Big Chief: Difference between revisions

From bmod
m (Updating robot details for Big Chief)
m (Updating robot details for Big Chief)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Warrior'S Spirit|3.1 Warrior'S Spirit]]
== Description ==
== Description ==
* '''Name''': Big Chief
* '''Name''': Big Chief
Line 5: Line 11:
* '''Subclass''': Tank
* '''Subclass''': Tank
* '''Health''': 5000
* '''Health''': 5000
* '''Health Bonus Per Human Player''': 150
* '''Health Bonus Per Human Player''': 75
* '''Short Description''': High Heal on Kill
* '''Short Description''': High Heal on Kill
* '''Tips''': Run up and punch players
* '''Tips''': Run up and punch players
* '''Death Tip''': Don't get hit
* '''Death Tip''': Don't get hit
* '''Robot Coins''': 12
* '''Robot Coins''': 0
* '''Difficulty''': 1
* '''Difficulty''': 2
* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head


'''Player Attributes'''
== Player Attributes ==
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Airblast Vulnerability Multiplier || 0.5
| Airblast Vulnerability Multiplier || 0.5
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| Increase Player Capture Value || -1.0
| Increase Player Capture Value || -1.0
|-
|-
| Move Speed Penalty || 0.75
| Move Speed Penalty || 0.9
|-
|-
| Rage Giving Scale || 0.75
| Rage Giving Scale || 0.75
|}
|}


'''Weapons'''
=== Warrior'S Spirit ===
{| class="wikitable"
|-
| '''Warrior'S Spirit'''
{| class="wikitable"
|-
| '''Attributes'''
{| class="wikitable"
{| class="wikitable"
! Attribute !! Value
|-
|-
| Dmg Penalty Vs Buildings || 0.5
| Dmg Penalty Vs Buildings || 0.5
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| Dmg Taken Increased || 1.0
| Dmg Taken Increased || 1.0
|-
|-
| Heal On Kill || 1500.0
| Heal On Hit For Rapidfire || 75.0
|-
| Heal On Kill || 500.0
|-
|-
| Killstreak Tier || 1.0
| Killstreak Tier || 1.0
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| Melee Range Multiplier || 1.25
| Melee Range Multiplier || 1.25
|}
|}
|-
 
| Skin || 0
 
|}
See also:
|}
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Tank]]
* [[Robot Overview by Role|Robots with Role Tank]]

Latest revision as of 22:00, 29 October 2024

Contents

Description

  • Name: Big Chief
  • Class: Heavy
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: High Heal on Kill
  • Tips: Run up and punch players
  • Death Tip: Don't get hit
  • Robot Coins: 0
  • Difficulty: 2
  • Model: Robot Boss Model - Small head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.5
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Dmg Taken From Crit Reduced 0.75
Increase Player Capture Value -1.0
Move Speed Penalty 0.9
Rage Giving Scale 0.75

Warrior'S Spirit

Attribute Value
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.25
Dmg Taken Increased 1.0
Heal On Hit For Rapidfire 75.0
Heal On Kill 500.0
Killstreak Tier 1.0
Melee Range Multiplier 1.25


See also: