Rocket Man: Difference between revisions

From bmod
(Updating robot details for Rocket Man)
 
m (Updating robot details for Rocket Man)
 
(6 intermediate revisions by the same user not shown)
Line 1: Line 1:
= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Flame Thrower (Renamed/Strange)|3.1 Flame Thrower (Renamed/Strange)]]
** [[#The Flare Gun|3.2 The Flare Gun]]
== Description ==
== Description ==
* model: models/bots/pyro_boss/bot_pyro_boss.mdl
* '''Name''': Rocket Man
* class: Pyro
* '''Class''': Pyro
* shortdescription: Faster airblast
* '''Role''': Damage
* name: Rocket Man
* '''Subclass''': Flames
* deathtip: Rocket Man's airblast is 25%%%% faster\nAvoid firing projectiles in his line of sight
* '''Health''': 1750
* role: Damage
* '''Health Bonus Per Human Player''': 181
* subclass: Flames
* '''Short Description''': Flamethrower, Flaregun, Faster Airblast
* tips: 25%%%% Faster Airblast\nHeal 175 on extinguish
* '''Tips''': 25%%%% Faster Airblast\nHeal 175 on extinguish
* health: 3500
* '''Death Tip''': Rocket Man's airblast is 25%%%% faster\nAvoid firing projectiles in his line of sight
* health_bonus_per_player: 25
* '''Scale''': 1.75
* difficulty: 1
* '''Difficulty''': 1
* scale: 1.75
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
* '''Rc On Death''': 10
* ammo regen: 100.0
 
* move speed penalty: 0.65
== Player Attributes ==
* damage force reduction: 0.5
{| class="wikitable"
* airblast vulnerability multiplier: 0.8
! Attribute !! Value
* cancel falling damage: 1.0
|-
* rage giving scale: 0.75
| Airblast Vulnerability Multiplier || 0.8
* head scale: 0.75
|-
* override footstep sound set: 2.0
| Ammo Regen || 100.0
=== weapons ===
|-
=== Flame Thrower ===
| Cancel Falling Damage || 1.0
* warpaint_id: 0
|-
=== attributes ===
| Damage Force Reduction || 0.5
* restore health on kill: 5.0
|-
* maxammo primary increased: 2.5
| Move Speed Penalty || 0.7
* killstreak tier: 1.0
|-
* dmg penalty vs buildings: 0.8
| Override Footstep Sound Set || 2.0
* flame_spread_degree: 5.0
|-
* flame size bonus: 1.6
| Rage Giving Scale || 0.75
* flame_speed: 3600.0
|}
* mult airblast refire time: 0.75
 
* extinguish restores health: 175.0
=== Flame Thrower (Renamed/Strange) ===
* airblast cost increased: 5.25
{| class="wikitable"
! Attribute !! Value
|-
| Airblast Cost Increased || 5.25
|-
| Dmg Penalty Vs Buildings || 0.8
|-
| Extinguish Restores Health || 175.0
|-
| Flame Size Bonus || 1.6
|-
| Flame Speed || 3600.0
|-
| Flame Spread Degree || 5.0
|-
| Killstreak Tier || 1.0
|-
| Maxammo Primary Increased || 2.5
|-
| Mult Airblast Refire Time || 0.65
|}
'''Warpaint Id:''' 120
 
=== The Flare Gun ===
{| class="wikitable"
! Attribute !! Value
|-
| Damage Causes Airblast || 1.0
|-
| Deploy Time Decreased || 0.1
|-
| Faster Reload Rate || 0.5
|}
'''Warpaint Id:''' 120
 
 
See also:
* [[Robot Overview by Class|Robots in Class Pyro]]
* [[Robot Overview by Subclass|Robots in Subclass Flames]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 22:43, 10 July 2025

Contents

Description

  • Name: Rocket Man
  • Class: Pyro
  • Role: Damage
  • Subclass: Flames
  • Health: 1750
  • Health Bonus Per Human Player: 181
  • Short Description: Flamethrower, Flaregun, Faster Airblast
  • Tips: 25%%%% Faster Airblast\nHeal 175 on extinguish
  • Death Tip: Rocket Man's airblast is 25%%%% faster\nAvoid firing projectiles in his line of sight
  • Scale: 1.75
  • Difficulty: 1
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.8
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Move Speed Penalty 0.7
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Flame Thrower (Renamed/Strange)

Attribute Value
Airblast Cost Increased 5.25
Dmg Penalty Vs Buildings 0.8
Extinguish Restores Health 175.0
Flame Size Bonus 1.6
Flame Speed 3600.0
Flame Spread Degree 5.0
Killstreak Tier 1.0
Maxammo Primary Increased 2.5
Mult Airblast Refire Time 0.65

Warpaint Id: 120

The Flare Gun

Attribute Value
Damage Causes Airblast 1.0
Deploy Time Decreased 0.1
Faster Reload Rate 0.5

Warpaint Id: 120


See also: