Big Chief: Difference between revisions
m (Updating robot details for Big Chief) |
m (Updating robot details for Big Chief) |
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* '''Death Tip''': Don't get hit | * '''Death Tip''': Don't get hit | ||
* '''Robot Coins''': 0 | * '''Robot Coins''': 0 | ||
* '''Difficulty''': | * '''Difficulty''': 2 | ||
* '''Model''': Robot Boss Model - Small head | * '''Model''': Robot Boss Model - Small head | ||
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|- | |- | ||
| Dmg Taken Increased || 1.0 | | Dmg Taken Increased || 1.0 | ||
|- | |||
| Heal On Hit For Rapidfire || 75.0 | |||
|- | |- | ||
| Heal On Kill || 500.0 | | Heal On Kill || 500.0 |
Latest revision as of 22:00, 29 October 2024
Contents
Description
- Name: Big Chief
- Class: Heavy
- Role: Tank
- Subclass: Tank
- Health: 5000
- Health Bonus Per Human Player: 75
- Short Description: High Heal on Kill
- Tips: Run up and punch players
- Death Tip: Don't get hit
- Robot Coins: 0
- Difficulty: 2
- Model: Robot Boss Model - Small head
Player Attributes
Attribute | Value |
---|---|
Airblast Vulnerability Multiplier | 0.5 |
Attach Particle Effect | 35.0 |
Cancel Falling Damage | 1.0 |
Cannot Pick Up Intelligence | 1.0 |
Damage Force Reduction | 0.0 |
Dmg From Melee Increased | 2.0 |
Dmg Taken From Crit Reduced | 0.75 |
Increase Player Capture Value | -1.0 |
Move Speed Penalty | 0.9 |
Rage Giving Scale | 0.75 |
Warrior'S Spirit
Attribute | Value |
---|---|
Dmg Penalty Vs Buildings | 0.5 |
Dmg Penalty Vs Players | 1.25 |
Dmg Taken Increased | 1.0 |
Heal On Hit For Rapidfire | 75.0 |
Heal On Kill | 500.0 |
Killstreak Tier | 1.0 |
Melee Range Multiplier | 1.25 |
See also: