Rager: Difference between revisions

From bmod
(Updating robot details for Rager)
 
m (Updating robot details for Rager)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Minigun (Renamed/Strange)|3.1 Minigun (Renamed/Strange)]]
== Description ==
== Description ==
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* '''Name''': Rager
* class: Heavy
* '''Class''': Heavy
* shortdescription: Pushback rage
* '''Role''': Damage
* name: Rager
* '''Subclass''': Hitscan
* deathtip: Stay on the ground to avoid getting rage pushed far away
* '''Health''': 4920
* role: Damage
* '''Health Bonus Per Human Player''': 60
* subclass: Hitscan
* '''Short Description''': Pushback rage
* tips: Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS
* '''Tips''': Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS
* health: 4920
* '''Death Tip''': Stay on the ground to avoid getting rage pushed far away
* health_bonus_per_player: 60
* '''Robot Coins''': 35.0
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 30.0
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* move speed penalty: 0.5
== Player Attributes ==
* damage force reduction: 0.5
{| class="wikitable"
* airblast vulnerability multiplier: 0.2
! Attribute !! Value
* aiming movespeed increased: 2.0
|-
* ammo regen: 100.0
| Aiming Movespeed Increased || 2.0
* cancel falling damage: 1.0
|-
* rage giving scale: 0.75
| Airblast Vulnerability Multiplier || 0.2
* head scale: 0.75
|-
=== weapons ===
| Ammo Regen || 100.0
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.5
|-
| Head Scale || 0.75
|-
| Move Speed Penalty || 0.5
|-
| Rage Giving Scale || 0.75
|}
 
=== Minigun (Renamed/Strange) ===
=== Minigun (Renamed/Strange) ===
* warpaint_id: 204
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* maxammo primary increased: 2.5
|-
* killstreak tier: 1.0
| Dmg Penalty Vs Buildings || 0.5
* dmg penalty vs buildings: 0.5
|-
* generate rage on damage: 1.0
| Fire Rate Bonus || 0.7
* increase buff duration: 1.0
|-
* fire rate bonus: 0.7
| Generate Rage On Damage || 1.0
=== custom_attributes_weapon ===
|-
* rage fill multiplier: 2.5
| Increase Buff Duration || 1.0
* generate rage on damage patch: disable_rage_damage_penalty=1.0
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Generate Rage On Damage Patch || disable_rage_damage_penalty=1.0
|-
| Rage Fill Multiplier || 2.5
|}
'''Warpaint Id:''' Kill Covered
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 18:15, 19 March 2024

Contents

Description

  • Name: Rager
  • Class: Heavy
  • Role: Damage
  • Subclass: Hitscan
  • Health: 4920
  • Health Bonus Per Human Player: 60
  • Short Description: Pushback rage
  • Tips: Deal damage to build rage\nUse special attack or taunt to activate rage\nRage doesn't lower your DPS
  • Death Tip: Stay on the ground to avoid getting rage pushed far away
  • Robot Coins: 35.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Aiming Movespeed Increased 2.0
Airblast Vulnerability Multiplier 0.2
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Head Scale 0.75
Move Speed Penalty 0.5
Rage Giving Scale 0.75

Minigun (Renamed/Strange)

Attribute Value
Dmg Penalty Vs Buildings 0.5
Fire Rate Bonus 0.7
Generate Rage On Damage 1.0
Increase Buff Duration 1.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5

Custom Attributes Weapon

Attribute Value
Generate Rage On Damage Patch disable_rage_damage_penalty=1.0
Rage Fill Multiplier 2.5

Warpaint Id: Kill Covered


See also: