6
| Dmg From Melee Increased || 2.0
* dmg penalty vs buildings: 0.35
|-
* fire rate penalty: 1.3
| Hand Scale || 1.35
* reduced_healing_from_medics: 1.0
|-
* damage causes airblast: 1.0
| Head Scale || 0.8
* dmg from ranged reduced: 0.9
|-
* dmg from melee increased: 1.1
| Increase Player Capture Value || -1.0
* melee range multiplier: 1.6
|-
* apply z velocity on damage: 350.0
| Move Speed Penalty || 0.9
=== custom_attributes_weapon ===
|-
* knockback modifier: 20.0
| Rage Giving Scale || 0.75
* shake on step: amplitude=2.5 frequency=1.0 range=400.0
|}
* shake on hit: amplitude=10.0 frequency=2.0 duration=0.5
 
=== Fists Of Steel ===
{| class="wikitable"
! Attribute !! Value
|-
| Apply Z Velocity On Damage || 350.0
|-
| Damage Causes Airblast || 1.0
|-
| Dmg From Melee Increased || 1.1
|-
| Dmg From Ranged Reduced || 0.9
|-
| Dmg Penalty Vs Buildings || 0.35
|-
| Fire Rate Penalty || 1.3
|-
| Killstreak Tier || 1.0
|-
| Melee Range Multiplier || 1.6
|-
| Reduced Healing From Medics || 1.0
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Knockback Modifier || 20.0
|-
| Shake On Hit || amplitude=10.0 frequency=2.0 duration=0.5
|-
| Shake On Step || amplitude=2.5 frequency=1.0 range=400.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Latest revision as of 18:05, 27 October 2025

Contents

Description

  • Name: Megaton
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: Knockback Fists of Steel. Increase Max HP to self on damage done. Bonus Damage based off enemy HP
  • Tips: Push enemies by punching them!\nYou have melee vulnerability\nYou can't contest objectives
  • Death Tip: Tanks can be stunned by shields and stomps\nMegaton has severe melee damage vulnerability
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Hand Scale 1.35
Head Scale 0.8
Increase Player Capture Value -1.0
Move Speed Penalty 0.9
Rage Giving Scale 0.75

Fists Of Steel

Attribute Value
Apply Z Velocity On Damage 350.0
Damage Causes Airblast 1.0
Dmg From Melee Increased 1.1
Dmg From Ranged Reduced 0.9
Dmg Penalty Vs Buildings 0.35
Fire Rate Penalty 1.3
Killstreak Tier 1.0
Melee Range Multiplier 1.6
Reduced Healing From Medics 1.0

Custom Attributes Weapon

Attribute Value
Knockback Modifier 20.0
Shake On Hit amplitude=10.0 frequency=2.0 duration=0.5
Shake On Step amplitude=2.5 frequency=1.0 range=400.0


See also: