Artillery: Difference between revisions
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= Contents = | |||
* [[#Description|1 Description]] | |||
* [[#Player Attributes|2 Player Attributes]] | |||
* [[#Weapons|3 Weapons]] | |||
** [[#The Air Strike|3.1 The Air Strike]] | |||
== Description == | == Description == | ||
* Name: Artillery | * '''Name''': Artillery | ||
* Class: Soldier | * '''Class''': Soldier | ||
* Role: Damage | * '''Role''': Damage | ||
* Subclass: Rockets | * '''Subclass''': Rockets | ||
* Health: 4000 | * '''Health''': 4000 | ||
* Health Bonus Per Human Player: 60 | * '''Health Bonus Per Human Player''': 60 | ||
* Short Description: Rapid Long Range Artillery | * '''Short Description''': Rapid Long Range Artillery | ||
* Tips: Rockets travel in an arc\n45%%%% larger explosion radius\nRapid fire | * '''Tips''': Rockets travel in an arc\n45%%%% larger explosion radius\nRapid fire | ||
* Death Tip: Use battalions backup, vaccinator or short circuit to limit this robots damage | * '''Death Tip''': Use battalions backup, vaccinator or short circuit to limit this robots damage | ||
* Robot Coins: 25.0 | * '''Robot Coins''': 25.0 | ||
* Difficulty: 2 | * '''Difficulty''': 2 | ||
* Model: Robot Boss Model - Small head | * '''Model''': Robot Boss Model - Small head | ||
== Player Attributes == | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Airblast Vulnerability Multiplier || 1.0 | |||
|- | |||
| Ammo Regen || 100.0 | |||
|- | |||
| Cancel Falling Damage || 1.0 | |||
|- | |||
| Damage Force Reduction || 0.4 | |||
|- | |||
| Move Speed Penalty || 0.5 | |||
|- | |||
| Rage Giving Scale || 0.75 | |||
|- | |||
| Self Dmg Push Force Increased || 2.0 | |||
|} | |||
=== The Air Strike === | === The Air Strike === | ||
= | {| class="wikitable" | ||
! Attribute !! Value | |||
|- | |||
| Blast Radius Increased || 1.45 | |||
|- | |||
| Clip Size Upgrade Atomic || 4 | |||
|- | |||
| Clipsize Increase On Kill || 18.0 | |||
|- | |||
| Dmg Penalty Vs Buildings || 0.5 | |||
|- | |||
| Faster Reload Rate || 3.0 | |||
|- | |||
| Fire Rate Bonus || 0.4 | |||
|- | |||
| Killstreak Tier || 1.0 | |||
|- | |||
| Maxammo Primary Increased || 2.5 | |||
|- | |||
| Projectile Speed Increased || 0.85 | |||
|- | |||
| Projectile Spread Angle Penalty || 1.0 | |||
|} | |||
'''Custom Attributes Weapon''' | |||
{| class="wikitable" | |||
! Attribute !! Value | |||
|- | |||
| Reload Full Clip At Once || 1.0 | |||
|} | |||
'''Warpaint Id:''' Bomber Soul | |||
See also: | |||
* [[Robot Overview by Class|Robots in Class Soldier]] | |||
* [[Robot Overview by Subclass|Robots in Subclass Rockets]] | |||
* [[Robot Overview by Role|Robots with Role Damage]] |
Latest revision as of 17:42, 19 March 2024
Contents
Description
- Name: Artillery
- Class: Soldier
- Role: Damage
- Subclass: Rockets
- Health: 4000
- Health Bonus Per Human Player: 60
- Short Description: Rapid Long Range Artillery
- Tips: Rockets travel in an arc\n45%%%% larger explosion radius\nRapid fire
- Death Tip: Use battalions backup, vaccinator or short circuit to limit this robots damage
- Robot Coins: 25.0
- Difficulty: 2
- Model: Robot Boss Model - Small head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 1.0 |
Ammo Regen | 100.0 |
Cancel Falling Damage | 1.0 |
Damage Force Reduction | 0.4 |
Move Speed Penalty | 0.5 |
Rage Giving Scale | 0.75 |
Self Dmg Push Force Increased | 2.0 |
The Air Strike
Attribute | Value |
---|---|
Blast Radius Increased | 1.45 |
Clip Size Upgrade Atomic | 4 |
Clipsize Increase On Kill | 18.0 |
Dmg Penalty Vs Buildings | 0.5 |
Faster Reload Rate | 3.0 |
Fire Rate Bonus | 0.4 |
Killstreak Tier | 1.0 |
Maxammo Primary Increased | 2.5 |
Projectile Speed Increased | 0.85 |
Projectile Spread Angle Penalty | 1.0 |
Custom Attributes Weapon
Attribute | Value |
---|---|
Reload Full Clip At Once | 1.0 |
Warpaint Id: Bomber Soul
See also: