Fan Scout: Difference between revisions

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(Updating robot details for Fan Scout)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Force-A-Nature|3.1 Force-A-Nature]]
== Description ==
== Description ==
* model: models/bots/scout_boss/bot_scout_boss.mdl
* '''Name''': Fan Scout
* class: Scout
* '''Class''': Scout
* shortdescription: High Pushback
* '''Role''': Disruptor
* name: Fan Scout
* '''Subclass''': Disruptor
* deathtip: Focus fire this robot before he causes too much disruption
* '''Health''': 2150
* role: Disruptor
* '''Health Bonus Per Human Player''': 80
* subclass: Disruptor
* '''Short Description''': High Pushback
* tips: Use the crazy knockback to knock enemies away or into things
* '''Tips''': Use the crazy knockback to knock enemies away or into things
* health: 2150
* '''Death Tip''': Focus fire this robot before he causes too much disruption
* health_bonus_per_player: 80
* '''Robot Coins''': 10
* difficulty: 2
* '''Difficulty''': 2
* rc_cost: 10
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
 
* ammo regen: 100.0
== Player Attributes ==
* move speed penalty: 1.3
{| class="wikitable"
* damage force reduction: 2.0
! Attribute !! Value
* airblast vulnerability multiplier: 2.0
|-
* airblast vertical vulnerability multiplier: 1.0
| Airblast Vertical Vulnerability Multiplier || 1.0
* cancel falling damage: 1.0
|-
* increased jump height: 1.25
| Airblast Vulnerability Multiplier || 2.0
* rage giving scale: 0.75
|-
=== weapons ===
| Ammo Regen || 100.0
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 2.0
|-
| Increased Jump Height || 1.25
|-
| Move Speed Penalty || 1.15
|-
| Rage Giving Scale || 0.75
|}
 
=== Force-A-Nature ===
=== Force-A-Nature ===
=== attributes ===
{| class="wikitable"
* bullets per shot bonus: 2.0
! Attribute !! Value
* fire rate bonus: 0.5
|-
* reload time increased: 0.5
| Bullets Per Shot Bonus || 2.0
* scattergun knockback mult: 6.0
|-
* damage penalty: 0.5
| Damage Penalty || 0.5
* weapon spread bonus: 0.3
|-
* maxammo primary increased: 2.5
| Dmg Penalty Vs Buildings || 0.5
* killstreak tier: 1.0
|-
* dmg penalty vs buildings: 0.5
| Fire Rate Bonus || 0.5
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Reload Time Increased || 0.5
|-
| Scattergun Knockback Mult || 6.0
|-
| Weapon Spread Bonus || 0.3
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Scout]]
* [[Robot Overview by Subclass|Robots in Subclass Disruptor]]
* [[Robot Overview by Role|Robots with Role Disruptor]]

Latest revision as of 14:01, 4 July 2024

Contents

Description

  • Name: Fan Scout
  • Class: Scout
  • Role: Disruptor
  • Subclass: Disruptor
  • Health: 2150
  • Health Bonus Per Human Player: 80
  • Short Description: High Pushback
  • Tips: Use the crazy knockback to knock enemies away or into things
  • Death Tip: Focus fire this robot before he causes too much disruption
  • Robot Coins: 10
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vertical Vulnerability Multiplier 1.0
Airblast Vulnerability Multiplier 2.0
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 2.0
Increased Jump Height 1.25
Move Speed Penalty 1.15
Rage Giving Scale 0.75

Force-A-Nature

Attribute Value
Bullets Per Shot Bonus 2.0
Damage Penalty 0.5
Dmg Penalty Vs Buildings 0.5
Fire Rate Bonus 0.5
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Reload Time Increased 0.5
Scattergun Knockback Mult 6.0
Weapon Spread Bonus 0.3


See also: