Carbine Cassidy: Difference between revisions

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m (Updating robot details for Carbine Cassidy)
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#The Cleaner'S Carbine|3.1 The Cleaner'S Carbine]]
== Description ==
== Description ==
* Name: Carbine Cassidy
* '''Name''': Carbine Cassidy
* Class: Sniper
* '''Class''': Sniper
* Role: Sniper
* '''Role''': Sniper
* Subclass: Sniper
* '''Subclass''': Sniper
* Health: 1250
* '''Health''': 1250
* Health Bonus Per Human Player: 60
* '''Health Bonus Per Human Player''': 60
* Short Description: Headshotting Carbine
* '''Short Description''': Headshotting Carbine
* Tips: Carbine crits on headshot
* '''Tips''': Carbine crits on headshot
* Death Tip: Carbine Cassidy is weak to any kind of flinching
* '''Death Tip''': Carbine Cassidy is weak to any kind of flinching
* Difficulty: 3
* '''Difficulty''': 3
* Model: Robot Regular Model - Normal head
* '''Model''': Robot Regular Model - Normal head
=== Player Attributes ===
 
* Airblast Vulnerability Multiplier: 1.0
== Player Attributes ==
* Ammo Regen: 100.0
{| class="wikitable"
* Cancel Falling Damage: 1.0
! Attribute !! Value
* Damage Force Reduction: 1.0
|-
* Head Scale: 0.8
| Airblast Vulnerability Multiplier || 1.0
* Move Speed Penalty: 0.6
|-
* Override Footstep Sound Set: 2.0
| Ammo Regen || 100.0
* Rage Giving Scale: 0.75
|-
=== Weapons ===
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 1.0
|-
| Head Scale || 0.8
|-
| Move Speed Penalty || 0.6
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
 
=== The Cleaner'S Carbine ===
=== The Cleaner'S Carbine ===
=== Attributes ===
{| class="wikitable"
* Clip Size Bonus: 0.3
! Attribute !! Value
* Crit Dmg Falloff: 0.0
|-
* Dmg Penalty Vs Buildings: 0.5
| Clip Size Bonus || 0.3
* Dmg Penalty Vs Players: 1.8
|-
* Fire Rate Bonus: 0.85
| Crit Dmg Falloff || 0.0
* Headshot Damage Increase: 2.0
|-
* Hidden Secondary Max Ammo Penalty: 2.0
| Dmg Penalty Vs Buildings || 0.5
* Killstreak Tier: 1.0
|-
* Lunchbox Adds Minicrits: 1.0
| Dmg Penalty Vs Players || 1.4
* Reload Time Increased: 1.5
|-
* Weapon Spread Bonus: 0.0
| Fire Rate Bonus || 1.1
* Skin: 0
|-
| Headshot Damage Increase || 2.0
|-
| Hidden Secondary Max Ammo Penalty || 2.0
|-
| Killstreak Tier || 1.0
|-
| Lunchbox Adds Minicrits || 1.0
|-
| Reload Time Increased || 1.5
|-
| Weapon Spread Bonus || 0.0
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Sniper]]
* [[Robot Overview by Subclass|Robots in Subclass Sniper]]
* [[Robot Overview by Role|Robots with Role Sniper]]

Latest revision as of 20:30, 6 June 2024

Contents

Description

  • Name: Carbine Cassidy
  • Class: Sniper
  • Role: Sniper
  • Subclass: Sniper
  • Health: 1250
  • Health Bonus Per Human Player: 60
  • Short Description: Headshotting Carbine
  • Tips: Carbine crits on headshot
  • Death Tip: Carbine Cassidy is weak to any kind of flinching
  • Difficulty: 3
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 1.0
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 1.0
Head Scale 0.8
Move Speed Penalty 0.6
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

The Cleaner'S Carbine

Attribute Value
Clip Size Bonus 0.3
Crit Dmg Falloff 0.0
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.4
Fire Rate Bonus 1.1
Headshot Damage Increase 2.0
Hidden Secondary Max Ammo Penalty 2.0
Killstreak Tier 1.0
Lunchbox Adds Minicrits 1.0
Reload Time Increased 1.5
Weapon Spread Bonus 0.0


See also: