Black Shiv: Difference between revisions

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m (Updating robot details for Black Shiv)
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Sapper|3.1 Sapper]]
** [[#Tf Weapon Grapplinghook|3.2 Tf Weapon Grapplinghook]]
** [[#The Dead Ringer|3.3 The Dead Ringer]]
** [[#The Sharp Dresser|3.4 The Sharp Dresser]]
== Description ==
== Description ==
* Name: Black Shiv
* '''Name''': Black Shiv
* Class: Spy
* '''Class''': Spy
* Role: Spy
* '''Role''': Spy
* Subclass: Spy
* '''Subclass''': Spy
* Health: 2250
* '''Health''': 2250
* Health Bonus Per Human Player: 50
* '''Health Bonus Per Human Player''': 50
* Short Description: Grappling hook, Silent Killer
* '''Short Description''': Grappling hook, Silent Killer
* Tips: Sharp Dresser\nDead Ringer\nUse grappling hook with reload or specialattack!
* '''Tips''': Sharp Dresser\nDead Ringer\nUse grappling hook with reload or specialattack!
* Death Tip: Keeping this robot on fire is key to getting it destroyed\nReserve Shooter crits grappling targets
* '''Death Tip''': Keeping this robot on fire is key to getting it destroyed\nReserve Shooter crits grappling targets
* Robot Coins: 12
* '''Robot Coins''': 12
* Difficulty: 2
* '''Difficulty''': 2
* Model: Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head
=== Player Attributes ===
* '''Player Conditions''': {'TFCond_Cloaked': ' Cloak effect: Duration: Infinite duration'}
* Airblast Vulnerability Multiplier: 0.7
 
* Cancel Falling Damage: 1.0
== Player Attributes ==
* Dmg Taken From Fire Increased: 1.25
{| class="wikitable"
* Head Scale: 0.8
! Attribute !! Value
* Major Increased Jump Height: 1.25
|-
* Maxammo Metal Increased: 2.5
| Airblast Vulnerability Multiplier || 0.7
* Move Speed Penalty: 0.95
|-
* Rage Giving Scale: 0.75
| Cancel Falling Damage || 1.0
=== Player Conditions ===
|-
* TFCond_Cloaked:  Cloak effect: Duration: Infinite duration
| Dmg Taken From Fire Increased || 1.25
=== Weapons ===
|-
| Head Scale || 0.8
|-
| Major Increased Jump Height || 1.25
|-
| Move Speed Penalty || 0.95
|-
| Rage Giving Scale || 0.75
|}
 
=== Sapper ===
=== Sapper ===
{| class="wikitable"
! Attribute !! Value
|-
| Sapper Damage Leaches Health || 15.0
|}
=== Tf Weapon Grapplinghook ===
=== Tf Weapon Grapplinghook ===
=== The Dead Ringer ===
=== The Dead Ringer ===
{| class="wikitable"
! Attribute !! Value
|-
| Mult Cloak Meter Consume Rate || -100.0
|-
| Mult Decloak Rate || 0.36
|}
=== The Sharp Dresser ===
=== The Sharp Dresser ===
=== Attributes ===
{| class="wikitable"
* Mult Cloak Meter Consume Rate: -100.0
! Attribute !! Value
* Mult Decloak Rate: 0.36
|-
| Damage Penalty || 0.75
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Fire Rate Bonus || 0.55
|-
| Health From Packs Increased || 3.0
|-
| Silent Killer || 1.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Spy]]
* [[Robot Overview by Subclass|Robots in Subclass Spy]]
* [[Robot Overview by Role|Robots with Role Spy]]

Latest revision as of 22:00, 29 October 2024

Contents

Description

  • Name: Black Shiv
  • Class: Spy
  • Role: Spy
  • Subclass: Spy
  • Health: 2250
  • Health Bonus Per Human Player: 50
  • Short Description: Grappling hook, Silent Killer
  • Tips: Sharp Dresser\nDead Ringer\nUse grappling hook with reload or specialattack!
  • Death Tip: Keeping this robot on fire is key to getting it destroyed\nReserve Shooter crits grappling targets
  • Robot Coins: 12
  • Difficulty: 2
  • Model: Robot Regular Model - Normal head
  • Player Conditions: {'TFCond_Cloaked': ' Cloak effect: Duration: Infinite duration'}

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.7
Cancel Falling Damage 1.0
Dmg Taken From Fire Increased 1.25
Head Scale 0.8
Major Increased Jump Height 1.25
Move Speed Penalty 0.95
Rage Giving Scale 0.75

Sapper

Attribute Value
Sapper Damage Leaches Health 15.0

Tf Weapon Grapplinghook

The Dead Ringer

Attribute Value
Mult Cloak Meter Consume Rate -100.0
Mult Decloak Rate 0.36

The Sharp Dresser

Attribute Value
Damage Penalty 0.75
Dmg Penalty Vs Buildings 0.8
Fire Rate Bonus 0.55
Health From Packs Increased 3.0
Silent Killer 1.0


See also: