Riotcop: Difference between revisions

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(Updating robot details for Riotcop)
 
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= Contents =
* [[#Description|1 Description]]
* [[#Player Attributes|2 Player Attributes]]
* [[#Weapons|3 Weapons]]
** [[#Panic Attack|3.1 Panic Attack]]
== Description ==
== Description ==
* model: models/bots/heavy_boss/bot_heavy_boss.mdl
* '''Name''': Riotcop
* class: Heavy
* '''Class''': Heavy
* shortdescription: Panic Attack Power Shotgun
* '''Role''': Damage
* name: Riotcop
* '''Subclass''': Hitscan
* deathtip: This robot has bad range, run away if he gets too close
* '''Health''': 3920
* role: Damage
* '''Health Bonus Per Human Player''': 60
* subclass: Hitscan
* '''Short Description''': 1 Shot Power Panic Attack
* tips: Taunt: Surpress Riot mini-crit ability
* '''Tips''': Taunt: Surpress Riot mini-crit ability
* health: 3920
* '''Death Tip''': This robot has bad range, run away if he gets too close
* health_bonus_per_player: 60
* '''Difficulty''': 2
* difficulty: 1
* '''Model''': Robot Boss Model - Small head
=== player_attributes ===
* '''Rc On Death''': 10
* move speed penalty: 0.7
 
* damage force reduction: 0.7
== Player Attributes ==
* airblast vulnerability multiplier: 0.2
{| class="wikitable"
* ammo regen: 100.0
! Attribute !! Value
* cancel falling damage: 1.0
|-
* rage giving scale: 0.75
| Airblast Vulnerability Multiplier || 0.2
=== weapons ===
|-
| Ammo Regen || 100.0
|-
| Cancel Falling Damage || 1.0
|-
| Damage Force Reduction || 0.7
|-
| Move Speed Penalty || 0.7
|-
| Rage Giving Scale || 0.75
|}
 
=== Panic Attack ===
=== Panic Attack ===
=== attributes ===
{| class="wikitable"
* fire rate penalty: 1.0
! Attribute !! Value
* bullets per shot bonus: 10.0
|-
* damage penalty: 0.5
| Bullets Per Shot Bonus || 10.0
* spread penalty: 1.2
|-
* clip size penalty: 0.1
| Clip Size Penalty || 0.1
* maxammo secondary increased: 2.5
|-
* killstreak tier: 1.0
| Damage Penalty || 0.5
* dmg penalty vs buildings: 0.5
|-
* mult_spread_scales_consecutive: 0.0
| Dmg Penalty Vs Buildings || 0.5
|-
| Fire Rate Penalty || 1.0
|-
| Killstreak Tier || 1.0
|-
| Maxammo Secondary Increased || 2.5
|-
| Mult Spread Scales Consecutive || 0.0
|-
| Spread Penalty || 1.2
|}
 
 
See also:
* [[Robot Overview by Class|Robots in Class Heavy]]
* [[Robot Overview by Subclass|Robots in Subclass Hitscan]]
* [[Robot Overview by Role|Robots with Role Damage]]

Latest revision as of 22:42, 10 July 2025

Contents

Description

  • Name: Riotcop
  • Class: Heavy
  • Role: Damage
  • Subclass: Hitscan
  • Health: 3920
  • Health Bonus Per Human Player: 60
  • Short Description: 1 Shot Power Panic Attack
  • Tips: Taunt: Surpress Riot mini-crit ability
  • Death Tip: This robot has bad range, run away if he gets too close
  • Difficulty: 2
  • Model: Robot Boss Model - Small head
  • Rc On Death: 10

Player Attributes

Attribute Value
Airblast Vulnerability Multiplier 0.2
Ammo Regen 100.0
Cancel Falling Damage 1.0
Damage Force Reduction 0.7
Move Speed Penalty 0.7
Rage Giving Scale 0.75

Panic Attack

Attribute Value
Bullets Per Shot Bonus 10.0
Clip Size Penalty 0.1
Damage Penalty 0.5
Dmg Penalty Vs Buildings 0.5
Fire Rate Penalty 1.0
Killstreak Tier 1.0
Maxammo Secondary Increased 2.5
Mult Spread Scales Consecutive 0.0
Spread Penalty 1.2


See also: