Executioner: Difference between revisions

From bmod
m (Updating robot details for Executioner)
m (Updating robot details for Executioner)
 
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* '''Tips''': High Damage Axe\nIncreased melee range\nYou can't contest objectives
* '''Tips''': High Damage Axe\nIncreased melee range\nYou can't contest objectives
* '''Death Tip''': Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Death Tip''': Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage
* '''Difficulty''': 1
* '''Difficulty''': 2
* '''Model''': Robot Boss Model - Small head
* '''Model''': Robot Boss Model - Small head
* '''Rc On Death''': 10


== Player Attributes ==
== Player Attributes ==

Latest revision as of 10:18, 22 May 2025

Contents

Description

  • Name: EXEcutioner
  • Class: Demoman
  • Role: Tank
  • Subclass: Tank
  • Health: 5000
  • Health Bonus Per Human Player: 75
  • Short Description: High Damage Skull Cutter
  • Tips: High Damage Axe\nIncreased melee range\nYou can't contest objectives
  • Death Tip: Executioner has high melee range but is slow\nTanks can be stunned by shields and stomps\nTanks take double melee damage
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.1
Attach Particle Effect 35.0
Cancel Falling Damage 1.0
Cannot Pick Up Intelligence 1.0
Damage Force Reduction 0.0
Dmg From Melee Increased 2.0
Hand Scale 1.5
Increase Player Capture Value -1.0
Move Speed Penalty 0.65
Rage Giving Scale 0.75

The Scotsman'S Skullcutter

Attribute Value
Dmg Penalty Vs Buildings 0.35
Dmg Penalty Vs Players 2.5
Killstreak Tier 1.0
Melee Range Multiplier 1.15

Custom Attributes Weapon

Attribute Value
Shake On Hit amplitude=20.0 frequency=5.0 duration=1.0
Shake On Step amplitude=2.5 frequency=1.0 range=400.0


See also: