Artillery: Difference between revisions

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(Updating robot details for Artillery)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Air Strike|3.1 The Air Strike]]
== Description ==
== Description ==
* model: models/bots/soldier_boss/bot_soldier_boss.mdl
* '''Name''': Artillery
* class: Soldier
* '''Class''': Soldier
* shortdescription: Rapid Long Range Artillery
* '''Role''': Damage
* name: Artillery
* '''Subclass''': Rockets
* deathtip: Use battalions backup, vaccinator or short circuit to limit this robots damage
* '''Health''': 4000
* role: Damage
* '''Health Bonus Per Human Player''': 60
* subclass: Rockets
* '''Short Description''': Rapid Long Range Artillery
* tips: Rockets travel in an arc\n45%%%% larger explosion radius\nRapid fire
* '''Tips''': Rockets travel in an arc\n45%%%% larger explosion radius\nRapid fire
* health: 4000
* '''Death Tip''': Use battalions backup, vaccinator or short circuit to limit this robots damage
* health_bonus_per_player: 60
* '''Robot Coins''': 25.0
* rc_cost: 25.0
* '''Difficulty''': 2
* difficulty: 2
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
== Player Attributes ==
* move speed penalty: 0.5
{| class="wikitable"
* airblast vulnerability multiplier: 1.0
! Attribute !! Value
* damage force reduction: 0.4
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 1.0
* self dmg push force increased: 2.0
|-
* rage giving scale: 0.75
| Ammo Regen || 100.0
=== weapons ===
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.4
|-
| Move Speed Penalty || 0.5
|-
| Rage Giving Scale || 0.75
|-
| Self Dmg Push Force Increased || 2.0
|}
 
=== The Air Strike ===
=== The Air Strike ===
* warpaint_id: 217
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* Blast radius increased: 1.45
|-
* maxammo primary increased: 2.5
| Blast Radius Increased || 1.45
* killstreak tier: 1.0
|-
* clip size upgrade atomic: 4
| Clip Size Upgrade Atomic || 4
* faster reload rate: 3.0
|-
* fire rate bonus: 0.4
| Clipsize Increase On Kill || 18.0
* Projectile speed increased: 0.85
|-
* clipsize increase on kill: 18.0
| Dmg Penalty Vs Buildings || 0.5
* dmg penalty vs buildings: 0.5
|-
* projectile spread angle penalty: 1.0
| Faster Reload Rate || 3.0
=== custom_attributes_weapon ===
|-
* reload full clip at once: 1.0
| Fire Rate Bonus || 0.4
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Projectile Speed Increased || 0.85
|-
| Projectile Spread Angle Penalty || 1.0
|}
'''Custom Attributes Weapon'''
{| class="wikitable"
! Attribute !! Value
|-
| Reload Full Clip At Once || 1.0
|}
'''Warpaint Id:''' Bomber Soul
 
 
See also:
* [[Robot Overview by Class|Robots in Class Soldier]]
* [[Robot Overview by Subclass|Robots in Subclass Rockets]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 17:42, 19 March 2024

Contents

Description

  • Name: Artillery
  • Class: Soldier
  • Role: Damage
  • Subclass: Rockets
  • Health: 4000
  • Health Bonus Per Human Player: 60
  • Short Description: Rapid Long Range Artillery
  • Tips: Rockets travel in an arc\n45%%%% larger explosion radius\nRapid fire
  • Death Tip: Use battalions backup, vaccinator or short circuit to limit this robots damage
  • Robot Coins: 25.0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.0
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.4
Move Speed Penalty 0.5
Rage Giving Scale 0.75
Self Dmg Push Force Increased 2.0

The Air Strike

Attribute Value
Blast Radius Increased 1.45
Clip Size Upgrade Atomic 4
Clipsize Increase On Kill 18.0
Dmg Penalty Vs Buildings 0.5
Faster Reload Rate 3.0
Fire Rate Bonus 0.4
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Projectile Speed Increased 0.85
Projectile Spread Angle Penalty 1.0

Custom Attributes Weapon

Attribute Value
Reload Full Clip At Once 1.0

Warpaint Id: Bomber Soul


See also: