Fan Scout: Difference between revisions

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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Force-A-Nature|3.1 Force-A-Nature]]
== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
https://www.bmod.tf/assets/images/mm/cropped/fan_scout.webp?image.png
* class: Scout
''Image source: [https://www.bmod.tf/assets/images/mm/cropped/fan_scout.webp?image.png Fan Scout]''
* shortdescription: High Pushback
* '''Name''': Fan Scout
* name: Fan Scout
* '''Class''': Scout
* deathtip: Focus fire this robot before he causes too much disruption
* '''Role''': Disruptor
* role: Disruptor
* '''Subclass''': Disruptor
* subclass: Disruptor
* '''Health''': 1250
* tips: Use the crazy knockback to knock enemies away or into things
* '''Health Bonus Per Human Player''': 150
* health: 2150
* '''Short Description''': High Knockback Force-A-Nature
* health_bonus_per_player: 80
* '''Tips''': Use the crazy knockback to knock enemies away or into things
* difficulty: 2
* '''Death Tip''': Focus fire this robot before he causes too much disruption
* rc_cost: 10
* '''Robot Coins''': 10
=== player_attributes ===
* '''Difficulty''': 2
* ammo regen: 100.0
* '''Model''': Robot Boss Model - Small head
* move speed penalty: 1.3
* '''Rc On Death''': 0
* damage force reduction: 2.0
 
* airblast vulnerability multiplier: 2.0
== Player Attributes ==
* airblast vertical vulnerability multiplier: 1.0
{| class="wikitable"
* cancel falling damage: 1.0
! Attribute !! Value
* increased jump height: 1.25
|-
* rage giving scale: 0.75
| Airblast Vertical Vulnerability Multiplier || 1.0
=== weapons ===
|-
| Airblast Vulnerability Multiplier || 2.0
|-
| Ammo Regen || 100.0
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 2.0
|-
| Increased Jump Height || 1.25
|-
| Move Speed Penalty || 1.15
|-
| Rage Giving Scale || 0.75
|}
 
=== Force-A-Nature ===
=== Force-A-Nature ===
=== attributes ===
{| class="wikitable"
* bullets per shot bonus: 2.0
! Attribute !! Value
* fire rate bonus: 0.5
|-
* reload time increased: 0.5
| Bullets Per Shot Bonus || 2.0
* scattergun knockback mult: 6.0
|-
* damage penalty: 0.5
| Damage Penalty || 0.5
* weapon spread bonus: 0.3
|-
* maxammo primary increased: 2.5
| Dmg Penalty Vs Buildings || 0.5
* killstreak tier: 1.0
|-
* dmg penalty vs buildings: 0.5
| Fire Rate Bonus || 0.5
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Scattergun Knockback Mult || 6.0
|-
| Weapon Spread Bonus || 0.3
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Scout]]
* [[Robot Overview by Subclass|Robots in Subclass Disruptor]]
* [[Robot Overview by Role|Robots with Role Disruptor]]

Latest revision as of 16:55, 1 September 2026

Contents

Description

fan_scout.webp?image.png Image source: Fan Scout

  • Name: Fan Scout
  • Class: Scout
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 1250
  • Health Bonus Per Human Player: 150
  • Short Description: High Knockback Force-A-Nature
  • Tips: Use the crazy knockback to knock enemies away or into things
  • Death Tip: Focus fire this robot before he causes too much disruption
  • Robot Coins: 10
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 0

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 2.0
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 2.0
Increased Jump Height 1.25
Move Speed Penalty 1.15
Rage Giving Scale 0.75

Force-A-Nature

Attribute Value
Bullets Per Shot Bonus 2.0
Damage Penalty 0.5
Dmg Penalty Vs Buildings 0.5
Fire Rate Bonus 0.5
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Scattergun Knockback Mult 6.0
Weapon Spread Bonus 0.3


See also: