Spitfire: Difference between revisions

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(Updating robot details for Spitfire)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Shotgun (Renamed/Strange)|3.1 Shotgun (Renamed/Strange)]]
== Description ==
== Description ==
* model: models/bots/pyro/bot_pyro.mdl
* '''Name''': Spitfire
* class: Pyro
* '''Class''': Pyro
* shortdescription: Fire Shotgun
* '''Role''': Damage
* name: Spitfire
* '''Subclass''': Flames
* deathtip: Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
* '''Health''': 2500
* role: Damage
* '''Health Bonus Per Human Player''': 20
* subclass: Flames
* '''Short Description''': Fire Shotgun
* health: 2500
* '''Death Tip''': Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
* health_bonus_per_player: 20
* '''Scale''': 1.65
* scale: 1.65
* '''Difficulty''': 1
* difficulty: 1
* '''Model''': Robot Regular Model - Normal head
=== player_attributes ===
 
* ammo regen: 100.0
== Player Attributes ==
* move speed penalty: 0.65
{| class="wikitable"
* damage force reduction: 0.5
! Attribute !! Value
* airblast vulnerability multiplier: 0.5
|-
* cancel falling damage: 1.0
| Airblast Vulnerability Multiplier || 0.5
* deploy time decreased: 1.0
|-
* rage giving scale: 0.75
| Ammo Regen || 100.0
* head scale: 0.75
|-
* override footstep sound set: 2.0
| Cancel Falling Damage || 1.0
=== weapons ===
|-
| Damage Force Reduction || 0.5
|-
| Deploy Time Decreased || 1.0
|-
| Head Scale || 0.75
|-
| Move Speed Penalty || 0.65
|-
| Override Footstep Sound Set || 2.0
|-
| Rage Giving Scale || 0.75
|}
 
=== Shotgun (Renamed/Strange) ===
=== Shotgun (Renamed/Strange) ===
* warpaint_id: 390
{| class="wikitable"
=== attributes ===
! Attribute !! Value
* faster reload rate: 0.8
|-
* weapon spread bonus: 0.75
| Dmg Penalty Vs Buildings || 0.5
* dmg penalty vs players: 1.2
|-
* dmg penalty vs buildings: 0.5
| Dmg Penalty Vs Players || 1.15
* minicrit vs burning player: 1.0
|-
* Set DamageType Ignite: 3.0
| Faster Reload Rate || 0.8
|-
| Set Damagetype Ignite || 3.0
|-
| Weapon Spread Bonus || 0.75
|}
'''Warpaint Id:''' Dragon Slayer
 
 
See also:
* [[Robot Overview by Class|Robots in Class Pyro]]
* [[Robot Overview by Subclass|Robots in Subclass Flames]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 21:42, 14 April 2024

Contents

Description

  • Name: Spitfire
  • Class: Pyro
  • Role: Damage
  • Subclass: Flames
  • Health: 2500
  • Health Bonus Per Human Player: 20
  • Short Description: Fire Shotgun
  • Death Tip: Spitfire's Shotgun can ignite from any range\nSpitfire deals mini-crits to burning targets\nKeep yourself extinguished
  • Scale: 1.65
  • Difficulty: 1
  • Model: Robot Regular Model - Normal head

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.5
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.5
Deploy Time Decreased 1.0
Head Scale 0.75
Move Speed Penalty 0.65
Override Footstep Sound Set 2.0
Rage Giving Scale 0.75

Shotgun (Renamed/Strange)

Attribute Value
Dmg Penalty Vs Buildings 0.5
Dmg Penalty Vs Players 1.15
Faster Reload Rate 0.8
Set Damagetype Ignite 3.0
Weapon Spread Bonus 0.75

Warpaint Id: Dragon Slayer


See also: